SF4 PC Lag

By your description, I am experiencing the first type of lag. I’m just reluctant to accept that I cannot have ONE MATCH without lag (and I play just fine in XBL with the same network connection), so I’m guessing this MUST BE a lack of tweaking in the OS network settings, like MTU or others. I just don’t know which particular settings affect online gameplay in general in order to tweak them.

God this forum is almost as bad as the steam forums when it comes to technical questions

“hey guys i have lag lol help”

“HEY TRY THIS REMOVE YOUR GRAPHICS CARD I HEARD IT WORKED ONCE”

Anyway, as someone only just thought to post 2 posts ago, what do you mean by “lag”? Pauses? Slow gameplay? Missed Inputs? Does the character look tired? What?

At this point you’ve basically said “I CAN’T MAKE IT DO RIGHT”

lololol. That’s not the way I asked it, but yours is funny;) I see you’re in a good mood.

At this point, I basically said everything there is to say in order to describe the problem: LAG in online gameplay, and ONLY IN ONLINE GAMEPLAY.

So, let me see… pauses? yes! slow gameplay? yes! missed inputs due to temporary small game freezes? yup! dropping some connections? right again! Any of this reflects in offline play: NO!

Basically: online LAG! Don’t know any other word for it, sorry…

The rest of the details are in the thread. Have you read them before posting this? What info is lacking? Tell me and I’ll do my best to provide you. That is, if you’re trying to help…

Clear a path! Everybody back away!

Tech Support tough guy coming through!!!

I have noticed lag on the PC version a number of times for offline matches. I’m talking about input delay, although #2 below helps with general game freezes too.

We found the following things would effect lag (some of these are obvious, but they are worth posting anyway):

  1. Apps running in the background, especially things like anti-virus. Turn everything else off before you run SF4.

  2. Disable stage backgrounds. This can help a lot. Its a bit weird when you do this, because you are left with a black box with only a few gridlines…but it can make the game run a LOT faster on some systems.

  3. USB hub. Some USB hubs can introduce massive (like 30ms or worse) lag. Try to not use a hub, and if you have to use a hub, use a self powered unit made for gaming.

Thanks for the tips, but most of them are for input lag, right? I’m experiencing network lag. Dropping the background apps doesn’t help either. The game already runs perfectly in offline mode, so I believe it has to be something related to the network config in the PC (I use the same network for XBL and it plays perfectly online).

I tried the TcpAck registry trick and it seems to have helped a bit, but the lag still remains, overall.

Thank you all for your replies;)

thank you for this, I was searching for an answer but couldn’t really find one.

I would suggest you invest in a PCI Ethernet card. Its possible that the shitty ethernet card on your motherboard is causing the problems.

If you can borrow one, all the better, but they are cheap now anyway…this card would come (presumably) with its own drivers, so you would probably have a good chance of getting better results.

Just a thought.

Already tried three different laptops with several configurations, several ISPs, several OSs, and it simply lags… I’m surprised this isn’t a general problem with SF4PC online.

Wow…yeah, I have no idea what that would be.

If you have ruled out the individual machine, the ISP, and the OS…shit…that only leaves the game itself.

I feel XBL/PSN is very laggy. Even in a 4 bar match, I find a lot of stuff just doesn’t work. Chun’s Nemo Counterhit Combo is a perfect example of a frame trap that I just never use online since the lag kills the frame trap aspect of it, and any dp mashing scrub will beat it by mashing.

If you feel that XBL/PSN is tolerable but the PC version is not…then I can’t really help you except to say:

FUCK ALL ONLINE PLAY. Its just shitty practice, nothing more.

If you want to get really good at this game, you simply have to find better players than yourself and play them in person…often.

I know that is just not possible for some of you and I feel for you greatly…but that shit is the cold hard truth.

You are only as good as your regular face to face competition.

Most video game can be played at 30 frame per seconds.So pc Gamer crank their anti-aliasing to the top and they get a good 40 fps.For a PC gamer … 40 FPS it’s decent and very playable.

It’s not because their computer are crap.That because they play in 1900 resolution with all the graphic option set to maximum(CC and AA) . When i purchased SF4 … i had everything maxed out and i had 40 frame per seconds.I only droped my anti-aliasing by half and boom … 60 frame per seconds.

They don’t know yet that a fighting game need to be played at 60 frame per seconds.Because hu uh , every frame in a fighting game mean a lot.

Has for the one saying that no one should play online.There’s millions of people playing sf4 and not everyone travel in a airplane so so they can have a chance to defeat The beast.Get over yourself

Online play is just to get matchup experience and nothing else. You won’t improve execution/zoning/mindgames all that much playing in 5 to 10 frames of input lag.

Leogansky, you’re not alone here man. I have a monster PC and have done everything in this thread and it just boils down to there being less people, more spread out and having hardware limitations of their own.

The whole thing is so much more fragile because not everyone has the exact same specs (like on a game console) and having far less of a pool of players magnifies it. As such, I play XBOX for competition and PC only for fun games with local friends.

Thanks for the info, SeedyRom.

That is exactly my level of frustration. I guess you’re right, and I have to accept that the PC online gameplay will never become as fluid as XBL due to hardware/settings differences.

Thanks to all who replied and helped;) If by a miracle I find out something to speed up things I’ll post it here;)

Parabellum: thanks for the note, and I think you’re right too, but it’s hard to find good competition in some areas for head to head combat. I’ll have to live with laggy online play for now on the PC.

You got me all wrong man, but whatever, someone with your attitude is never going to get it.

The pc version has lag, moreso than xbox and ps3. I own xbox, and PC. My comp is diesel, i have verizon fios, i download at 2.5 megs a second. Thats a 10 meg pr0n clip in a few seconds. Typically, PC games have the least lag, either through battle.net, gamespy etc. and other online match making clients. I too, join 5 bar games, to suffer from shit lag. I stopped playing online on PC. Waste of $40.

Nothing to do with fixed framerates, or my opponent not setting it up the same way. If I’m playing a high BP person I assume they know about frame rates. That and when I play someone I message them and let them know. I’m sure 90% of sf4 pc players have there frame rate set. It’s just on the server side. Thanks games for windows live

This kind of nonsense makes reading these threads worth every second it takes.

LMAO

Water came out of my nose.

Server side, yeah all those awesome servers that are set up to play the game >.> you know the person hosting.

LOL I wasn’t even going to respond to that.

Well, I investigated a little and the tweaking for vista’s IPV4 improved my DPC latency, thus reducing the lag a little bit. That and I am always selecting the training stage for battles (in order to “force” my opponent’s computer to the least graphical processing possible in order to improve the network gameplay).

I would say that It was an improve from like 30% playability to 60/70%. It’s now in a playable state, but a very poor one still.

For those interested in the tweak: http://lifeandcode.net/2009/05/reduce-game-network-latency-in-windows-7-or-vista/