Daigo is going to win Evo
Can you point them out? Sf5 is the onyl sf5 game I recall doing a move that is unsafe then having the threat of an unsafe reversal right behind it is a legit “potent” “mix up”
The great thing about this post is how it ignores everything else to half read a sentence.
It happens in other games but not with the prevalence it does in SF5. Closest to it is ST Ken and even then he isnt wilding like rashid.
I haven’t found out how to quote properly, because this new forum is ass and I don’t really bother how to do it so, I make it like this.
Your points and your opinion are hot garbage for a really stupid reason.
Because every SF game was ass in their own regards.
When there is the comment “Rashids LP Mixer into DP is a real mixup in this game!”
I wrap my ehad around and want ask you legit: Are you drunk or are you really that stupid.
Doing something slightly minus and then doing DP/EX DP, is one of the most common things in every god damn fighting game. It is in every game that features some sort of I-Frames.
Most of SFV problems can also be found in other SF games, that are regarded as “good” and these “problemes” are seen as something to be ignored or not that big of a deal.
I’m not mad that your worthless opinion is that SFV is ass, I’m generaly annoyed by your running around acting like you have the feintest fucking clue and continue to write bullshit texts just for the sake of it.
Jin is competent as that he sees every SF game as it’s own and doesn’t go on and on how much better the past was and we should all run again around with afros and to wide pants.
Get over it you old sack of bones, this ain’t your game and you writing meaningles saltbricks about it won’t change a damn.
The only thing I’m touching SFV for, are the Mission I do on Saturday/Sunday and thats it. Anime is way to superior to anything Capcom could pump out in the next two decades.
That said DBFZ sucks.
Unsafe move into risky move has always been a thing but it’s never been so structured. Since SFV’s closeup game is a sequence of frame perfect inputs due to the buffer, it is seen as a much more obvious thing to do as you literally can’t do anything else.
In older games, it was a bit harder to tell when it was “your” turn, because would you even have the execution to time your reversal button to turn the tide? Probably not consistently no, and maybe that frame of hesitation would allow them to walk out of that buttons range – user error was a thing. There was also a much larger variance in move speed, pushback and other things. I may be putting myself at -2, but if your fastest button is a 5 framer and mine is a 3, and keeping in mind it’s easier to do consistently timed pressure than reversal buttons in older games, then that situation starts to quickly fall more into “Can I execute this properly” or “Should I just hold out until I get a real hole in his pressure?” That’s on you.
I miss execution… Please no massive buffer without game systems to allow for variance in SFVI please.
Well said,
I agree and that’s what I was trying to get at, minus the details. And I think that’s one of the things about sf5 that I can’t really wrap my brain around. My years of fighting game experience tell me one thing and then in practice I just can’t wrap my head around things that are happening no matter how many times I see it.
Especially in streetfighter. These type of things make all the sense in the world to me in vs games and anime games… but in street fighter it just doesn’t compute
It’s possible in a lot of games, its of strategic importance in SF5 to some characters.
Ken isnt trying to put himself negative into EX dp in 3S or SF4 as a feature of his gameplay. Cammy, Sagat or Ken arent playing that game in CvS2 where they can roll cancel DPs for extra invincibility frames.
I actually dont know which SF you’ve been playing where people throw DPs for shits and giggles.
So is this Cipher nonsense that Tsundure shit anime people are always going on about?
“That happens in every game. You DP after being negative always BAKA!”
Its almost like his entire formation for how fighting games play is Kusoru’s highlight real in +R.
Yeah I know that feeling.
Honestly you hear it a lot but if you’re mid-screen and don’t have a death/stun situation, just taking the throw isn’t all that bad in this game. Throws don’t do that much damage relative to the throw bait/meaty combos you’ll eat otherwise and so far as I can tell looking at the frame data characters in this game don’t get really meaningful follow ups to throws so you’re not going to get blended mid-screen.
wonder how the rest of the shedule for evo look like. i hope bbctb isnt broadcasted to late.
It’s as much strategic important as it was before.
It has been done since the dark age and it will be in the future.
I don’t know what hole you were hiding in, but this was and still is something people even do in SF2.
Rollcancel is something different, that can still be used for the same purpose.
And if you want to know what SF game, people were throwing DPs out for shit and giggels, it was SFIV, were you had a function to make it safe. Great Risk/Reward 10/10.
Also a Tsundere is a person that is generaly unfriendly towards everyone except one specific person.
I’m just unfriendly towards you and Frost specifically, since you two could be the same person in different ages.
Also I don’t wear Red.
It wasn’t in SF4 so much that Valle complained about people being too scared to DP defensively unless they could FADC it. Ryu and Sagat had it in their back pocket, but it sure as fuck wasn’t a constant go to thing you’d see multiple times a round.
Same with ST. The only character that can really try do frametraps with DPs is Ken and even he isn’t trying to play that bullshit. Hell Ken can whiff DPs at short range and if you block it on whiff, you can’t punish it. At best it’s a great way to troll people who don’t know how to punish it. Even in the game where the DP is safe as shit people aren’t doing that silliness.
So which fighting game are you playing where making yourself negative and then doing a point blank DP is important strategic part of the gameplay?
That’s right, you haven’t because you can’t. Just because you could before doesn’t mean it was an essential part of the gameplay. It was a “oh this guy is crazy” type of thing.
It’s not important now either. You make a elephant out of a fly for literaly no reason other to create artifical points to complain about.
It was, is and will be part of any fighter, because it is an option to make your opponent scared of pressing buttons after beeing slightly minus.
-Block Juri’s EX Fuha
-Backdash after blocking as they mash EX DP
hahahaha, fucking stoopid SFV players
Rashid being able to turn his -2 into pseudo plus one because of DP was and still is a huve part of his gameplay.
Hell Cammy should probably force people to respect bad divekicks in the same way and Urien gets freaky with it too. Zeku can do it with his v-trigger and super (but that one is wackier because v-trigger can be made to be -1 after block instesd of -2 ask me how!)
Shit, there’s a great case to be made that its important to do that shit to people in this game more than older ones. Skeigh gave a big ass description of why that is but you arent trying to hear anything.
Just remembered that I’ve seen Valle do this with Blanka too. At WNF no less with the help of that silly v-trigger.
W/e though. Either come up with examples to back up your claims or stay wack.
hey guys lol
Sup.
Next time you fight 801 Strider you gonna win the set. Oh and dont drop dizzy combos.
Is your brain to slow to understand this or can’t you think this complexe thing trough?
Good how dumb are you actually.
I don’t say it’s not a thing in SFV, I say it was a thing in older games as well and is a thing in any modern fighter with I-frames too.
You keep it up to deny that it wasn’t a thing in older games and basically say, people do it as soon as they get a bar.
“Hey I can now EX DP after beeing -2! I have a mixup!”
If that would be the case anyway, there would be a lot more dead.
It’s bait with a risky tactic, that has low payoff for a risk of 50% of your life.
I never cared about this to begin with, especially in this game. I even had the behavior to teach my opponents to constantly do this, just so I could start to kill them later, by simple blocking.
I don’t need examples, it’s there, you keep to tell yourself it was never a thing until recently.
Heck I do that shit regulary in CF and CTB and it works since people always want to take their turn if they can.
Basic mindgame, might be to difficult for you to understand.