People really liked SF4, but thats because for alot of people it was there 1st.
1st time player a fighter competitively
1st time playing a fighter with decent online.
1st tournaments
etc etc
Others like sf4 because it was high execution, the casuals liked it because it was streetfighter after long gap and it was pretty much a complete game out the box.
But yeah alot of people who loved to lab stuff and loved high execution stuff vortex’s and other things loved SF4.
If you had some sort of vortex mixup/setup you weren’t worried about someone that wasn’t as good as you beating you at all. The only time that was an issue is like wake up ultra or super or dp fadc into ultra. But those type of situations are the life blood of SF5…
The thing is SF5 actually would be a bad game with some changes to almost just numbers alone…granted some of the hitbox and hurt boxes are pretty atrocious
A lot of people just post their stuff on twitter and youtube these days. Youtube I can kind of get behind because it’s easier to understand something if you show it (compared to writing down annotations) but twitter is just garbage for sharing info and tech. I mean good luck finding something specific about your character six months later when you don’t have a link somewhere in a forum (ha!).
As many old heads that don’t play SFV it gained in the younger crowd. So again I call bullshit on the my friends don’t like/play SFV so it’s not as well liked as IV.
That’s not the vast majority of players. That’s nostalgia, personal bias and using your little bubble as fact.
It’s hard to say which is which interms of gameplay because both had it’s flaws and I can say that FADC wasn’t that great at all and Vtrigger is better than Ultra but all I can say is that SFV Vanilla retail was a complete disaster and SF4 stylized UI and content is win against SFV. SFV had better casting than SF4 in terms of Vanilla release. Yet things change when AE arive in terms of content it is better than USF4 without including FM as part of judgement.
I’m not pitting this and that or doing an unfair comparison that is unrelated other than Ultra and Vtrigger which are both a comeback mechanic as a whole in their respective games not as an individual character advantage.
Before I started playing fighters in 2012, SFIV supposedly routinely got 50-100 entrants at our locals. Now we usually barely get to fill a 16 man bracket at SFV, and that’s if we’re lucky.
Say what you want about actual popularity, but from an offline perspective, the game is sitting in a wheelchair while asking the nurse for more morphine over here. It’s not ENTIRELY dead, but it’s… not good.
My 09er friends will cite players like Wao, Sanford Kelly, Valmaster, Pepeday, who don’t play sf 5 anymore and say it in a regrettable voice to make it sound like everyone’s quitting sfv. But the thing is, who gives a shit about those 4 players.
And my 09er friends happily ignore the influx of new players who are playing sf 5 competitively.
It’s so strange really. It’s like losing your virginity to this girl and you break up. And all the next girls you date can’t compare so you just sit around and mope, telling everyone how your first girlfriend gave you the best blowjob.
Sanford actually still plays and Valmaster just took part in a cpt this year
Oh they’ll also talk about how poongko is so bad at sf 5 and how it’s the game’s fault. Lol.
It’s hilarious listening to 09ers and the narratives they come up with.
That happens when everything is oversaturated in the market that everyone is scattered to different sub genre. This is the situation of E-sports lately, as it grows into the popularity it became oversaturated and everyone became divided and spread.
People were really excited for Sf5, remember evo’s 1st year entrants? Even with the terrible launch the game had a ton of interest and life, but what you’ll notice is that the easier these games are to play the harder the drop off is in the long run. Especially if the game isn’t just fun to play casually, which sf5 isn’t and neither is dbfz imo. Both games fall victim to this.
Sometimes I want to play sf5 casually online and it feels like a chore or I just can’t come across a reason to load up the game when I know its going to boil don’t to taking a few throws and some high pressure 50/50 situation match after match.
Older players don’t or can’t come out like they use too.
Online allows people to play so they don’t need to leave the house.
If you think about it, all the Og’s and players that are 30 plus now probably play through all of sf4, sf5 comes… they lose interest be it because of the game or life or both… Everything starts to drop.
Smash has the advantage of always bringing in new players with each game, younger players usually and a ton of people that…
play the game casually and competitively
It’s really really really hard to play sf5 casually with no objective and have fun. I can’t really say that about any other SF I’ve played
Yeah even the best and popular rumor mill and strategy forum for MTG known MTGsalvation, which I also regularly visit was almost dead like what SRK almost had been.
I think sfv is fine but its too stressful for me to play for fun. Always having to be on a razors edge to react to dashes and shit is mentally taxing. I can also only deal with so many stolen rounds. I prefer it to sf4 but not by much
Hugo is based on Andre The Giant there is an enduring legacy there.
Hugo is smaller than Abigail whose just way too big in SFV, Hugo has less disjointed hurtboxes, Abigail is faster than Hugo ever was comically so for his size its like Rufus whom I also hate, and Hugo hasnt had VTs that make him realy stupid like Season 3 VT1 for Abigail. Hugo doesn’t go Vrom or have a tiny babyhead.