Sagat thread

Standing short is Sagats best poke. Standing forward can be ducked by most characters.

You can also use the tiger knee after your opponent blocks a meaty jumping roundhouse. Do a short tiger knee. It will put you right within throw range and then you can either:

-Tiger uppercut
-Throw

For some reason in this scenario Sagat has an extremely high chance of connecting a throw. Use sparingly as a mix up because if your opponent reads it right, not reacts but reads, they will get a free throw.

Many times if they just react they will eat a TU.

You can also throw a low slow tigershot instead of a tiger knee after the meaty blocked jumping roundhouse for extra mixup.

You can use it to chase a tech throw enemy. depending on wen they teched your throw you can tiger knee after them you get up close and apply the pressure.

Imho new sagat isnt sucky, it’s old sagat that is just too good. New sagat is probably mid at least (above?)

I did occasionally a 3 hit combo (c.lk, c.lp, uppercut) but I guess doing it on purpose is not easy

PS: O.sagat is for sissies :wgrin:

What differences are there in o sagat in ST and SSf2 sagat. technically there supposed to be the same character but i’ve heard there are significant differences. Could anyone point these out if this is true.

If you’re talking about straight O.Sagat and regular SSF2 Sagat (the non-AE versions) the difference is that O. Sagat’s Tiger Shots are faster, with less recovery time. Also, on his standing short and forward, he can buffer after the 2nd hit. So instead of doing stand short, cancel off the first hit into Tiger Uppercut, you can do a standing short, let both hits connect, and then cancel off of the second hit into whatever. I think there also may be some differences in terms of damage/stun damage, and I there might be something about how O.Sagat’s low Tigers MUST be blocked low. I’m not sure if this is in SSF2, but it is in ST.

Also SSF2 sagat is taller(?) in terms of his character hitbox. That’s why those crazy jump jab air HK combos new Ken has only works on ssf2 sagat and not old sagat in AE.

That may just be some odd AE thing. I don’t think Sagat had a larger hit box in the actual SSF2 vs ST.

If I recall correctly, Ken had the crazy air hurricane redizzy combos in SSF2 as well.

So maybe Sagat IS taller in SSF2… shrugs

It was much easier to combo the air tatsu in SSF2.

From playing SSF2 I never noticed any differences in sizing between Sagats from SSF2 and ST, though Sagat may simply be taller and not actually wider.

i would appreciate a little more imput on the claw machtup it seems like claw has an easy time avoiding the fireballs and using his wall dive to bait an uppercut once he gets in its over
is it just me or is claw’s priority a pain in the ass for o.sagat?

I hope that helps.

Anyways i want to apologize to everyone in this thread for even talking about AE CE sagat i dunno what i was thinking i’m glad we could all forget bout that and move on to JUST ST sagat discussion.

Sometimes i notice when i’m full screen away and the opponent jumps at me my st. rh and fierce DP doesn’t reach them so what do i do in those situations?

Also boxer seems to be my hardest matchup i can keep him out for a while but when he gets in it’s really hard for me to get out of his block strings.

From full screen away? Sometimes stand fierce can get them. Or you can try to hit them with a high Tiger Shot. Or, depending on character, sometimes even foot sweep.

Against Balrog…I know it sounds cliche, but just keep him out the whole match. Make it very difficult for him to ever get in. Try to bait out headbutts over Tiger Shots, and hit him with either stand fierce, foot sweep, or…Something good. If he somehow gets in, try anything, like stand short into low tiger, or crouch short/forward into tiger to try to push him back out and start over again.

And of course, when Balrog gets super, be careful with your Tiger Shot selections. if the Balrog is losing, he’s going to be looking everywhere for a chance to super through a fireball. Make him miss!

Standing fierce is a good option, but be careful, it doesn’t have the highest priority.

You can also restart the zoning with a slow low tiger so that they must block it when they land.

You will need to TU one of his attacks and reset the zone.

