but on the brightside, they are letting people get hands on with such an early build, and will probably be bringing it with them to any upcoming shows (e3 etc) and major tournies (evo etc) so more and more of the community will actually get hands-on with the game and be able to provide feedback for things like
life bars
cinematic throws
overall speed of the game
etc etc
capcom wants to make a game people like and support, so they can make more games. It is a very very good thing that they let people play their games so early in the games lifecycle, unlike some companies which hide their product until the very last few weeks before release.
If the ones involved cannot make good netcode, they should be replaced with people who can, just as much as people who can’t design games properly should be fired/replaced.
Who’s the bigger fool, the fool, or the one who let’s the fool continue his foolishness unchecked.
I LOVE the art direction, I just think it needs to be more consistent. Backgrounds are cool, but the lack of the same waterish effect the characters have make them stick out and look ugly.
The foolish fans who’s feedback makes it seem as though as long as the gameplay is good, then all other features are irrelevant. Like online, the most important feature in multilayer games. Do you know how much better everyone would be at the FG’s of today if they were able to play from the comfort of their own home without the burden of jumping through fiery hoops to get good matches? Anyone condoning the behavior of Capcom should shut up, becuase it is in no way, at all, in any conceivable way, good.
@Anemone, I have never seen a person buy a shitty multiplayer game for the netcode, or a good multilayer game with the shittiest of netcodes.
They are judged equally, their ability to play the game with other people is huge in multilayer games, since the hole catch in a multiplayer game is the MULTIPLAYER. Netcodes are irrelavant?
What’s better in MULTIPLAYER games. Playing with the multiple people you know around your neighborhood/school/work?
Or playing with the millions of others from the comfort of your own home. Irrelevant my ass.
Negative Zero you blew my words out of perportion completely, and I never used the word irrelvant, no matter how many times you repeate the phrase.
All you and Sait have really established is that it can be a major buying incentive for people, varying depending on their situation, which in no way invalidates my earlier claim. Sure, we’d all like/love great netcode, and I’m sure there are plenty of people who feel the same at Capcom, but these decisions aren’t made based on what they want to do. Games are a long and expensive process to make, and seeing a game that a developer thinks is truly "finished’ is excedingly rare. You like to talk about how “lazy” gamers your age are, but I don’t see that, instead I see young gamers like you with a grand sense of omnipitence and entitilment, asking for well beyound a game developers means.
Also your final point about the size of the player pool is completely subjective. There is a market out there for people who enjoy smaller communities and those who don’t play offline. Here are my rent to own store, I have one customer who pays 40,000 a year for PS3s so that him and his community can hold Ps3 lan parties with big HD TVs. The guy does not like large communities, only small local ones. He would kindly disagree with you.
The game looks so far good. the only 2 things that i don´t like atm are the ugly Lifebar and that Abel is in the game that means by capcoms logic less chance for ALEX.
Damn right: the fact that it was the last game in that series was what kept people playing it. Capcom’s hand-drawn fighter syndrome: Latest is greatest-itis.
I will pull like 20 posts on record of you calling online irrelevant and nothing but a bonus feature. It’s obvious you still think that way.
Wanting something to be good=/= Entitlement
And apparently that one guy at your store>The majority of the country so I will give you that one.
Ponder, has gone on record saying that GGPO, or hell, at least ROLLBACK, would work with these games. A quality online experience is something Capcom is definitely capable of. They just have to CARE enough about their product and put actual effort into online. I am not sure how expensive it is, but apparently smaller time developers (namco, and SkullGirls{uses 3d polygons that are textured to hide it}) seem to have shown that it is possible. So what’s Capcom’s excuse? Condoning it shouldn’t be our answer either, becuase that is why thier netcodes always suck.
And lol lazy gamers. Sorry some people don’t want to travel 2,000+ miles to get a good game in, there are 1million better ways many people have to spend their time.
And before you pull a time argument out of your ass
1hr of playing with cousin bob in Florida in good online> 20hr drive/ 5-6 hour flight front and back for an hour of gameplay.
And just in case you pull tournaments out of your ass