Ryu changes in SSFIV thread

Nah, I don’t have any problem with it. There’s a lot of things that Ryu and Sagat exclusively have that gives them advantages but that’s not one of em. Plenty of characters can do similar things with corner ultra set-ups, and if not ultra, still good, big damage opportunities they would’ve have at mid-screen. It’s the reward for forcing your opponent into a bad situation.

cause you cornered the opponent. most characters in the game get big damage off a cornered opponent. This is not Ryu/Sagat specific. Not sure why Ryu is getting so much hate in SF4, when he is playing like his ST self.

Speaking of trades, I traded a DP with a jump in in HDR, but I didn’t have super meter, could I have landed my super if I had it?

I love this

you come and make so much comment and why ryu should be nerf and you don t even now some basic stuff like 2 ex tatsu can be full hit for abel and dalshim.

so just one question, why do you want to change something you didn t even knew?

after 1 year of playing and watching video of the game you never notice or see it enough often, but it s broken

cr.hp ex tatsu ex tatsu 460
cr.hp hado fadc cr.mp cr.hp hp shoryu : 390

so there is a 70 domage more against specifical character in the corner: shit let s kill ryu, he is OP…
70 damage is like 1 cr.mk …

yes ex tatsu is really strong in the corner as it s safe. but you should my be remember that in all sf game being in the corner was already a mistake.

let s compare it to boxing. if you are in the corner, you can t move and can t escape. you will surelly take some damage even in guard and you will have to work your ass off to go out of it.

basic rule as a boxer is to never be in the corner. this is the same for sf.

corner against rufus? bad
against chun li( especially with ryu as ultra touch all hit and she have an UNBLOKABLE cross up after a throw)? BAD
against dictator and scissor loop? bad
against sagat an TK pressure? bad
boxer? bad
etc etc

don t complain about beeing in bad situation once you are in the corner. and stop complaining about stuff you don t know how to deal with. just learn instead of complain.

90% ot the complain of this thread is : ryu can do this , why can t i do the same with my chacracter?

ryu doesn t have dive kick or messiah. ryu doesn t have a f.mk that go half the screen a TK a headbut or a sweep that go really far. should we complain because lp hado of ryu is faster than sagat ts or recorver slower than guille sonig boum?

each charcater is diferent ryu have no big bad things in is game, and many good tools. but nothing OP.

even VALLE one of the best us player say it. all the player that face good ryu say ihe is not OP, but all the random one that eat 20 wake up lp shoryu and 50 AA lp shoryu ultra complain…

And other characters get “free” Ultra of an EX without even being in the corner. Or “free” Ultra off a special move in the corner without bar at all. Or “free” Ultra of a special move from anywhere. Or off a target combo. Or off a jab. -_-

Technically, they don’t “need” that either.

EX Tatsu is the main reason Ryu gets big damage in the corner. You can follow up with EX Hado, or a 2nd EX Tatsu, nevermind Ultra. It’s his only move that spin juggles (Sagat spin juggles on a normal Tiger Uppercut). Why should it be like Akumas, when Akuma has so many other tools and more damaging meterless bnbs besides?

It landing a full 2nd one on some characters is a bit much, but even that’s hardly a big deal. Your opponent has to be just outside the corner, you right next to them, the spacing is very exact, so is the timing, and it only works on two characters that I’ve seen so far.

It should be fixed so that the 2nd Tatsu only does the 3 hits it does on everyone else. You should have to spend the 75% meter for the 396 damage you can get on everyone else (EX Tatsu -> EX Hado -> EX Tatsu). But that’s along the same lines as saying that Chun shouldn’t have an infinite, for as much as you’d see that in an actual match. It’s minor.

Agreed!
ryu can connect all is special move to ultra what the fuck (Uppercut/ex fire ball/ ex Hurricane) is link are easy he’s cm.k n p and godlike ryu is a safe character if he does not connect he can fadc
nobody else can connect all their special move to ultra some character can’t even connect any moves
fuck you capcom fuck you capcom.

