Take it easy Krack, it’s like I said: nobody would be asking for a command grab for that if they hadn’t seen the file first. It’s not a serious lobby, there isn’t a clamor in the streets for it. Nobody is demanding it, or arguing for it. The basis of the command grab request is : uh, it’s there so let us have it. Nobody expects it to be given either.
And that’s how the shittiness of these Capcom-Unity threads start.
really they should just look at half of the “stuff we would like” threads on srk. They are a thousand times better than the dickhead that i see on capcom unity. The only good suggestions come from people that i recognize as srk posters…
Edit: Stuff that made me rofl
Angry Scar to make Tiger Uppercut more damage on Ryu. Cos Ryu hurt him bad! ><
Also the t hawk fire water reference made me lol (am i a bad person? oh well i dont care)
If im ever having a bad day ill just read the suggestions and everything will be A OK rofl
Ah, there is the canon again.^^
No comment.
From the Dhalsim thread:
Don´t worry, Hakan is still out there. Makoto, Abel, Yun and some other say:“Hi”.
people came to SRK coz most of us had already sick and tired with capcom unity’s moderator. they are nothing but a bunch of terrorist tyrants and obese kids.
Huggy Bear wrote: »
Walkspeed obviously the most requested! As i said Ken is supposed to be FASTER than Ryu cannon wise.
-Better shoryukens he is the master of Shoryukens after all, I don’t see why other characters have a better Shoryken than his or at least make the HP DP more invisible it trades too often
The sad part is this guy is the TO in my area. At least his events are pretty good. lol
It feels like the opposite. It’s the lack of moderation and making sure everyone can have a voice (regardless of content) that causes the environment over there. SRK is righteously despotic in comparison. I can see why CU doesn’t moderate out scrubs, though. They have to go somewhere. Might as well let Capcom handle them directly. It’s either that or GameFAQs. huehue. It’s just kind of sad that they feel the need to run the balance threads over there. We know Capcom’s not adding anything substantial, content-wise, with this update, so the threads over there are lost on most of the posters. You have guys asking for model swaps, retextures, new animations…
Overmoderation is what keeps SRK good. Toes may get stepped on occasionally, but I’ll be damned if the mods here don’t keep a tidy forum. It’s simply really easy to find the shit I’m looking for.
Chun li should be able to do something more with the spinning bird kick, it’s almost useless as it is. Should be able to do it in the air also like Sf2.
Her sweep is too good, 4 frames is insane, 5 frames would be nice for that kind of range, at the least nerf the hitbox.
her health should be 950 or 1000
Air special kick, 1000 vitality and a 5 frame sweep. Might as well let Ryu use his Super to transform into Chun Li
I DON T LIKE RUFUS but his stand medium punch is too mutch craked.
he needs a hado (find a way, like a crazy moove rufus trowing his hat or a can ok soda lol)
Dan is my favourite character, unfortunately he’s got wrond ultras. (Ulttra 1 is punishable and blokable, it doesn’t give damages if he s blocked, at all), and ultra 2 is crazy beacause you activate it with kicks commands insead off punchs, like all hado)
I think you might change his ultra 2 for 3*punch, and cancel his ultra1 to his special.
U must create a new special like taunt exhibition hado+shoryu
[details=Spoiler]
More outlandish balance ideas!!!BLANKA:
Storyline: traveling with his crew and fighting all over the world. Still In touch with his mommy.
Throw: run up the front of enemy jumps up and behind enemy, on the way down claws there back?..makes enemy grab back… As they walk away from Blanka.
Old throw: jump up and bite the neck of enemy, the same. Except now there is blood on bites.
Grab enemy roll them back toss throw: same.
Focus attack: same
Changes: outfits…no more jungle outfits, or feathers…with lights.
Double overhead claw roll: his old hard punch up close. Now a dp motion: his old forward hard punch from old sf2 game. Was removed…now it is back as a move done upclose to add to his change up…rush down…pressure game. Ex hits harder causes enemy bounce off ground.
Command throw…crawls around enemy body…clawing, scratching, biting all around enemy like a blur…jumps off. Ex just adds damage.
Blanka can crawl forward and backwards on his cower…just a little bit not a dramatic amount of space. No ex
Rolling ball: the same as it is now in ssf4ae.
Ball roll up: same as before.
Rainbow roll: back to the way it was, a way to escape the corner only on ex.
Jumping threw: same.
Electricity: one less button press, ex is the same.
Blue super 1: same ball roll can be charged. Held in place a little longer.
Red super2: points out hand like a gun shoots lighting out in a bolt form causes crumple.