You also should throw more fast tigers against Boxer. When Boxer avoids the slow tiger Sagat can’t push him out until the slow tiger is off screen. Often that is more than enough time for Boxer to get in on you.

Premise: I use New Sagat

I need some infos or vids against bison (dictator). For some reasons I find the matchup very troublesome.

His air speed (charged + normal jumps) means I cant fireball at all even at max range. If I jump predicting air stuff he can beat me with his missile, even a godly j.hk will trade at the best cases apparently, generally I got beated. I can’t uppercut or missile will beat me, I can try some psichich/lucky uppercuts but I don’t have the damage of o.sagat. The missile also dodge low fireballs but if I fire high I can suffer the slide (or a j.hk). if I keep blocking I still suffer block damage from missile, I might win a throw but it would be teched/ready to suffer some close range dictator shenanigans (lk/throws), sometimes at corner the c.hk doesnt work.

The only thing that seems to save me is pressure at corner with the godly s.lk but
generally playing defensely will bring me to defeat, I have a bit fear to fireball/move forward

Any hints? Shall I abuse some tiger knee game?

yo spinal long time no see mofo lol now i have to say thats sagat hardest match up in ST there is things you can do to bison but it depends on how good the bison player is if the bison play is top tier then basically your gonna lose

You need O. Sagat to beat Dictator. New Sagat doesn’t have the damage or speed.

Bison is a hard match, but either Sagat can win.

Don’t try to predict his headstomp/psycho fist. You really should only go after him in the air if you see him take off first. Use fireballs sparingly, high fireballs to keep him grounded if he’s going for the stomp/psycho fist and low fireballs at near-close range (close enough that he can’t jump on reaction) for chip damage.

This match is mostly about keeping Bison at a distance. At full range old Sagat is better at this fight because his FB speed will let him sneak a few low tigers here and there for chip damage, but mostly this fight is about watching how Bison moves in-close to start his poke/throw games and countering them. Things like jump back punches against his stomps, jump back kicks to counter scissors/torpedo are what helps sagat in this fight. If he begins to walk forward watch for his standing kicks. It’s best to block them rather than trade with a low FB. If he walks forward to try and start kicking you you can try a jump-in. Bison has no 100% antiair so you can try using a jump-in combo to push him back out and get one or two ticks of chip damage.

Avoid letting Bison get within throw distance. Once he is in your face you are at a big disadvantage since he has the stand short tick throws and high damage combos which are hard to escape unless you time a reversal DP well. Hope that helps.

Thanks for the infos.

Yo critical fix your damn net for some nfba play

There was a little bit of talk in the Wiki thread about New and Old Sagat… I thought I would bump this for sake of discussion… and just to remind us it is here.

Again, just like the N.Ken thread, this is a great thread. I would hate for it to be forgotten about and lost to the depths of the forums.

any more details about dic vs o.sagat? I was randomly playing as o. sagat the other day and had a hell of a time against him. it felt like dictator can headstomp any tiger shot on reaction and punish me. and once he had a life lead I was completely stumped on what to do. also sagats jump fierce is not like in cvs2, the downward angle makes it still get stomped on. can he uppercut the stomp?

N. Sagat’s DP is fucking terrible. It has like no start-up invincibility (or is it just upper body invincibility?). I always see Yaya using it pretty well though. Which version has the most invincibility frames on it or all they all the same? I tried using all 3 and they all trade with late jump-ins instead of beating them.

It’s got good horizontal range at least, I guess.

Is there anything at all that N. Sagat has on O. Sagat besides throw teching and super for chip and long distance jump punish? I only ask this because I’m interested in playing N. Sagat. You have to utilize his normals more often and plan your tiger shots more carefully. I find he’s just more interesting to use in general, but the lack of a reliable late anti-air is turning me off him.

I don’t know what Capcom thought N. Sagat had that O. Sagat didn’t besides a fancy looking TU.