Just shut the hell up MILF…

My brain refuses to decipher what you just wrote there.

you need at least 2 ex metter or to be in the corner.

boxer and rufus doesn t need meter

chun li only one if corner is near your back
etc etc.

you cry because you use vega…

and about guille link, problem is guille nopt ryu. all shoto can do what ryu do.
sagat can do it,dictator, chun li can link st lp with ULTRA same for boxer

even zanghief can do cr.lk cr.lp st.mp st.lk ex green hand…

problem is guille not ryu. and jsut to let you now. cr.lp cr.mk is a 1 frame link, just like guille one…

and stop with cr.mk geing overpowered., ity have been the same for the last 20 years… there is so many tools to counter hit.

It s funny how people complaining about ryu seems to never have played him…

am not complaining just stating the obvious

first to five anytime i will whip your ass (ranix & Kanta-Kun) and use you to mop the floor

hey MILF, for you baby.

you need the wahbulance sir.

I seriously can’t tell if you are joking? No trade into juggle doesn’t work in HDR. Only juggles he has in super are jumping mp into itself or super, and AA super into jumping mp.

Did I just fall for that?

HDR wasn’t about juggles, each character had 1 maybe 2 moves that could start a juggle and hit someone in a juggleable state. Even then you could only hit them three times in the air.

I think it would be cool to go the Alpha route with Ryu and slightly change his move set depending on which Ultra you select. Like, say, keep Ryu as he is now if you select Metsu Hadouken. As of now, Ryu depends heavily on anti-air lp SRK and SRK FADC to land Ultra, so a lot of people base their play style around that. Now, if Ryu has Metsu/Shin Shoryuken, I don’t think he should be able to land it via SRK FADC. Here’s where his move set could change – give him Joudan Sokutou Geri, and give the EX version wall bounce (ala 3s.) This should be his one good shot at landing Metsu/Shin Shoryuken. So, in a respect, he would play a little more like Gouken when in this “mode.”

JSG wasn’t a conventional move in 3s by any means – in fact, all versions of the move, save for EX, were nigh-useless. I don’t think it would be an overpowered addition to the character, especially if you only get it when you select the Metsu/Shin Shoryuken Ultra.

was not serious.

That actually sounds pretty cool. Of course, I don’t think JSG would be OP at all, and can just be added to the character. But style exclusive movesets sound like an interesting concepts, and would have applications for plenty of other things. They could give characters different normals and specials depending on mode.

Balancing would be a bitch and a half though looks at Melty Blood: AA

i think the ryu in sf4 is the most balanced charactor,he doesnt need any change …

Well played sir

I agree he is well balanced the way he is with no real weaknesses like a lot of other characters he has no real bad match up all of his match ups are eiher even or he has the advantage only character i notice ryus cry about is sagat an that i notice is because he does the same bs to ryu that he does to everyone else lol. So he doesn’t need anything else if anything they need to change the differences between ken an ryu back to the way they are suppose to be. Its like ryu just got everything an they left ken out to dry an gave him left overs an to top it off an super easy ultra to land an super but ken can only get full ultra off a counter hit cheap as hell. Ryu is a very easy character to play an win with. This thread seems to b full of people who main ryu trying to argue a pointless battle about ryu this never ceases to amaze me.

Ryu against dalshim is also negative for ryu.

and he is even with more than half of the cast and have 5.5 /4.5 for the other half( except sagt and dalshim)

anyway, i m tired of ken player and vega player crying because they can sghoryu fadc ultra.

you are amazed that ryu players telling that he is not easy to win and OP( even when it comes from Valle) , me i m amazed of how many people that doesn t play this character are saying he is easy to win…

ryu ken is a 5.5/4.5 fight. it does nt look like a broken match up ether.

anyway, it s always better to complain about the game that complain about your capacity to play…

too many people are looking for excuse, too many.

No, more like a bunch of people are whining, others are arguing a pointless battle about Ryu being OP (pointless on both sides), some people were trolling, and a couple silly people like you claiming that Ryu is easy to win with, which us Ryu mainers disagree with and show that for a character supposedly so easy to win with, there aren’t a whole lot of people winning with him.

It’s probably because Ryu is so quick and agile(particularly his fireball) compared to Ken. Akuma is also, but that’s understandable as he has low HP…

Either way, I think Ken should be more agile and luxurious in terms of lag or speed on his specials, since Ryu is more of a power character.

So basically nerf that I guess. Other than that, I don’t really see any major problems. His air HK pisses me right the fuck off but I don’t know if that’s significant enough to warrant a change.