I always thought my salt towards SFV exceeded any other game, but looking at things clearly, it doesn’t. MVC3 would make me irate as fuck. SF4 would sting my soul. It’s a fighting game thing and not a SFV thing. The main change I’ve noticed is that my salt seems to vanish rather quickly. One thing I always told myself is that you have to move on to the next match and not allow the loss (especially an annoying loss) to linger too much. I got to a point where I’d just “Welp. He got me. On to the next” and it…worked wonders for me. In the words of Smug: “It’s ok, man. He got you. He got you. Play the next game.”
I’ve seen some guys look like they were close to having a nervous breakdown on stream after losing a lot in SFV. I never had a breaking point anywhere close to that, thankfully. What it did was help reinforce my reasoning for playing these games. I play to kick ass and otherwise enjoy the back and forth nature that comes with fighting games. I’ve met lifelong friends through this hobby and still continue to meet great (I consider everyone on SRK a good friend) people. The moment I start breaking stuff and allowing the negative game results to spill over into my life is the moment I’d step-away altogether.
Luckily, natured spared me from having to carry a growing parasite inside me for 9 months then painfully deliver it.
No kids here, but I plan to adopt a pair 11 years from now.
Though I can hit you across the stage with a very long sword.
Yuzu main.
Definitly not SF, most character have the personality of a rotten potato and wouldn’t be something I want to call a Waifu.
Menat and Rose are excluded, they’re like the two saving graces.
Okay, I gave it some thought. Fighting game with the best waifus…
KoF. Lots of variety in appearances and personality. Presents the waifu cast as equal parts cool/cute/etc… without falling to much into one camp or the other.
BB. It’s basically a pile of anime tropes, but what it does is have is like… all of the tropes, so the waifus are not just head swaps.
Honorable mention: Soul caliber. It has some extremely tacky designs, but again variety.
I think variety is key, games like DOA mostly just feature the same waifu trope over and over, and even a game like SFV repeats the same themes with most of its waifu cast.
I don’t really have a answer myself to that it just randomly popped into my head. I will say though it seems this is the hardest Capcom has went with the fan service.
Because you didn’t experienced Japanese porn, my brotha. A climaxing girl in Asia sounds like a stabbed one in our Western countries, they love annoying voices there.
That’s where I’m lacking in SFV, the ability to move on quickly from a loss. I’m used to overthinking and overanalyzing things in real life and that ain’t working in this fast-paced game. I can literally win 10 matches and lose one, but the latter keeps staying in my head for a bit. It’s like my brain can’t stop processing a way to find solutions for the only nigga able to beat me. When that happens, most of the time I’m losing focus on the next one where probably I’m going to lose because of that.
And I’ll go ahead and say yeah it’s not SF. Maybe Tekken or SC. That may be unfair because they’re 3d. Also I need to reevaluate my life since it’s lead me to pondering which game has the best women. Damn Capcom release something!! A color pack! Anything
It takes time. I say that because jumping right into another match quickly could also be a bad thing…especially if you’re on tilt. I remember when I’d just hit a downward spiral and keep losing, even when I knew I had no business losing. Not a good feeling.