Scrub Quotes: Capcom Unity Balance Suggestions Edition!

ummm some characters dont even have anti airs … what about them ;]

They might have other ways of escaping pressure.

This topic should open up for SRK AE Balance Req. Thread.

OP pls #BibleThump

I’m more scared of the typical random Capcom changes that didn’t need to happen

Inb4 chicken Wing is -10

http://www.capcom-unity.com/street_fighter/go/thread/view/7411/29831843/blanka-balance-suggestions?post_num=220#530985403

Blanka now officially sponsored by Nike “Just Do it”

http://www.capcom-unity.com/street_fighter/go/thread/view/7411/29831855/zangief-balance-suggestions

Read the last few posts by the guy named “Jax”. Apparently moves that make Dragon Punches whiff on wakeup are “against the rules”.

Everything posted by Jax mentions rules. Just read his Cody and Blanka posts too.

With how many rules are broken you’d think that they’d need to revise the rules. All I know is, Capcom didn’t write a rule saying I can’t borrow from the bank to buy a hotel on boardwalk so WATCH OUT IN AE2013!

Just don’t over nerf anybody.

Personally I would give guile back some of his ultra 2 damage, and I loathe Guile.

Give makoto slightly more frame advantage after a landed hayate. LP= +1 MP= + 2 HP= +3 make her f. lp useful
Make HK Karakusa reach after a Hayate ala 3s. Its classically one of her mixup tools.

Buff Hakan. I don’t care how just buff him.

Buff T Hawk I don’t care how.

Give Yang back some of his damage too.

I see people calling for Cammy Nerfs too. Staph it. Just take out her unblockable.

And DON"T OVERNERF anybody

Zangief’s meaty Body Splash and Knee Drops are “unhittables” and are the result of a game flaw.

Oh my God I’m dying

His answer to Hakan´s Oil Slide.
Concerning this topic:

Wow, Hakan has 3 regualar command throws/grabs:
1.Oil Rocket(SPD)
2.Oil Dive(DDT)
3.Oil Slide(QCF+P)

Not counting Super, U1.
I guess that he also broke the rules.

Dan’s taunt should do “Emotional Damage” because the other fighters cannot handle the epicness that is Dan Hibiki. And Whenever Dan is chosen the player who chooses Dan should win the rounds automatically.

On the “emotional damage” front I actually suggested that Dan’s taunts should do a bunch of stun (crouching taunt 250stun and breaks armor. jumping taunt 200stun and causes a free juggle state) seemed fitting. :stuck_out_tongue:

Where are these guys are getting their matchup numbers? Out of their asses? (The documentation of a Hentai contains even more usuable information than the a lot of matchups, one example would be the Hakan vs Dan matchup.)
I don´t know, if these Makoto, Abel or Hakan players would for example agree with 5-5.
Anyway, I personally get the most hate from Gouken, Sagat and Guile players.

"Almost all the harsh criticism I get from my PSN messages whenver I win a match are always against Ryu, Akuma, Ken or Sagat players "
Aren´t at least 90%(or whatever) of the online players using these characters?

http://www.capcom-unity.com/street_fighter/go/thread/view/7411/29831847/dan-balance-suggestions?post_id=530990313#530990313

I like how many of the comments have some variety of “this would make the character more viable online”. All hope of getting better netcode is gone I guess?

Jax wanted to give Dan only nerfs.
It’s fair to say the guy probably has a few screws loose.

Oh boy, the Evil Ryu thread just opened and already we have a doozy:

[details=Spoiler]
Isn’t Evil Ryu supposes to be the stronger evolution of Ryu and Akuma? He plays like he’s worse!

Please, give him an air fireball and farther moving teleport like Akuma (Because his current teleport can be easily punished on wake-ups). Also, give him a solar plexus strike like Ryu that he can combo his shoryuken into.

The “Axe kick” move is stupid in my humble opinion: it accidentally comes out a lot when im trying to do a simple crouching medium kick into hadoken poke (Ryu’s classic poke). It looks like an overhead, but only the EX version is an overhead? You should make all versions an overhead and give it a harder shoruyen input with kick (Instead of the yoga flame input motion it currently is). His manual “Dive kick” should be available on neutral jump too.[/details]

He wasn’t done there…

Evil Ryu week?

^Next week is gonna be way better. Akuma, Cammy, Seth, Fei Long, Viper, Ibuki, Adon, Oni…

The scrub tears will be overflowing.