As annoying as this game can be online, I appreciate the CFN’s unification between PS4/PC.
I’ve been able to play tons of great players and learn so much. This game can drive you up a wall, but the high points definitely outweigh the low. For me, anyway.
That is actually still a big factor for me too. Even though the cross play can be fucked its still one of the only games to offer that option and its nice feeling like the player base is at least theoretically unified. With games like Rev 2 or Cross Tag I’m stuck on the console pleb island so even if I wanted to play against most of the people here and on the discord if they’re on PC I’m SOL.
I’m still playing SF5 and plan to stick with it until it either eventually super pisses me off or bores me, or until Capcom effectively kills it with SF6.
SF5 has a lot of problems and I don’t fault anyone for not playing it. I made my peace with how wonky the game can be awhile ago and I enjoy it for what it is. I still regularly watch replays, take notes, and lab stuff, and I try to play at least a little bit everyday or at least when I can. I also dip into anime because I think that style of game just clicks with me more but SF5 is going to be part of my FG rotation.
Plus I do enjoy that it is a game that is still getting updates in the form of seasonal (and mid-seasonal) patches and new characters every year. The game doesn’t change all that dramatically but it is fun to have a FG to boot up that shifts a little bit every couple of months while still remaining mostly the same (for good or ill) and has been doing that for 3 years now. Its also fun knowing that I have a little something to look forward to each season with character adjustments, possible system changes, and new characters to potentially get me excited. Still pulling for Viper every year.
Same. I didn’t start out as a fan of the game. I also didn’t start out as a fan of SF4. They were games that I gradually developed a love for. The difference between SFV and every other game available now is that SFV is the one that I really want to improve in. For the record, I play every fighting game and enjoy them all for what they are. I just don’t have the same POV towards them all.
Games I no longer have interest in…I tend to move on from. Quickly at that.
Although there is shit that pisses me off about the game, I post here because I enjoy it for the most part. Hell there is shit that pissed me off about virtually every SF game. Outside of the EX series and the movie game, I’ve found more pros than cons with each SF game played each for quite some time.
You know your game is popular when people regularly talk about how much they dont like it. Any game that should be the good or fun game is the one where no one is talking about how bad it is.
All of my favorite fighters have been the ones that people talk about how bad they are, so I’m good with that. Liking what you like is most important.
This is no KOF and KOF feels more like my natural habitat, but I am having a fair bit of fun with it and will continue to support and play the game till SF6 comes around.
I am still enjoying it despite the fact that Capcom destroyed the good things Gief had in S2.5.
Hopefully by the time SFV is done for, SNK will have made a good KOF again and I will be able to focus more on it while testing the waters with SFVI to see if I will enjoy it.
The funniest part about KOF 14 is it was a game that was supposed to go back to the roots and make KOF fun for old KOF people, but it’s interesting to see that history repeats itself and there are people who dont like it.
If Maki somehow showed up in this game I would seriously consider picking her up. One of my favorite Final Fight chars and I never played the version of Alpha that she was actually in.
Comes with the territory of being a 3S player, I think. I don’t recall any single SF game being the subject of so many long articulate essays by respected top players about “why this game isn’t a good SF” as SF3.
I still feel that all that pointless discussion about “why this isn’t a good SF” by respected voices, rather than just playing it out was the main reason why the American SF3 scene never came close to matching Japan in terms of overall skill levels.
It might be that it feels closer to KOF 2K2, which I also did not like very much, rather than KOF 98 and XIII.
And there is the whole “graphics look like from a late PS2/early PS3” game thing that took some lustre from it as well.
Online being a deadtown also doesn’t help.
So, since KOF XIII won’t resurrect out of nowhere, I am having fun with SFV.
It may not be the greatest SF ever, but I find enough enjoyment in it to keep playing it often.
This point I think Ibuki is in double standard territory with Akuma and Cammy. Yeah she’s doing “dishonest” things but has top players that people love so probably wont get touched much. They live in the nice area of town where they can get away with shady things because they are good with the cops.
The best part is is that when she does take nerfs, she’s complicated enough that people assume they are really bad even though they aren’t or even have hidden buffs and so the average player can’t actually assess her changes. Keeping her more under the radar.
With Cammy its obvious they could change 2 or 3 things and destroy her, but that’s her crutch is that you cant really change her without destroying how she plays. She may involve herself in shady dealings, but she is too integral to the people in the neighberhood. The Cammy Waifu Force will scream about their queen if anything is changed.
I dont got any problems with Menat lore or gameplay wise. I kinda gravitate towards zoners since I usually secondary a zoner character in most games I play now any ways. Just to give me something different from what I usually play as my main and a zoner character usually ends up covering the 2 or 3 bad matchups my main has.
Poking and rushing down is good and all, but like ST, SFIV or KI I need my Guile, Sagat or Glacius to just sit back and win slowly with. Falke covers that and lets me hold buttons down and stuff and i like holding buttons down. Chun covered both bases in Season 1 by being able to win slow and fast, but then got nerfed and Juri’s slow play requires too much work and still requires you to go in to often to actually win. Falke can viably win from far and has far buttons that convert to big damage with resource. If they buff her ability to comeback from a large life deficit (with some specific changes) she’ll be fine.
What’s a good Street Fighter game anyway?
The one with air blocking and custom combos, the one where half of the techs are basically glitches or the one that made fireballs useless with parries and had essays written about why it wasn’t a good Street Fighter game?