Right I’ve made EVERY SINGLE set up except one on that list work and wrote down exactly how I did it.
The only one I cannot do and is annoying the hell out of me is the El Fuerte unblockable -____-
Other than that I have made a word document of the easiest setups for each character and how I did them.
If anyone would be so kind to make a video of each one and upload them that would be great (I have nothing to record with), if not you can still use my information and you should be fine!
Credits to Streetcleaner, this is just an upgraded version of his post and Sakura forums for the information I have not made any of this myself, I’ve just wrote how I’ve hit the Otoshi to get the setups to work.
If you have any questions regarding any of it or find something that doesn’t work let me know!
I’ve got each of these to work at least 3 times each (except Elf unblockable…) at least and its my way of learning these setups.
I’d advise you copy and paste the following stuff into a word document incase of future deletion or whatever… here it is!
EDIT: 23/10/2012
Just changed around the order of these so that its easier to read (y)
Also added Adon fake crossup setup found by Wilken!
Also removed El Fuerte unblockable because I haven’t landed it once and haven’t seen any proof of it landing.
EDIT: 06/11/2012
Added in El Fuerte and Dee Jay unblockables found by shano!
Unblockables against: Akuma, Chun Li, Dee Jay, Dudley, El Fuerte, Gen, Ibuki, Sakura.
No setups against: Blanka, E.Honda, Vega/Claw.
Characters that use the exact same setups.
Dan, Evil Ryu, Ken, M.Bison/Dictator, Oni, Ryu, Yun and** Yang **all use the same setup.
Fei Long and **Gouken **also use the same setup but with different timings.
**Abel, Balrog/Boxer, Hakan, Seth and Zangief **all use the same setup.
**Akuma **and Gen both use the same setup.
SETUPS
Abel - backjumpHP, dash, j.hp (fake crossup)/j.mk (crossup)
Do Otoshi straight away (no rush though) and do not whiff 3rd Otoshi.
Be careful as Abel can roll away, if he tries to you can grab him out of it.
**Adon **– crHP, backdash, j.mk (fake crossup), j.hp (crossup)
Do Otoshi straight away and whiff 3rd Otoshi.
Akuma: jump, cr.mp, j.hp (unblockable)
Do Otoshi straight away and do not whiff 3rd hit.
notes: if Akuma does nothing, he won’t be hit
Be ready to OS a teleport ¬_¬
Balrog/Boxer - backjumpHP, dash, j.hp (fake crossup)/j.mk (crossup)
Do Otoshi straight away (no rush though) and do not whiff 3rd Otoshi.
Cammy - Backdash, lk tatsu, j.hp (fake crossup lands in front if done correctly!) / j.mk (a little delayed for crossup)
Do Otoshi straight away and **do not **whiff 3rd Otoshi. Cammy
notes: midscreen after ex tatsu, do dash, sweep, lk, j.hp (fake crossup) / j.mk (crossup)
Be careful if Cammy has Ultra 2.
Chun Li - jump, cr.mp, j.mk (unblockable)
Do Otoshi straight away and whiff the 3rd Otoshi.
notes: there is no reason for not doing this unblockable. If you just wanna do a fake crossup, there’s the chance it won’t be a safe jump agaist ex.spinning birdkick.
Cody - frwd jump, cr.mp, j.hp (fake crossup) / j.mk (crossup)
Do Otoshi as early as possible and whiff 3rd hit.
C. Viper - Backdash, lk tatsu, j.hp (fake crossup) / j.mk (crossup)
Do Otoshi straight away (no rush though) and do not whiff 3rd Otoshi.
Dan: backjump, dash, j. hp (fake crossup) / j.mk (crossup)
Do Otoshi straight away (no rush though) and whiff 3rd Otoshi.
Dee Jay - cr.HP, backdash, j. hp (unblockable) / j.mk (crossup)
Do Otoshi straight away (no rush though) and whiff 3rd Otoshi.
Dhalsim - Backdash, lk tatsu, j.hp (fake crossup) / j.mk (crossup)
Do Otoshi quite early as fast as you can and whiff 3rd Otoshi.
Dudley: frwd jump, dash, j,hp (unblockable)
Do Otoshi straight away and whiff the 3rd Otoshi. Easiest unblockable hands down…
notes: if you mess up the setup, often the hp will be a fake crossup
Be careful of Dudley’s cross counter move, he will reversal your move and take himself out of the corner.
El Fuerte – backjump, dash, j. hp (unblockable), j.mk (crossup)
Do Otoshi delayed, and do second hit SLIGHTLY delayed and whiff 3rd hit a bit delayed also. Very difficult setup…
Evil Ryu - backjump, dash, j. hp (fake crossup) / j.mk (crossup)
Do Otoshi straight away (no rush though) and whiff 3rd Otoshi.
Be ready to OS incase E Ryu teleports.