Orange ultra 1:
same as always. Can charge. Rolling thunder.
Purple: ultra 2:
changed to be faster…and it doesn’t have high low anymore. It now emits a huge blast upwards and out of electricity, then slams the ground twice sending out a shock wave of electricity. Move changed to a double fireball plus punches.
Green ultra 3:
jumping threw grab: blanka jumps threw and lands on enemy. Huge grab radius, starts biting enemy neck and electrocuting them at same time…eyes turn bright yellow. After 10 bites he rears back and howls…electric shock intensifies. Flip kicks backwards…enemy makes a electrocute sound haaaababababababararaahahahah…noise like sfex3. As he is shocking the enemy during the ultra you can see threw certain parts of the body…two limbs at a time, the head, then the torso. Like the shock is flowing threw their body.
Random event ko: blanka gets knock out backwards hits the ground and starts flopping around like a fish out of water…while electrocuting himself…in short bursts…this happens over and over. Makes weird sounds like a monster getting shocked…you can see his bones every time the shock starts.
Reverse ko: blanka runs over and checks enemy, as they fall down… He listens to there heart. Blanka no hear bad person heart beat!!! Blanka can help! Puts both hands on enemy chest and says clear!!! Eyes turn yellow and he shocks enemy, listens then shocks them again…enemy kinda comes to. Blanka learn CPR from Dan. Howls.
Team ko: Dan and Blanka.
Enemy standing all groggy…blanka and Dan walk towards enemy…Dan says let me show what I am talking about Jimmy! You have to channel your chi…and throw it like this… Throws a fireball, blanka try’s to follow suit throwing a electric plasma ball…like this? Dan replies well kinda …now try this one jumping kicks Dan jumps and multi kicks enemy doesn’t knock them down, blanka try’s to do a spinning hurricane kick with electricity…hit looks better than dans. Dan turns red and say not bad, your getting the hang of it. Blanka says now you try mine!!! Dan ball rolls enemy like a failed air summersalt hits enemy falls on head stand up with stars around his head. Blanka laughs till he falls over. Enemy falls over ko???
Hidden team Ko: both Dan and blanka do rolling taunt attack…funny.
Final ko 1: flying slam blanka jumps and dive bombs enemy in a explosion of electricity and fruit…lands on enemy crushing them, starts spinning on there belly, squirts the enemy out like a bottle under a tire. Enemy flys and hits wall, blanka spins off then stands up…ko
Final ko 2: jumps on enemy back and sinks those teeth into there neck. Nice and slow…eyes bright yellow…enemy try’s to grab him off and blanka shift to another side of their body biting. Bites there arms, legs, neck, chest. He scratches and claws enemy at the same time blood squirting out, and enemy screaming, like they are getting attacked by a wild animal. Enemy passes out from pain. Falls over and Blanka is still biting the enemy’s leg. Drops it…win pose. Ko
Final ko 3:
Amazon slide x3 into a flip kick pop up. Big jumping ball, knocks enemy body higher. Blanka lands and looks up at enemy puts both hands together and aims, builds a huge electric storm around himself, releases a giant thick bolt of electricity into the enemy. Bolt hits enemy in the chest and shoots out there back…making a small hole and sending the enemy back down to the ground…enemy after hit makes a giving up the ghost noise. Blanka win pose. Ko
[/details]
Blanka needs overall Changes, he is braindead and players need no skill with him, I can’t see much different between high level and scrub player Blankas.

I for one welcome Super Street Fighter IV: Greedy Edition 2013.
Even Greedy acknowledges how retarded that feathery neon Blanka alt is.

sorrowstick:
Krackatoa:
And that’s how the shittiness of these Capcom-Unity threads start.
people came to SRK coz most of us had already sick and tired with capcom unity’s moderator. they are nothing but a bunch of terrorist tyrants and obese kids.
It feels like the opposite. It’s the lack of moderation and making sure everyone can have a voice (regardless of content) that causes the environment over there. SRK is righteously despotic in comparison. I can see why CU doesn’t moderate out scrubs, though. They have to go somewhere. Might as well let Capcom handle them directly. It’s either that or GameFAQs. huehue. It’s just kind of sad that they feel the need to run the balance threads over there. We know Capcom’s not adding anything substantial, content-wise, with this update, so the threads over there are lost on most of the posters. You have guys asking for model swaps, retextures, new animations…
Overmoderation is what keeps SRK good. Toes may get stepped on occasionally, but I’ll be damned if the mods here don’t keep a tidy forum. It’s simply really easy to find the shit I’m looking for.
capcom unity is a confine space too me.
most of them (moderator) never appreciate or even listen other “newbie” opinion…

Krackatoa:
sorrowstick:
Krackatoa:
And that’s how the shittiness of these Capcom-Unity threads start.
people came to SRK coz most of us had already sick and tired with capcom unity’s moderator. they are nothing but a bunch of terrorist tyrants and obese kids.
