Previous claims about this have been unsubstantiated for the most part, but a new Gamasutra interview with Arc System Works reps (including Ishiwatari) basically confirms it.
That is a bit discouraging. I’m not quite sure if this means that Guilty Gear X3 has no chance of ever happening, if Sega wants / would want Ishiwatari/Arcsys’ help to work on such a game, etc. But it’s sounding pretty grim. Especially with the way they talk about Blazblue. We can only hope that GGX3 does happen, and in a shorter timeframe than the Starcraft -> Starcraft 2 gap. ;p
That’s fucked up though. Arc Sys created a fighting game that flipped the world on it’s head. So for them not to have that complete access to something that they were a major part of creating isn’t good. But BlazBlue is on it’s way to surpassing GG even now. And I would love for them to make a BattleFantasia sequel of some sort because the game is begging for refinement. But that was a great article to read to delve in the minds of some great developers.
Actually, it was more a dig at Ono/Capcom for claiming SFIV was accessible to new players. The key phrase is this:
This is 100% right. Capcom/Ono were blowing smoke about the game being accessible to new players, cause it’s even less accessible than the original WW, and contrary to what some may think, the SF games were never especially accessible. We played it because it was awesome, not because it easy really easy to get into.
Now sure, SFIV is easy to get into compared to, say, BlazBlue (;), but it’s really meant for people who have some level of fighting game experience, and not completely new players. And there’s nothing wrong with this, or the way SFIV goes about things; but Capcom shouldn’t be blowing smoke about its accessibility: Not with 720s, Doublesomersault and Tiger Knee motions in there. I don’t care how forgiving the inputs are.
Anyway, that was a good interview. I like the way these guys think. They’re spot on with that whole “wall” concept.
Well I mostly said that so people would scour the entirety of the interview, since its very interesting. I agree with what they said in any case. Ono has been less than honest (can’t think of lighter words) in a lot of his interviews. The funny thing is a lot of websites seem to just parrot what he said and take it at straight face value. The general internet consensus is that SF4 is “easier” than SF3 and even that is probably untrue.