He has a cross up, Super (Duh!),and as you state the “awsome” new 5 Hit upper cut!
Have fun! LOL!
He has a cross up, Super (Duh!),and as you state the “awsome” new 5 Hit upper cut!
Have fun! LOL!
Man, his TU is total shit. Unless you do it really late, it actually gets stuffed by most jump-ins.
Even if you do it late, it still only trades. I noticed Yaya had to resort to early tiger knees and jump back MP half the time, which is sad.
Anyone else excited to play rebalanced sagat?
-fb recovery 4 frames slower then o.sagat and someone in the sthd thread said this is the same as ce sagat?
-super goes farther and always knocks down on hit
-forward crosses up (any new combos?)
-sirlin says fierce dp is singlehit like o.sagat but does that means jab and strong dp are multi hit? I hope to god not
-tigerknee now:dp: so we can walk forward into it and juggle another and it always knock down (didn’t it already always knock down?)
-sirlin says he can’t cancel second hit on st short or forward so does that mean he can cancel the first hit? but at least we know he can cancel st strong
So game play wise how will rebalanced sagat differ from o.sagat/n.sagat in st?
First hit of his knee doesn’t knock down, so if they’re crouching, you can hit with it and they’ll still be standing (figuratively). N. Sagat could always cancel the second first hit of short and forward.
There was nothing stopping you from walking forward into anyway; it’s just easier now.
Thing to do in a trade situation, especially from a light attack, is to get in and juggle with another Fierce TU. The timing’s tricky, but you can salvage the rest of the damage and get some nice crowd reaction to boot.
Sagat gets the most juggle hits (4) out of the entire cast. In fact, this is the reason you can tack on another hit in the corner (the first TU hit doesn’t knock down when the opponent’s standing, and since the 2nd hit DOES, it only uses 3 of the juggling points).
I think you just mean the first hit.
Is N Sagat’s uppercut worse than O Sagat’s? Cause O Sagat’s loses to jump-ins that hit him high and in the back too. I never play with/against N Sagat, so I don’t know whether his uppercut is worse, but O Sagat’s isn’t awesome to begin with.
Uh whut.
N.Sagats DP is multi hit, whereas O.Sagats does all the damage in one hit (and a lot of it). Where it loses in invulnerability it makes up for big time with damage.
Heh I know it’s multihit, I’m just not sure that the actual hitbox at the start is any worse. It wasn’t great for O Sagat either.
It’s a million times better then hf sagats dp which cleanly loses to blankas j jab and chuns j short and a host of other attacks so i’m not complaining:sweat:
I believe the hit boxes are the same.
BTW, O. Sagats uppercut won’t lose out to jump ins if done as late as possible.
ST Sagat uppercut has still invulnerability frames, if you time it properly you would win
Thanks for telling us how to win at every fighting game ever made.
The invincibility frames on Sagat’s TU are extremely short. You literally have to do it as late as humanly possible to avoid trading with people. For instance, it is actually possible to TU through certain fireballs, but I bet you only get it 1 out of every 10 tries. If you watch guys like Yaya, they just always go for the trade. If you see it coming early, jump back MP and s. RH are actually more reliable anti-airs.
I used wrong english words but post was at least related unlike your totally useless one
There is a technique to do it as late as possible, but it does take practice.
Like many other specials you can “load” the TU motion and wait a moment to hit the button. This way you can do the uppercut later without having to rush the motion.
Using such a technique over a long period of time it becomes second nature to TU as late as possible.
I thought against most jump ins it’s best to do tu very early and deep to cleanly beat out the attack.
Late TU is best. Early TU can be snuffed by certain attacks.
If you train yourself to do a TU as late as possible you should do no worse than trade, which will be in your favor.
Not sure whether this should be an edit or not, but I saw this thread again, and decided to get video proof of the above, and I did. It can be viewed (with Mega-Shitty-Windows-Movie-Maker-Effects) [media=youtube]e15rmO7GMIc[/media].
I personally have done this against both Fei Long and Chun Li, but don’t know how much more of the cast this works on.
Buffering the motion early is somewhat dangerous in a game with such a short buffer window. From what I remember, you have 5 frames to input the DP before it randomly turns into a fireball.
Thats where the practice part comes in.
Never said it was easy, but one can learn to do it.
How many times does Sagats TU hit? Is there any extra hits from the trade to the re-uppercut, or do you just get the rest of the hits you didn’t have in?