It feels like the opposite. It’s the lack of moderation and making sure everyone can have a voice (regardless of content) that causes the environment over there. SRK is righteously despotic in comparison. I can see why CU doesn’t moderate out scrubs, though. They have to go somewhere. Might as well let Capcom handle them directly. It’s either that or GameFAQs. huehue. It’s just kind of sad that they feel the need to run the balance threads over there. We know Capcom’s not adding anything substantial, content-wise, with this update, so the threads over there are lost on most of the posters. You have guys asking for model swaps, retextures, new animations…
Overmoderation is what keeps SRK good. Toes may get stepped on occasionally, but I’ll be damned if the mods here don’t keep a tidy forum. It’s simply really easy to find the shit I’m looking for.
capcom unity is a confine space too me.
most of them (moderator) never appreciate or even listen other “newbie” opinion…
From my experience on the Unity Marvel boards, this is mostly because many “newbie” opinions on how to balance the game or what to add to it are really, really bad, and deserved to be called out as bad. I would not be surprised if it wasn’t a similar case on the SF boards. (Heck, I even saw a post asking for a “Shin Ryu” once.)
As much as people say they don’t like unbalanced games, they do… ahh yes those Yun& Yang days… I miss typing in on youtube search " Daigo or kazunoko Yun" broken characters and crazy mixed up tier list create hype… And you all know it! Nothing beats arguing with a friend in real life about tiers and overpowered moves/characters!! So fun…I know this sounds stupid as f*** but deep down… lol
Like omgwtfbbq yuns broken capcom!! Helppppp…
Omg!!. mr. Karates too good…o_O
Metaknight. Should be banned!!!
Vergil’s so easy mode!!!" Nerf him!!!
Shut up… some of you( cough 65%) not all of you love it…
I don’t really mind broken characters that much, but to say that they create hype? That’s just false on so many levels.
And lol, you even used Vergil as an example. Sheesh…

sorrowstick:
Krackatoa:
And that’s how the shittiness of these Capcom-Unity threads start.
people came to SRK coz most of us had already sick and tired with capcom unity’s moderator. they are nothing but a bunch of terrorist tyrants and obese kids.
It feels like the opposite. It’s the lack of moderation and making sure everyone can have a voice (regardless of content) that causes the environment over there. SRK is righteously despotic in comparison. I can see why CU doesn’t moderate out scrubs, though. They have to go somewhere. Might as well let Capcom handle them directly. It’s either that or GameFAQs. huehue. It’s just kind of sad that they feel the need to run the balance threads over there. We know Capcom’s not adding anything substantial, content-wise, with this update, so the threads over there are lost on most of the posters. You have guys asking for model swaps, retextures, new animations…
Overmoderation is what keeps SRK good. Toes may get stepped on occasionally, but I’ll be damned if the mods here don’t keep a tidy forum. It’s simply really easy to find the shit I’m looking for.
I agree, I like the fact that, when need be, I can tell someone “NO STFU” over here (but not over there).
EDIT: That said, it would really help if you guys could actually link to these posts so I can PM them to the other Unity mods and Peter as well.
Unity Chun thread is gold.
“nerf her normals”
“nerf her sweep”
“she’s fine as is”
“her FA is + on block! Shit is so unfair!”
"The topic is balancing SF4. Chun-Li is already a good character so if she is buffed, other chars will need to buffed even more.
I don’t agree spining should be an anti-air. It would make Chun-Li too strong on wakeup like Deejay. "
oh my god…
http://www.capcom-unity.com/street_fighter/go/thread/view/7411/29831839/chun-li-balance-suggestions
I don’t really mind broken characters that much, but to say that they create hype? That’s just false on so many levels.
And lol, you even used Vergil as an example. Sheesh…
Not broken at all but easy mode, hehe… I love how I got 3 dislikes… hmm expected more… but overpowered moves and characters …YOU CANT tell me you haven’t had a long talk about those two things with friends and not had fun… damn I guess I play, and talk to much about fighting games… damn you family fun arcade!!!
How the Gucci belt is 1 meter while Oroboros is a level 3 is beyond me.
Buuuut that’s neither here nor there really.