SF4 Dash Cammy buffs wishlist

That would make her way too good:p

Pretty sure this would break her entirely.

If they made her drill armor break… That would just be overkill. Her armor break would be more useful than sagat’s tiger knee.

She would be broken if SA was armor break, but all her other moves can’t be armor break. Lol cannon strike for armor break.

id like to see a easier way to link in a combo her ultra

for a lot of other chars its stupidly easy and simple. balrog head link ultra, abel can basically do the same, gouken grab ultra etc…

for cammy successfully ultra is a pain

You can link an ultra after a crouching hp…

=O

video?

In addition to cr.HP (counterhit) ultra.

You have…

j.HK ultra
SBF ultra
TK CS (EX is easier) ultra…

…lot’s of ways.

My matchup spreadsheet has many of the ways to get an ultra in (make sure you are in the Cammy section and not the Akuma).

http://bamsucka.com/SFStratsandMatchups.xls

Sbf = ?

I don’t think it would be better than Tiger Knee. Tiger Knee is MUCH safer than Cammy’s Spiral Arrow, AND the EX version is slightly invincible, safe at ANY distance, and beats everything. You can’t even really Jump over Tiger Knees 'cause the thing tags you out of the air!!!

The Spiral Arrow is not safe at all, so throwing it out to break armors would still not be the best idea. Compared to moves like Blanka’s Horizontal Ball, Viper’s Thunder Knuckles, Honda’s Headbutt, Dan’s Dankyukyaku, Abel’s Wheel Kick, Balrog’s TAP, and, yes, Sagat’s Knee, the Spiral Arrow would still be an inferior Armor Break.

  • James

when you put it that way, i dont see why she cant have a safer drill + armor break.

:-/ I guess you’re right. I guess I’m just not used to having a strong character haha

  • Safe drill if properly spaced
  • Hooligan can grab crouchers but covers less ground, also has HDR motion
  • Knuckle has HDR motion, a bit faster

I might just start playing IV if they can make this upgrade. She has zero safe moves!

Most of these changes are from SFHD, she’s obviously broken in that game. Note the sarcasm.

True, but the one that isn’t:

"Canon strike is an overhead, can be done in all directions and out of hooligan. "

Is the only one she needs to become totally broken.

  • James

I really don’t think it will. Even with all that I still think she’ll struggle a bit.

After every Dive Kick, she’ll have a guessing game you HAVE to play. She’ll either hit high again or low with a Low Short. Both are hit confirmable.

It’s also really easy to, on opponent’s wake up, choose EXACTLY whether you wanna hit or miss with your Cannon Strike. So the opponent really has to guess if you are going high or low.

Let’s put it this way… let’s give Rufus a hit confirmable Combo off of Low Short and now make HIS Dive Kick an Overhead. How broken do you think Rufus would be?

  • James

Eh, if she makes even the slightest mistake she’ll be eating an srk fadc ultra in no time. It’s still a massive struggle for Cammy to even get at that range. A retard backfast, an unsafe ex drill, the slowest hooligan ever, etc. . .

Cammy still has a margin for error for her dive kicks, even top level Cammy’s flub TK strike, it’s ot the type of move you can do consistently. Rufus has a singular command. It’s much easier for him to use his dive kick.

If they rly give cammy an overhead, it must be a foreseeing overhead… Can u just imagine tick dive kick that are all overhead??

Cammy’s worst nightmare is Turtles (Guile/Balrog/Zangief turtle or not he’s still scary)… giving her an overhead will level the field a “bit”…

i vote for EX. Cannon Strike to have that property…

oh and EX Cannon Strike should beat lariat spin… i dont play against lots of Giefs so im not sure if it does already…!

I’d like to see Ex-Cannon Strike be armour breaking, I think that would be much more useful than Spin Knuckle. Focusing her dive kicks works well against Cammy, it would be nice to have an ace up our sleeve with the ex version.