SF5, New Players and the FGC

I like the idea of new players, at least the ones that are willing to learn. I like to teach and if I can make sure theres one less newbie mashing 24/7, then I feel like I really accomplished something. Teaching is half the fun of fighting games IMO.

A PlayStation 4 based arcade board does exist you know.

The choice of business model could effect if players return or not simply from dictating if they can try the game’s mechanics for “free” or if they have to purchase a game outright. That’s a big difference imo.

Hurr demo version won’t let me learn all match ups !!!
Come on guys, you can’t be this stupid.
If you CAN buy all the characters in a reasonable price, but only get few to start… what’s pay to win in that? You’re paying to play the full game, not paying to win. It’s like giving a free demo of the game, which handicaps you unless you buy the full game.
What’s unfair about that? You are given FREEEEEE access to a game where you are handicapped with few characters and can’t learn all match-ups. You can then choose if you want to buy the full game (aka all of the characters).

And that’s before runes. Getting all the HS cards costs roughly 1000$.

F2P will definitely get more people playing than a full disk based version only. How many people who have never played a fighter would be willing to drop $60 versus playing the game for free and finding out that they really like it?

Also don’t games with a F2P model often offer bonus content for buying the full package? Like most people on SRK are going to do anyways.

I’d like a full game but wouldnt mind the dlc after that handled in a f2p type format (the good kind )

Good shit , Ono ! :+1:

i would like if the game start with a price of 40 bucks with a rooster about 16 characters
and than at every 3 month a new one for like 5 bucks

but imo the most important thing to get new players are good story ,good single player stuff
and good online play seriously i think online is the most important thing
good modes, good match making ,good rank system , no cheating , no multiple acc using ,no wifi or at least the choice to not play people who use wifi, to make it more fair and a competition again.

Great news! I just hope they announce dedicated servers next :slight_smile:

SF4 got me back into games a little bit. SF5 however might have me return to the scene entirely. Especially after I’ve been watching a lot of the new faces come and go. Perhaps I can train my old man reflexes to function with the new one. I’m always excited, however, when I see other members of the community welcoming one another.

Also, if there’s an online training mode with SFV, then it’s going to be amazing and you best believe I’m going to be on the look out for sparing partners.

No Free to Play. I’m cool with that. I just hope SFV is a hefty offering. SF4 Vanilla was lacking to me in some spots, but I enjoyed it.

Releasing characters in increments sucks, its one of the few things I dislike about Killer Instinct. By the time KI realizes its full roster I’m not sure if I’ll still be interested in playing it, what with MKX and SF5 releasing. SF5 should release the vanilla game whenever it releases, then have a character expansion once a year.

They never said it was going to be free to play. They said they wanted to avoid releasing further discs with prefixes and so. That means you buy the game once, but the every further update are going to be actual DLC (and not talking about “disc-locked”… but who knows with) and there will be no extra retail discs.
Maybe they even drop physical format, now that I think about it.

http://www.drodd.com/images10/clapping-gif14.gif

That sounds more like Ono saying they won’t have add-ons that sway the balance of the game like SFxT gems…also not sure some peeps here understand the difference between pay-to-win and free-2-play.

Dunno why anyone would be against a F2P model like KI, unless they’re just an idiot.
It’s more than a basic demo, it actively let’s you participate in the game’s environment, and a lot of my casual friends bought KI cuz F2P mode kinda guaranteed wat they would be buying to a degree.
After SF4, I would sure like to see how the game runs, particularly online, since Capcom has such an amazing track record of getting shit right on the first try.

Oh , excuse me for wanting a full retail game instead of a cock tease. I’m such a bad person.

“Hey, Ken is being released in two months, i can’t fucking wait”

Well fuck.
RIP Fighting games. It’s been a fun ride, but the developers will never learn.
I’ll stay with what’s left of you in the future, though

EDIT: I 100% take this back after watching capcom cup.

@echelonNYK‌

You’re looking at it one-way. A F2P fighting game can be a full retail game. 16 characters, 24 characters at launch, story mode, whatever.

The idea with F2P is that you don’t have to buy the full roster of characters if you don’t want to. New players that just want to demo the game with the “free character of the month” can see if they like the game/character. And when Capcom updates the game to Super SFV, you don’t have go out and buy a whole new disc to experience it. It will update for everyone who has SFV vanilla, and you can buy the Super SFV characters if you want them.

But it’s confirmed not to be F2P, so no worries. Lol

I don’t have to explain why myself and many others dislike/hate the f2p model. I’m not gonna sit here and write your shitass
a list of why that is. You go figure that one out for yourself. Idiot.

also…

Spoiler

KI is aaasssssssssssssssssss :wtf: