Ryu General Discussion Thread: Frame Data, Strategies, Combos, etc

thanks for the advice, do you mean like when i ash out i tap the lower left corner? like shoryu, hold, fadc, dash into left corner, ultra?

Yeah, except I usually tap to the upper left corner. Whichever works for you, really. Just practice in training mode for an hour or two and stick with whatever works the most. Of course in live matches you might mess up more since it’s not a training dummy, but that will come over time. Just don’t rush the inputs, you have more time then you think.

oh okay that makes sense…but how do you input that?

You need to do the input right before you land. If your opponent blocks nothing comes out and you can continue your block string/combo but if your opponent tries to do something on wake-up you will either trade or hit them clean depending on the situation.

For example in the same match against Andre he tried to do a wake-up EX Headstomp but Daigo did an option select DP which hit him clean at the top of his headstomp which gave Daigo the opportunity to Ultra. That’s only possible with option select.

God damn, I’m sorry if someone already posted this but…

[media=youtube]AuM60G3fyRA#t=3m42s[/media]

It’s an option select jump in against Chun when you’re both semi-near to the corner. If the Chun did an EX sbk, super comes out and you (the Ryu player) will get hit by only the first hit of the EX sbk which will send you flying towards Chun. Now, you can quickstand and juggle ultra as well. Daigo messed up the ultra part in this video, but with testing, this combo indeed works. Useful due to the option select? Hell yeah. Fucking flashy? Fuck yeah.

yes, actually this is known for quite a while, the thing is if you do super your ultra will only hit 3 times i believe, what i did a while back was i did the samething but instead of super i did ultra :smiley: i got a quick wake up and its up to you what you want to do, maybe fa? :stuck_out_tongue:

Another semi decent way to land ryu’s ultra.
Sorry for the crapy video.

[media=youtube]Ko6zB38J_FE[/media]

is it character specific?

it s a very good way to land it knowing you need only 1 ex meter.
i know boxer is one of the few that can be hit full screen with ultra after rufus tornado punch, so He must be kind of strange. may be zanghief too.

I m gona try against who it s possible, but it s defenetly a good find if it s not to dificult to land as it s a 1ex meter way to land ultra.

did you try if it s possible after cr.hp instead of st.mk?

i m gona make some test .

I just tried

works on all character with st.mk
not possible with cr.hp may be it will be possible against some character but cr.hp push them too far.

el fuerte is the ionly one that yyou can sls st.mk ex hado ultra. you have to slscr.lpex hado ultra.

sagat, ken, guile, akuma, ryu seems too dificult against them to try it during real fight.

chun li, boxer, dictator, dalshim, claw, blanka zanghief seems possible

honda is in the middle may be blanka too. chun li dalshim boxer and claw are defenetly easy.

482 domage , it s a very nice find.
be carefull, if you do sls against a FA it push your opponment, I havent test but many time first st.mk become the fare animation and second even if it s the close one, i m ot sure it will be possible to do this combo.

I will try.

SADC <-- what does that mean. Next who is mike d? Next as for lp shoyuken ultra why does this work sometimes and other times fail miseriably ? Also i heard that some shoyrukens need to be focus cancled into supers and some don’t.

It works on every character, there’s no kneed to land the sls to land the ultra.
I tested withe the record and playback so I would get the same timing always and also doing it manually and got the same results with only some slight change in the way the ultra hits.

vandutch. great shit! That’s a really good find!

I have some questions for the other Ryu players here. Ranix might know the answers thanks to his time in Japan, so help a fellow Ryu player out if you do!

  1. Auto-correct Dragon Punch. What’s the best way to pull this off? You know so that when Zangief jumps in after a knockdown you can DP him no matter which way he lands. Do you just do the DP motion really late, or do you just keep moving the stick between DF and DB and press punch?

  2. I swear Daigo has some kind of option select with his cr.MK with Dragon Punch. The amount of times he sticks out a cr.MK, the opponent jumps and he DP’s them instead is beyond belief. I know that the cr.MK recovers quite quickly, but look at any Daigo video when he does this, especially up close. I’m sure he has some trick here… Does anyone know what option select he is using?

By sls, I guess you guys mean Solar Plexus Strike (Towards + FP) right?

Anyhow, vandutch that combo does seem to work against all characters, so tight shit :).

I also did some testing and found that if you do Jump HP, stand MK xx EX Hado you can link Ultra, and you can also do cross over MK, stand MK xx EX Hado, Ultra. The only “trick” is that you must do the jump in so that you land really close to the opponent afterwards, otherwise when you do the stand MK xx EX Hado, you will not launch them high enough.

Easiest one to test is Jump HP. Just do a Jump HP so you would almost be jumping over the opponent but instead hit with deep Jump HP. Then you can stand MK xx EX Hado, then Ultra. This is really good IMO because you can always do a hurricane kick instead to cross them up and so means you can threaten the opponent with the cross over mix up and if you don’t go for the cross over and fake them out, you can land Ultra. And EX Hado is safe so if they block correctly but you still go through with the combo, you can’t be punished, although you do waste one stock of EX.

Just dial 131313 and press HP when you wake up to do a reversal dragon punch regardless of which side they’re no. However, sometimes DP will fail. If he crosses up with the right timing/position (d+lk is popular for this) then it will simply beat DP with any timing. EX DP will whiff, and you will get punished for it.

This isn’t hard. Just press c.mk (xx hado) and take note of whether or not they jump. If they jump, input a DP as soon as the c.mk is finished whiffing. You just have to get used to seeing the situation, your reflexes don’t have to be super sharp.

Thanks for the reply.

Your method is what I do usually anyway. However, I swear this isn’t the way Daigo does it. Perhaps he is just double / triple tapping to make sure the DP comes out on the frame the cr.MK finishes, but it really does seem as if he is option selecting the cr.MK somehow to cover his bases.

There are many occasions when I have seen Ryu players try to anti air DP from a cr.MK position but the DP does not come out in time. But with Daigo, it always comes out in time. And I’m not convinced that it’s only his spacing that allows this.

Thinking about it, perhaps he is doing the DP without pressing Towards, but just using Down-Towards instead. As your hit box is a lot smaller when DP-ing from a crouching position, perhaps this is why his DP always hits… Thinking about it, that probably is the most likely way he does it as adding that method with double tapping is going to get it out fast and keeps the hit box small.

there is no way to option select the shoryu as mecanism of option select are not include in this situation.

if he was doing an option select then every time crmk wiff you will see ryu doing a shoryu even if oponment is in the ground…

just like siyko said you just have to perform if in the good timing using the fact that cr.mk lower your it box.
personnaly I do Plink on the shoryu by using hp+mk like this i have the exact frame and plinking with a kick buton make sur you don t use EX meter.

about zanghief cross up, it s all about timing. if zanghief timing is perfect then you can only guard, the cr.lk with be a meaty hit. i think also the down hp will be a meaty.

but if zanghief is a little bit late, then you just do like siyko said 1313131 and punch as late as you can before he touch you.

by waiting ( if it s necessary) you will make sur that you shoryu doesn t go the wrong way.
but if you are late you will eat the attack. it s all about your capacity to react to the situation .

Here is a dumb question… What do you do when someone starts charging focus attack right next to you while you’re getting up? What if he times it so the hit is meaty? I throw EX hodu if I have it or throw if I think I can. Is f+hp, srk reliable? What about lk, lk, whatever?

depend of the timing.
if they make a FA that will be lvl 3 few frame after you wake up, you have to guess.
you have
ultra( if they back dash at the last monent they will be able to protect or worst ultra you back so you better be carefull with this one),
back dash(if the dash forward at the last monment they will recorver befor you and will be able to punish you especially if you are in the corner),
shoryu( as it will be a reversal it will break the FA but if they back dash they can punish you but lp shoryu recorver very fats so you might be ok execpt if you are in the corner.
dah forward( to pressur them in case they back dash you will change the momentum, but if they release the FA…)

so as you can see there is no one solution.

it all depend of the situation and the timing of the fA.
if they make it to late FA is not cancelable at the end ( just befor lvl 3 hapen) so wait the last last moment and cr.lk/mk shoryu you will always punish tjhem, but if the timing is good, you will have to guess and chose.

Yeah the only condition to landing the ultra is doing the close mk into ex hado so there are plenty of ways to land the ultra.

It kinda upped the usefulness of the close mk

Thanks for the props

thanks for the props

I tried with different attacks and it only lands with close mk if it would land with any other attack ryu would be overpowered landing ultras left and right lol
not that he doesn’t do that now but it takes skill