Fei Long - backjump, dash, j. hp (fake crossup) / j.mk (crossup)
Do Otoshi straight away (no rush though) and whiff 3rd Otoshi.
Watch out if Fei Long has Ultra 2.
Gen : jump, cr.mp, j.hp (unblockable)
Do Otoshi straight away and do not whif 3rd hit.
notes: if Gen does nothing, he won’t be hit.
Gouken - backjump, dash, j. hp (fake crossup) / j.mk (crossup)
Do Otoshi straight away (no rush though) and whiff 3rd Otoshi.
If he’s parry happy then don’t bother or do the setup but don’t do the j.hp/j.mk. Just land and do whatever you want to punish. That should stop him parrying then you can do the setups.
Guile - backjump, dash, jump hk (fake crossup) / j.mk (crossup)
notes: super ambiguous, and the only character that requires j.hk
Do Otoshi a teensy bit delayed and whiff the 3rd hit.
Guy - jump, cr.mp, j.hp (fake crossup) / j.mk (crossup)
notes: the hp/mk hits REALLY late.
Do Otoshi straight away and whiff 3rd hit. The j.HP/MK is late but not THATTT late.
Also watch out if Guy uses EX Run, it has hyper armour and can absorb up to 3 hits.
Hakan - backjumpHP, dash, j.hp (fake crossup)/j.mk (crossup)
Do Otoshi straight away (no rush though) and do not whiff 3rd Otoshi.
Be careful if Hakan has Ultra 2.
Ibuki - jump, cr.mp, j.hp (unblockable)
Do Otoshi a teensy bit delayed and **do not **whiff Otoshi.
notes: if you mess up the setup, the hp will be a fake crossup
Juri - backjump, dash, j. hp (fake crossup) / j.mk (crossup) (a little delayed if necessary)
Do Otoshi straight away (no rush though) and do not whiff 3rd Otoshi.
Be careful of Juri’s counter move as she can absorb your hit then fly away. If she does it try empty jumping and punishing, that should/might stop her from doing it too often.
Ken - backjump, dash, j. hp (fake crossup) / j.mk (crossup)
Do Otoshi straight away (no rush though) and whiff 3rd Otoshi.
Makoto backjump, dash, j. hp (fake crossup) / j.mk (crossup)
Do Otoshi straight away (bit faster than normal) and do not whiff the 3rd Otoshi.
notes: depending on how high you hit with the otoshi, you should delay the mk a little bit just to be sure to crossup.
M.Bison/Dictator - backjump, dash, j. hp (fake crossup) / j.mk (crossup)
Do Otoshi straight away (no rush though) and whiff 3rd Otoshi.
notes: I almost never use that. I usually go for: otoshi x3, you end up in the corner, lk tatsu to crossup dicta again -> throw/cr.lk/frwd. mk/hp/istant overhead/whatever this way he LOSES his charge and can’t psycho crusher out. I copied Uryo of course.
Oni - backjump, dash, j. hp (fake crossup) / j.mk (crossup)
Do Otoshi straight away (no rush though) and whiff 3rd Otoshi.
Rose - jump, cr.mp, j.hp (fake crossup) / j.mk (crossup)
Do Otoshi a LITTLE bit delayed and whiff 3rd Otoshi.
Rufus - jump, dash, j.hp (fake crossup) / j.mk (crossup)
Do Otoshi straight away (but no rush) and do not whiff 3rd hit.
Ryu - backjump, dash, j. hp (fake crossup) / j.mk (crossup)
Do Otoshi straight away (no rush though) and whiff 3rd Otoshi.
Sagat - backjumpHP, dash, j.hp (fake crossup)/j.mk (crossup)
Do Otoshi straight away (no rush though) and do not whiff 3rd Otoshi.
After meterless otoshi combo (cr.hp xx otoshix2) do dash, dash, cl.st.mk, j.hp/j.mk.
Sakura: jump, cr.mp, j.mk (unblockable)
notes: otoshi must hit her head
Do Otoshi then delay your Otoshi so that it sort of looks like you’re BARELY hitting Sakura. Do not whiff 3rd Otoshi. Very easy unblockable once you get the visuals and timing of when to hit the Otoshi.
Seth: backjumpHP, dash, j.hp (fake crossup)/j.mk (crossup)
Do Otoshi straight away (no rush though) and do not whiff 3rd Otoshi.
T Hawk - backdash, lk tatsu, j.hp (fake crossup) / j.mk (crossup) (do it late or it lands in front)
Do Otoshi straight away and whiff 3rd Otoshi. End up in the front if done correctly.
Yun/Yang : backjump, dash, j. hp (fake crossup) / j.mk (crossup) (a little delayed if necessary)
Do Otoshi straight away (no rush though) and whiff 3rd Otoshi.
Zangief - backjumpHP, dash, j.hp (fake crossup)/j.mk (crossup)
Do Otoshi straight away (no rush though) and do not whiff 3rd Otoshi.