SfxTekken Price Drop: Implications?

Ono has a new position in Capcom Vancouver.

https://twitter.com/#!/Yoshi_OnoChin/status/199659425852702720

2 million in the first MONTH is out of the question for any fighting game. Not even Smash could hit numbers like that in a month.

shrugs It’s not like i was denying this o_O

These sales figures are only including the sales before the end of the fiscal year. AKA March 31st. SFxT came out March 6th. So in the first month they made 1.4M sales worldwide. Sure its greater than 25% off the intended target. But that 2m in a single month sales goal isn’t nearly the impossible goal you are setting it out to be.

they didn’t sell 1.4 mil copies… they shipped them
jeez, capcom getting away with lies once again

So yeah Brawl opened with 2.7 million in the US.

Shipped to retailers

Capcom can ship as many copies to them as they want, but it doesn’t mean shit if retailers have to slash prices to extremely low levels just to get rid of them. It doesn’t bode well for fighters in a future where shooters, RPGs and sports titles are overshadowing everything else. Hell, Bayonetta shipped more than a million copies, but it still didn’t sell enough for Sega to feel confident making a new one and that game is stuck in limbo now. Channel stuff doesn’t mean that much at all.

Capcom even stated that sales “lagged”. It’s not an outright failure, but I laugh at anyone who can look at SF/Mahvel and say that SFxT had similar success.

Mother of God…

I don’t know how I forgot that one. Smash is still king even if Brawl looks and plays more like a joker.

People just like pretending like they know what they are talking about on the internet.

Sad, really.

In a year SFxT will have moved about as much as original marvel. So year, similar succes.

When I went to the store to buy marvel they thought I meant some different game. I had to order it off the internet. That game had no succes (volume wise) outside of the US.

Capcom doesn’t sell directly to consumers, they sell to retailers. If retailers are slashing prices to move product and retailers aren’t ordering more, that means sales are lagging. They probably had a good start and then it dipped sharply.

Likely the game will pick back up after DLC is released or if EVO or some tourney has something equivalent to EVO Moment #37

DLC sales show that their usually better during a games launch then anytime else, but that varies from game to game also…but for the most part, outside of stuff like RPGs or Resident Evil 5, DLC sales are usually sub-par after the initial release of a game…(usually because GOTY editions render them useless).

Sales after the first 6 months for SFxTK is going to be rough regardless unless a universal price drop is implemented as i stated earlier in this thread…around the $29.99 is a good starting point if they want people dropping $20 for DLC characters after the fact >_>(still windup being $50)

Still this is a decent marketing choice as they didn’t have a better alternative at this point unless they released a full digital release package(technically that doesn’t count as a re-release…loopholes bitch!) including the DLC characters…anyways…depending how they work out the rest of the DLC(Gems and next costume pack) we can get a idea on how they will do when the DLC characters are available for download. It’s obvious that the Sony Double Dipping will happen and some people will take advantage of that…that will help with sales overall.

Uh… why would sales of this game pick up after DLC is released? People seriously think those 12 new characters are going to get people buying this game when presently almost everyone is struck to Ryu, Ken, Rufus and Kazuya?

I really want to see how people can shit on this game creatively at EVO. Maybe folks can start a we want Skullgirls chant during the GF’s or just yell boring to truly bury the game.

(hey, it works in pro wrestling when they put on the shitty Erik Watts match, and SFxTK is the Erik Watts of fighting games)

This.

Seriously.

frankly you’ll be surprised on how simple minded people are at times…when a game is re-released(ported in SFxTK situation) the game is fresh in peoples minds again, and they start playing it yet again. This varies to a large degree but you’ll be shocked on how well this works(GOTY edition anyone?)

That’s not how it works. Like CDs are certified platinum before they are release because retailers have already ordered at least 1 million units, they game was likely certified platinum. The problem is retailers not being able to sell what they have now requiring them to slash prices and not ordering more SFxTK and it will likely hurt retailers willingness to order a lot of copies on the next fighting game Capcom makes. The same way KoF XII was so bad leading to KoF XIII to being rare in stores.