Casuals will want more supers on a base note to put it in and that’s good enough. More stuff to look at or more placebo things for them to feel useful to use can’t hurt. If a few of the supers end up having real tournament utility then hey take that too.
Less work intensive if they just add second V Skills and V Reversals and I’ll go with that too.
A better example of a utility v trigger would probably Juri’s 2nd vt, ed’s 1st vt, abigail’s 2nd vt, ibuki’s 2nd vt, vega’s 1st vt, sagat’s 2nd vt etc, rashid’s 1st vt. Getting hang of general idea of different v trigger types.
It looks like every character has both options covered.
It’s not about options, it’s about the installs almost completely outclassing the utility triggers. That would be fine if not for the fact that one of the main reasons they are so good is 100% the same across all the triggers, and as a result makes them good in large part for the same reason and makes that part of the characters… the same.
It in many ways makes the v trigger choice a false one most times.
TBF that’s effectively not really a problem for a grappler character because if a grappler gets near you you have to stop blocking any way. Gief has the only frame 1 grab super that doesn’t have a trigger requirement and if he has that near you and you don’t move well, yeah.
In general characters like Gief, Mika, Laura and such has plenty of ways to make you get off of block so they kinda fix themselves from having to deal with the no chip kill problem. The no kill chip kill issue hurts mid range space/zoners/semi zoners that don’t have great offense the most. Everyone else can either play around it or has a super they can conveniently store often to make it a threat often
Ibuki’s 2nd v trigger is better than 90% of triggers pre -patch and utility triggers also tend to be 2 bars whilst install tend to be 3 bars. Capcom has been nerfing the install triggers for atleast a year (with the exception of a few like sakura). Ryu, Abigail, Ken, Zeku, falke, sakura, Cammy, Nash, Guile i think have powerful utility triggers. It’s unclear which has the leg up tbf. But you do have exceptionally weak ones like Kolin and Juri.
They could instead use the full EX gauge for something non-super, like a Burst. It’s always sad to die with a full stick of butter, so why not a guaranteed GTFO combo-breaker where you would’ve simply died anyway.
Anime players don’t like chip kills and most Marvel/Anime games allow you to not die to chip as long as you have some finite resource available or in some games you just can’t die from chip period.
Certain archetypes in SFV are a bit worse because of it, but overall I like the whole having to fight for your last hit if you haven’t stored up the CA deal. Gives SF something it hasn’t had before.
Come on Jin its just a nerf to old man SF so SFV can have more artificial comebacks. This is not Marvel where you can put an inescapable beam across the entire screen.
If you get put on your back with pixel health, you deserve to die.
It has effected Marvel pretty well also between Marvel 3 and Infinite, but something I’ve generally gotten used to. I don’t really care about the comeback or not thing about it. I like that it creates a different psychology in the matches and seeing how people adjust their super meter use to play around the chip kills is fun. Seeing it actually work in SF is pretty interesting to me. When a Menat or Nash player jails people out with the CA chip kill interesting to see.
Whether you care about chip kills encouraging comebacks or not is irrelevant because that is exactly what it does. All it does is prolong matches in a nonsensical way to help the losing player. There is nothing interesting or nuanced about it imo.
It’s like how Pre-S4 armor moves still worked when you didn’t have enough health to absorb a hit. It made no sense and just turned armor moves into soft reversals at pixel health. Thankfully they fixed it so its a moot issue now.
However, in your list, most of those characters have Instal Supers either exclusivly, or the install super is clearly their best.
To use the Kolin example. I think her VT1 is actually pretty good, very unique, and very well designed. However, the utility of VT2 being an install is enough to make it better on its own, before you factor in the anime dash silliness.