Ryu changes in SSFIV thread

Have to agree. I haven’t been in the scene for a long time so I really appreciate reading tips from respected players.

I’m dissappointed that my “generation” is filled with disrespectful trolls and haters, hopefully they’ll die out once they get bored of the game.

I said SF4, learn to read. The only game he doesn’t use Ryu is 3S. Then again, you’re probably referring to vs games where your point is moot.

I was actually referring to his results in GG and Darkstalkers, but whatever.

I think playing him down for using Ryu is the dumbest thing to say… He’s been playing Shotos forever and you know very well that the Japanese love to stick with one character.

Really, why do you post?

All I can say for people who are disappointed with the scene is GO TO THE ARCADES.

I know its hard and not easy for everyone…shit I flew to LA just to spend a few days playing at Arcade Infinity.

This summer when I have the time, I’ll fly out and spend a day or two at Denjin.

My point is that all this bullshit stops when you are face to face. My experiences so far have been that the arcade is where the buck stops.

Plus, getting murdered by socal’s best is a humbling and invigorating experience.

Why would you bring up different games? My God, you’re dumb. That’s like saying I don’t use V13 in GG because V13 isn’t in GG. :rofl:

I brought up other games to point out that he obviously doesn’t have some crush on Ryu since he’s also played games that don’t have him at all, and has been very successful at that. But let’s not turn this into a Daigo vs Daigo topic, there’s too many of those already :rofl:

I really want to go to Arcades but I just don’t have the time man…

I’m a young married man with a full-time job and a dedication to becoming a better, spiritual person. My recreation is very wish washy right now because of my wife’s schedule, I just don’t’ have free time to look for arcades, but I haven’t gotten completely beaten in SF4 in a while. Even when I think I’m outclassed by a new person on PSN, after about 2 or 3 matches back-to-back I usually pick up on what they are doing and it ends close maybe 10-7 them, or I might even come back and be up in rounds won.

Sorry for the rant, I just had to express myself lol…

Anyway, there seems to be some really good players here, so hopefully some of you guys will accept some of my request and we can test out our connection. I’m looking for someone who’s just really good and knows the game. I’m getting bored with my friend’s list a bit, cuz there’s too many of my friends that are fellow Ken players.

Parabellum & Calipower, hopefully we can play soon.

Every time i read people complaining about shoryu/TU being safe if fadc I just feel like sf4 is there first game.

They always have been reversal really strong or hard to punish.

go back in old sf game and deal with some ken shoryu…recorvery was faster inuvnerable frame longer cheap doamage and range…

but let s see about new game.
GG? you can cancel all the move…
zero 3? yeah the ultimate reversal is called v ism, and here, we are no more speaking about 40 or 50% combo…more like 75/80% without speaking of infinite combo…
CVS2? same a groove…and here again not the same damage.
KOF? calling some striker to help you or cancel your move…

etc etc
but all this game have something in commun. you need super meter to make your more safe…

it sbeen more than 10 years that super meter give you safe reversal or offensive opportunities.

In sf4 that exactly the same, you have the right to 1 or 2 safe reversal a round, generally let say 3 for 2 round. this ONLY if you keep your super meters for this purpose.

So just check your oppnment super meters , if he can hurt you for free , then be carefull and make him waste it or don t give him the opportunity to use hit.

except sagat that do too much damage COMPARE to the other having a 50% combo including super meter is quite normal.

Too many people wants to make look broken something versus game have been using for more than 10 years… Just learn to deal with it and stop complaining.

don t jump on a ryu with an ultra, don t do link against someone that have 2 ex metter or an ultra

If you have to face a guessing situation then may be you should have not put yourself in this situation a first. And now, then just GUESS that one part of fighting game.

VS games are not chest, there is some moment when you have to guess and not react, just deal with it or start playing some card game.

Why strong players are good, may be because , they keep the safe way and don t give opportunities to be in the guessing time.

Stop complaining about ryu, he is nothing OP and have no Broken match up. Too many people are looking for ecuse instead of solutions…

I know where you’re coming from because I can’t devote the time on SF4 like I did during the Alpha series. Work, GF, and other responsibilities take their toll.

You’re doing what you can for the love of the game, with the little time you have left and I respect that.

My latest experiment:

I’ve been playing a lot of Ken lately vs So.Cali’s top players and doing extremely well.
Triple option selects are like doing King Multi throws in Tekken lol

The last time I picked up a character I used Gouken and won a few tourneys with him too.

