Safe to assume DLC for MvC3?

No, you are not. I’m dying for Rogue.

DLC is just an excuse not to release a complete game.

Funny considering MK9 is more likely to do that than MvC3.

Funny considering MK9 is more likely to do that than MvC3.

More like it gets rid of the excuse to leave a game incomplete. How many times have we heard “Insert game here” would have been great if they had more time?

I’m pretty sure that both titles will be using DLC but that’s not the point.

Ok, yeah, I agree that DLC is great for patching games that actually need it, but DLC is also bullshit when you look at shit like Bandai Namco (where they openly admit the best way to go is to sell the game in incriminates through DLC so they make more money) or Prince of Persia where you have to pay additional for the epilogue, etc. etc.

In games today where you would normally unlock stuff by beating games or fulfilling certain conditions, now the only option is to pay for it. Good shit!

With where I was trying to come from,I should have said “DLC has gotten to a point where it’s becoming an excuse not to release a full game on the disc”

DLC ASAP, demanded characters like Ghost Rider,Gene and Phoenix Wright already got the boot,so DLC!!!

I actually am a bit suspicious that rather than “the roster was already finalized”, characters like Phoenix Wright, GR< etc. are prime candidates for DLC based on fan demand. I mean, if fans are demanding certain characters I might put a couple of them in and leave the rest for DLC, particularly if I know the demand is there to guarantee some of them will be bought. But that’s my cynical side talking…

…didn’t know Ghost Rider got the boot either. Knew about Gene and Phoenix Wright.

I’m guessing we are going to get a retail version. The reason? SSF4 exceeded Capcom’s sales projections and has sold 1.35 million units as of June 30, 2010. (Capcom will release it’s second quarter earnings on October 28/29, so you’ll be able to see how much more it has sold since then.)

A retail version will likely bring in Capcom more money overall. If Capcom adds in 12 new characters, and you only want 6 of them, Capcom can still charge you the full $40 for a retail version. Whereas with DLC, you get to pick and choose what characters you want.

And then there is the matter of appropriately pricing the DLC. Looking at costume packs and DLC characters from other games, $4-5 is a safe (possibly conservative) prediction for how much each DLC character would cost. That means if 12 new characters were released, you’d be paying $48-60 for all the characters.

Lowering the per unit price means that Capcom will have to move a lot of DLC to make a strong return on their investment in creating a double digit number of new characters. It isn’t as simple as merely creating the character and their moves, you have to test and balance them against the rest of the cast, you have to bring in voice actors to record all their dialogue, you have to bring back the old voice actors to record new dialogue (calling their names for tag-ins, situational opening dialogue, cutscenes, etc), and you have to create openings and endings for their story mode. That means you have to sell a lot of DLC if priced at $4-5 each.

Look at it this way:

Let’s assume sales for MvC3 are equal to SF4’s sales (Capcom is actually predicting they will be more, but let’s use it as a reference point). Latest sales numbers for SSF4 are 1.35 million. That’s 54 million in revenue @ $40 a unit.

Knowing that vanilla SF4 sold approximately 2.9 million units, to equal 54 million in revenue Capcom would need to sell approximately $19 worth of DLC to every person who owned a copy of the game. If you know anything about DLC adoption rates, you know how insanely difficult this would be. (This example even simplifies things because a portion of SSF4’s sales were to consumers who did not purchase the initial SF4 - this additional revenue may not have been able to be captured with just character DLC.)

An alternative would be that Capcom creates less characters, but raises the price (if releasing them as DLC), much like Blazeblue. So we may only get 4-6 new characters, but they will be priced at like $8 a character. And an even more dastardly alternative, but one of the most genius financially-speaking, would be to release ~4 new characters as straight DLC in the 6 months following MvC3’s release. Then ~12-14 months after MvC3’s initial release, they sell an upgraded retail version with those 4 DLC characters + X number of new characters added in.

Just some food for thought that shows a little bit of the economics behind it. If MvC3 sells like Capcom thinks it will, I bet they will follow the money and release a retail upgrade. If SSF4AE is released as DLC, the sales of that may be the final determining factor in deciding whether DLC characters for MvC will be the most profitable distribution model.

Someone show this to MOTHIKAS.

I also think the best way to milk is: Disc --> Few overpriced DLC exclusive characters --> Disc (that doesn’t include those overpriced DLC exclusive characters).

I would complain, but I would buy.

Probably for a new character or something, doubt Capcom would make alternate Marvel costumes. Not to mention marvel characters don’t all look like generic trash. Though its expected there to be a remake of MvC but that is ify seeing how theres TvC already coming out.

A Marvel VS Capcom 3 Interview With Seth Killian ? DLC, Mission Mode, and More! 30ninjas Get Your Action Fix

S-kill confirms that there will be DLC

I’m all for DLC, just not in fighting games, it’s a genre it should stay far away from.

this is how i feel about DLC

If DLC wasn’t mentioned, would you honestly think that when MvC3 is released, it isn’t complete?

Capcom doesn’t include DLC -> Community= OMG WTF CAPCOM! I Want (Your favorite character that didn’t get in)! They can’t even do DLC? Fuck this game, way to kill a fanbase!!! The developers are so lazy that Capcom won’t even make DLC even though it’d be so easy to do! Just look at Blazblu!

Capcom includes DLC -> Community= OMG WTF CAPCOM! Obviously you made an incomplete game! Any DLC that’s not a costume means that you obviously didn’t finish on purpose for more money! How dare you! This character should have been in from the get go, I shouldn’t have to pay, I’d rather get everything free!

There’s no win.

no, however if MvC3 comes out and within 6 months we get some character DLC, then i would either feel like

A) the game wasnt complete, which would be about a 4 on the rage-o-meter, or

B) they purposefully withheld the character to squeeze more money out of us, which woul dbe a 8 on the rage-o-meter

but whatever. obviously my perspective is all skewed on DLC. alot of people seem to be pro-DLC, yeah! I’m the odd man out who just wants a game and then to have it be left alone

Let’s put it this way – if Capcom brings the new SSF4 arcade fighters home, they should do it both ways at once – $x DLC pack for SSF4 owners, repackaged SSF4 “Turbo” version with DLC voucher for new customers.

If Capcom decides to repackage SSF4 as SSF4T with 2 new characters, 2 new stages, and turbo mode, would you really want to pay $40+ for it?

What if it’s people that were cut because they didn’t have time to finish them? People who were in creation but never made it out and into the final build… is that really releasing an incomplete game? or is that giving fans a little extra for a small additional cost? I’d lean toward the latter in that case.

if they’re honest about the ‘this gives us a chance to work on characters that we didn’t really have time to look at before hand’, I’m all for it :stuck_out_tongue: