Lets prtend there was a Story to follow to begin with.
If you can call running in circles for 25 years a story, than I rather take Pokemon over SF.
Lets prtend there was a Story to follow to begin with.
If you can call running in circles for 25 years a story, than I rather take Pokemon over SF.
I’m fine with people liking the SF camp. Most fighting games stories are ridiculous (even NRS shit). For me though I’ve gotten to a point in my life where I don’t care why Ryu has issues with Satsugi bo habo or Why Gwelee has to work with Russian fighting man to take down the big evil corporation. It’s just not coherent enough for me to care. I fucking hate NRS games with a burning passion and even I was more enthralled with IJ2 story mode than SF’s.
If Capcom decides to do another big story I hope to dear god they at least condense it down to a few characters and leave the rest of the cast to have their own personal stories like what we get in SFV. They can even build on those by releasing more lore story points for certain characters or whatever.
I don’t mind the camp at all. In fact my favorite show ever, MOBILE FIGHTER: G GUNDAM is super camp, inconsistent, and nonsensical.
My complaint is that SF’s plot (if it ever had one) has been stagnant for 20 years. It’s always the same shit, the World Warriors (and friends) trying to stop Bison’s world domination plot of the week, Goku Ryu trying to get stronger, and some tournament that (surprise) is a front for something else.
True. SF6 really need to move the plot forward and beyond Bison
Can’t say I agree with that. In fact, it’s one of the things I dislike the most about fighting games of yesteryear. Good or crappy, give me the full story!
You think thats bad?
Characters aren’t allowed to develop, because developing them, would mean they wouldn’t be the same characters anymore people knew.
Thats why Ryu struggles with a dark power for over 25 years.
Ken is just the best bud for 25 years
Chun wants revenge for 25 years.
Cammy is stuck in a circle of moving forward and getting back into depression/guilty everytime Capcom puts a pencile up.
I mean to see how Capcom has no clue what to do with their characters.
Just look at Nash and Guile during the Story Mode.
Guile wasted the last 25 years to look for Nash and here he is now, they don’t speak with each other, they don’t interact with one another. Guile just attacks him for whatever reason and then proceds to stare at the guy he was looking for 25 years, without saying a word.
This goes trough the entire cast.
Let’s not forget the best line in the story “Hey, perv…”
SFV’s story is enjoyable in a similar manner as “The Room”
You just laugh at how stupid it is
Because SF is a triple a title video game, that why it needs a casual pull in this current trends, before it was just MK and bunch of anime license title games now even KOF, Tekken and other modern FGs now that are influential and mainstream has a more define single player mode with a story unlike before.
The bar has been raise and the trends has change.
Like I said before SF/Capcom isn’t the trendsetter alone anymore in terms of content, So it’s either adopt or be left behind. Actually even touch swipe mobile games has a some kind of story or quest mode like contest of the champions nowadays.
I suggest you to watch Gundam Build Fighters Try, if you’re a G Gundam fan there’s a surprise for you in it.
There were no fans of SF1.
From the view of someone who had played SF1 in arcades, I didn’t even immediately placed SF2 as a sequel to SF. The games were just so visually and mechanically different. SF2 Ryu didn’t even look like SF1 Ryu, with his different face and hair color. It wasn’t until I saw either Ryu or Ken in action (I forget which) that vague connections finally started to combine.
But I think most people who had played SF1 were quickly willing to say SF2 was the better game almost immediately. It didn’t take years of re-evaluations for opinions to shift. All SF1 had to go for its was a slightly more serious tone to its presentation. SF2 wasn’t a “real” SF game only in that SF2 was a better game.
I dunno, as soon as the characters spoke after a win/loss that kinda went out the window
To me, it felt like Capcom got nearly everything wrong in its attempt to blindly copy NRS’s storytelling. The story felt like a rejected OVA script that was retooled for SF5. The pacing was terrible. There was no care or cohesion to who you’d be playing. It set up matches that weren’t actually playable.
I am not saying that Capcom doesn’t need more solid single player content. They do. That does not change that A Shadow Falls was an amateurish copy that failed to understand why NRS storytelling works.
I just wish that if Capcom does experiment more with single player content, they don’t fall back onto the lazy developer crutch of “survival mode”. Survival modes are a blight upon fighting game content.
Btw is anyone planning on playing tonight
I plan on paying later. I’m actually on my PSN account now but ill need to stop at some point to open the door.
Jesus i forgot how much I hated Ibuki’s English voice.
For all the shit that I’ve given ASF it did do a few things right in terms of character arcs that came full circle or at least added something to the characters mythos.
Sadly all the other BS makes it a travesty.
Cody is stupid good now, I’ve still yet to play him in S4 so I don’t have anything specific to say about his buffs, but everything he got was pretty much exactly what he needed.
Dropping Cody for Kage
What kind of Cody fan would do that
Gimme another week I’ll prob drop Kage…maybe. Cody not having damaging 3f trap options is still one of biggest annoyances with the character.
Maybe I’ll just have to play Cody in your place then
…and use VTI