SFA3: Character VC's Reborn

There is’nt a 2P side Ryu infinite…
Where the heck did you hear that?

well i never tested how far i could go with ryu’s 2p crouch cancel. but you can get his cc series going for a really long time, probably long enough to get enough meter to reactivate and keep it going. but regardless, hadorave damage and about 10 reps of the infinite(which 2p side can do easily, just gotta do it different when in the corner), opponent will die…

newb question: how do you croutch cancel?

http://www.shoryuken.com/features/s000229.shtml

Hit down when you come down from a jump. Doesn’t work after special moves (jumping hurricane kick, fireball, etc) or command normals (divekicks, Dhalsim drills, 2nd hit of Gen’s kick-style roundhouse), with the possible exception of 'Sim’s teleport.

thanks TS. any corner combos for cody and charlie?

on ryu coner combo how fast do u have to do it i do crouch fowerd fireball crouch fowerd fireball hop kick i get out of range im i to slow or is it wrong

after u do ur hopkick it looks like ur out of range so follow the hopkick up by a hadoken then continue with wtv pattern

Stop trying (joke)

Could anyone give me the VC For V-Rolento (sorry don’t know if it was posted already,if its so,just tell me the page).

Also does he has a midscreen VC cause I’ve never seen one.

Also anyone know where i could get Nibor’s V-Cody Guide???

SEARCH

Nigga plz hehe

i got that guide ill send it 2 u through msn if u want it and umm the v-rolento thing…SEARCH :lol:

shitload of v-akuma vc’s here:

does juni have a practical guardbreak vc?
or is she just alota mixup if she misses her inital hits?

I know its not practical, but does V-Chun Li have any other VCs besides the crouch cancle infinate set up?

No real way to stage it honestly, basically if you get a counter hit anything in the air, cc jump activate vc and juggle them to kingdome come. (yeah, i could explain it more, but I am too lazy for that. If anyone really cares to know, i will bother explaining it theroughly.)

^^ that is the one i know. But are there any other VC’s she has worth doing?

she has no real midscreen vc except straight into cc infinite. its a reliable starter, its AA. AA vc1 c.rh is a really good way to land an aa vc. activate vc c.rh, wiff s.short immediately after and do a j.rh, when you go for j.rh, the shadow s.short should combo allowing you to combo into the j.rh then go into your favorite version of the infinite :smiley:

yeah, knew about that once already. But I wanted somethin for style points. People go “omg omg omg” the first time you do a chun VC and the second time the go “Wow” and then they just go “eh… that all she can do?”. Yanno? Its digustingly effective, but its boring. There isnt anything else she has? Confusion VC’s? corner VC’s? I cant figure anything consistant.

I will let you know if i find anything.

didn’t she have one that did infinite headstomps till the end of the screen??

and no juni guardcrushs ehh…:depress:

Same set up, its just a variation of the crouch cancel infinate. You can do head stops, you can to jumping round house, you can do both, you can throw in a jab here and forward there. Anything you want if you are confident in your cc’ing ability. But most people should stick to jumping roundhouse. :stuck_out_tongue:

chun has c.jab, short rising kick, whiff s.short for mid-screen infinite launcher.

she also has head stomp, kattobi cancel cross-up, infinite

and her j.short is so godly that winning an air-to-air counter is easy.

and of course she has the anti-air C.roundhouse, s.short, infinite.

confusion VCs: she has an unblockable. VC1 j.short cross-up, c.jab,c.short,c.roundhouse, repeat. after the c.roundhouse knockdown you are the perfect distance to jump for second / third repition. bear in mind reversals will break this. but the damage reset is sick and you can go into infinite after 3rd rep.

v-chun is top tier and broken. she has speed, prioity and a million ways to go into infinite, which has a great vc recharge on it.

sub

Yeah, could you please explain it in more detail? :slight_smile:

So her basic version of the infinite is, you get an air counter hit, cc jump, activate vc1 and do repeated jumping shorts… or have I missed something?

That is the basic set up I use. Unless of course you counter hit some one in the air while you have level. Which will happen alot actually if you play her decently.

You shouldnt really use short. Use forwards and rh, and unless you know what you are doing- just use roundhouse. Its 2 hits, easy to time it and cc. Abuse it.

V-chun is broken as hell. She can inf off a regular air counter hit without v-ism lol. Its disgusting…