Plenty of big lads like Bass and Raidou(who is Kano, if Kano succumbed to the Satsui no Hadou) and a lot of medium sized girls who play like big lads like Tina.
Grapplers are potentially better than ever in DoA6 since the % bonus for throwing a counter has gone up. Tina and Bass can chunk 60% off you in a single throw if they have the right read and are in a good position to take use of a stage wall or interactable.
There is no Cody at this time as no character is a jailbird. I guess Raidou was a criminal but he died thus absolving him of his sins he’s a new man now he’s an undead cyborg.
Bass is the giant hulk hogan/randy savage fusion guy. Military guy is Bayman. The characters in this game that can do massive damage on a correct read would be the grapplers I suppose. There are CH combos and the like but that’s mostly for stagger starters. Pretty much everyone can do a 50% combo now with full resource though because you can burn your super on a re-stand instead of the super itself.
So it goes like full combo -> super into restand -> combo again of course doa being doa there’s a chance they can counter but then doa being doa you can also fuck them horrifically for countering.
What about the not-Rig-not-Miguel char in DOA6? Is he the type of char Froz is interested in? I tried him during the demo but I clearly should have picked a ninja because I got my ass kicked up and down the street for trying to mash.
Diego? Diego’s whole thing is he’s brimming with guard breaks and he has a lot of wall/interactable throws that make him extra vicious in the corner. I haven’t had much time with him yet. Since DoA is like the most throw/grapple heavy fighting game period, I just revel in it and usually play the wrestlers.
I will say I am pretty sure with Diego’s moveset there basically is no way he is bad though. He’s the kinda character that will force bad calls and mistakes from a defender cause you just can’t sit and block him all day with all his guard breaks. You will want to go for that panic counter and that’s exactly when he will rock your world.
Well then yeah you want Diego. His whole thing is he is the “street fighter” its all undisciplined yet strong brawling style combat, on top of him being good as written above.
Yeah his look ain’t the best but there will be 10 billion costumes to basically have him look like whatever you want. I will say he has some of the most vicious looking moves in the game and DoA kinda already had the most vicious looking moves in 3d fighters so that’s saying something. Like just shoving you against the wall and headbutting you over and over til you crumple kinda stuff.
DoA is the closest 3d fighter to VF yeah, its part of the reason I always liked DoA. Now for Eileen specifically I guess you could say probably Christie in terms of actual gameplan, although Marie Rose straight up has some of Eileens monkey style moves.
No VF chars this time around
Almost 1:1 yes, the only different is people like Sarah could counter everything now. I literally could play Pai and Jacky exactly the same as I did in VF. The gameplay systems are incredibly similar.
DOA is basically hyper adrenaline VF (the old DOAs especially are obviously just rips of VF gameplay mechanics) so the VF characters probably played close enough to how they are normally with some string/data adjustments. Tekken was made in its own direction gameplay wise, but Tomonobu basically wanted to make a spin off of VF when he made DOA.
Kokoro uses the same fighting style as Akira (Baji quan Chinese style focused on horizontal strikes) so you should check her out.
F2P version is all but announced it will happen but probably not at launch.
And yeah Kokoro is basically just lady Akira as well, SPD(stun palm of death not spinning piledriver) and elbows everywhere. Can punish you for blocking just like Akira can too.