So, Seiei-Enbu is a complex enough beast that it probably needs its own topic. This topic serves to condense all that information and discussion concerning Yang’s super.
How Seiei-Enbu Functions (Shadows’ Behavior, Etc)
[details=Spoiler]Yang creates two shadows behind him. They copy his moves. The first shadow hits 10 frames after Yang, and the second shadow hits 20 frames after Yang. Yang’s normal attacks maintain the same properties regardless of whether it’s Yang or his shadow attacking (with very slight exceptions with cl.hp and cl.mp).
Shadows do approximately a quarter of the damage that Yang does. Shadows can be blocked high or low (which means Seiei-Enbu cannot create unblockable set-ups). Shadows do not cause stun. Shadow Level 3 Focus Attacks are blockable, and shadow throws won’t connect. Shadows also do not appear to have an effect on damage scaling, but I (personally) cannot confirm or deny that one way or the other.
Yang’s super lasts for 430 frames. So, it lasts roughly 7 and 1/6 seconds.[/details]
Moves that Cancel into Seiei-Enbu
Spoiler
[LIST]
[]MP, HP, B+HP target combo
[]Any hit of any strength rekka
[]MP palm
[]HP palm
[*]The first hit of any strength rolling kick
[/LIST]
Mid-Screen Loops
Spoiler
[LIST]
[*]s.hp xx lk command dash [x N]
[/LIST]
Corner-Loops
Spoiler
[LIST]
[*]cr.mp, dash [x N]
[/LIST]
Hopefully we can compile all the loops and what-not in this topic.