I swear, every time I see CC’s, I always think of Sonic when he loses the rings upon taking a hit.
Its a joke, but still powerfully correct especially in regards to SFV
…That Problem X comeback was ridiculous.
Dime writing books on reactions.
Meanwhile Problem X playing the slowest, dryest, most MvC2 Jwong neutral in this wack ass game.
This Chun/Bison Grand Finals is refreshing to watch.
Are we both watching this Chun get washed?
Funnily enough it takes reactions to be able to play that slow.
Terrence got destroyed, but I’m still glad Chun made it.
X’s run through Losers was the highlight for me.
Playing SFV after sleeping only 4/5 hours last night wasn’t exactly a nice idea. At least I didn’t lose points, tonight I played through slow reactions and never-ending rollback. Time to take a 2 day break from the game at least.
Funnily enough part of reactions is anticipation. Which is something you can training mode.
“Part” and it’s also Completely based upon where your normal reactions lie. Anticipation only ups the score by so much.
Stop trying to say that anyone can train to be able to 1hit cancel confirm or jab dashes on reaction. This is a talent that is based upon a persons normal median. Nothing is going to increase that beyond a point, and the further you increase it the more the tolerances start to drop off such as amount of focus needed to do such a thing.
If it takes me 90% focus to say confirm Karin’s cr.mk and it takes another guy like 10%…then all that’s needed for me to start dropping the confirm is to play against someone that makes me think A BIT. Whereas the other guy would literally have to be sleeping to miss the confirm.
So sorry dude, no amount of “just practice” makes someone superhuman or in the top 20% of reactors. It’s largely something that is genetic and out of ones control.
Funny how people can understand that it’s harder for a 4’11 guy to dunk… even after practicing for years… versus a 6’6 person that learned it in a day or 2.
In case you didn’t know, reactions are as physical a thing as anything else. It has to do with how your brain is wired and your genetics and sleep and all that other stuff.
A million different things you can teach yourself to do.
I can’t play this game because I can’t play like Jordan.
Aight.
So all of the 100s of other things you could do to make yourself better, and you have a shit ass negative attitude and crying about the natural skills that separate people in all human activity. That’s ridiculous.
I’m not used to all this fucking crying lmao.
I think the truth is somewhere in between.
Certainly you can work to improve your reactions, but there are some physical limits there. Likewise, you can fill the gaps in your reactions with anticipation which relies on good game sense… which is also built through practice and experience.
In short, I think you are both right.
Alright, let’s talk about this a bit more.
He is right in one respect. Many people in the world can’t play the game like Punk can, no more than any Basketball player on planet Earth can play the game like Steph Curry can. And I specify Steph Curry moreso than MJ or Jerry Rice in Football because Steph is a true talent bred to shoot a 3 like no other.
However…you sure as fuck don’t need to be Steph Curry to play Basketball, no more than you need to have the obscene visual acuity and reactions that Punk has. You play to your strengths and you optimize your strengths.
Now me I’m stubborn, it’s already well noted that I end up picking Characters that are pretty much the complete opposite of what I can do well. But I don’t curse my lack of physical ability as the reason that I’m not good, just that really I’m nowhere near dedicated enough to the craft to be good. If you dedicate yourself enough you WILL be good. Pick the character that suits your ability and grind relentlessly. Find your strengths and you stick to it instead of cursing the heavens for not gifting you an ability.
My reactions are .25 seconds and yours are .15, GG I never stood a chance
SFV is bodying the fuck out of y’all.
And nowhere did I say I couldn’t be good at other aspects of the game. Don’t strawman. Fight the argument not the one you presume to make up.
There’s lots of shit to get better at. But there will always be a reactive gatekeeper to learning this game, something not really present in any other game outside of 3s that I know of. No game says you must be able to do this reactively to enforce this characters gameplan.
Even In a shooter where reactions are a premium, it’s not based on the game, it’s based on your opponent.
Stop it with the strawman. Learn to argue.
I didn’t say he was wrong though. That’s the entire point. Ofc there are other things that one can do. BUT, one can’t overcome the fact the game is enforcing certain reactive gatekeepers.
I don’t care if my opponent based on reactions outfootsies me. That’s just how it is. It isn’t THE GAME doing that to me… it’s my opponent. It’s a completely different thing when the game is like… naw son, you gotta be able to confirm this 1 hit move in order to even think about playing this character near their peak.
I couldn’t sako ibuki combo. But I could still get a KD and decent damage.
In sf5 though if I hit with a cr.mk I only get 50 damage or so, no KD. Not close to my opponent, and way less damage than the 250 or so that combo can normally give.
It’s as big as not being able to combo into super.