But I guess I’m just a tier whoring, exception to the rule player, that wont admit Ryu is overpowered? =)

Kids today huh?

Need more practicing instead of :crybaby: imo

  • rep for this

Listen mate you’re giving me far too much credit, I’d heard of Valle & thought his opinions would be interesting, they were 3 genuine questions although i guess part of the first question was an opinion…sorry for that, but hey if you want to read into it that much knock yourself out :rofl:

Bottom line fella, i don’t even understand your post :sweat:

Lol. Hard to practice when you gotta do the damn laundry AND cook dinner. Why cant women understand?! Btw, valle, since this is a ryu thread, i may as well ask you this: (i dont main ryu i just play him for the fun of it). Since his metsu only does ok damage for an ultra, ya think his shin srk will be a major force to be reckoned with, or its gonna be more like kens shinryuuken, where if u combo into it, it wont do the whole animation? And damage wise, will it be huge?

The man is right.

A3 he used akuma.

he’ll always use the best shoto in every game he plays, that’s just how it works.

Top players may not know the frame data intimately (as in, such-and-such is -4 on block!), but they most definitely know what is safe and what isn’t safe. This is effectively the same thing. They may learn this by playing a bunch instead of looking at a spreadsheet, but the end result is the same. After a year of playing, they’re going to know what they can and can’t do when they block something, or when they’re attacking someone. In this sense, I’d say the top players DO know the frame data, they just learned it differently.

Though, I’d say looking at the numbers helps players who aren’t godlike. Like, you may know Ryu’s sweep is unsafe on block, but just HOW unsafe is it? I think the number is like -16 or something, which means it’s possible to punish with ultra. If you didn’t know this or see someone else do it, you’d probably punish it with something weaker. Maybe in California, where lots of people play in arcades, this data gets exposed faster because situations just happen more regularly and people will try lots of different things against it (kind of like how you can learn poker a lot faster playing online, because you go through so many more hands per hour and get to see tons more situations, plus you can railbird top pros and see how they do things).

As for “Ryu is good, don’t nerf him, just make the low-tiers as good as him”, in SF4’s current state I’m not really sure how this can be done. Ryu is designed, in theory, to be kinda good at pretty much everything, though in practice in SF4 he’s very good at pretty much everything. Pretty much all other characters are designed with a key flaw, so even if you make them “Ryu good” in a few areas, they won’t be “Ryu good” in others just because of how they work. I’m not sure nerfing Ryu is the solution, but even bringing up the low-tier characters (which will happen in SSF4) isn’t going to be some magical solution.

I do agree people need to just play, though. Whining isn’t really going to fix anything, and if you think the game is really that bad, then stop playing. If you don’t want to stop playing, then get used to what’s in the game, accept it, and move forward. And please stop thinking YOU could make a better game (hint: you couldn’t). This isn’t directed at anyone in particular.

Not necessarily saying they should be “ryu-like” in their key areas, but to increase certain things to make openings and punishes more viable. The way it is now, if a sim and a ryu are playing and they both make mistakes that creates a punish oppurtunity, ryu will come out the winner. Sim isnt a powerhouse i know, but give him a lil more oomph, to even it out. This can also apply to a sagat thread. Agree? Disagree? Be polite, keep it civil.

Characters like Dhalsim aren’t about big punishes though. He’s about zoning you and forcing you to lose half life trying to get around pokes. Ryu isn’t like that.

It has to be this way, because then certain characters can afford to take risks (ie, psychic DP) to get around Sim’s pokes, knowing that if he’s wrong, he won’t lose 50% life.

Sim can’t afford to trade hits at close range, nor can he deliver huge punishes (without super) for whiffed moves, but… he’s supposed to make up for this by having the best normals in the game. People who want Sim to have his old drills back, or crazy offensive pressure, are missing the point in my opinion.

I mean, sure, you can argue Sim in his current incarnation maybe needs a slight boost in damage to certain moves, but to say “Sim and Ryu open themselves up for one big punish each, and Ryu comes out ahead” is exactly how it should be.

Exactly, Dhalsim shouldn’t have been victim of a punish in the first place. Most of his best normals are impossible to punish (if he plays right) anyway.

I’ve never made a post complaining about a character or recounting personal trouble with beating so and so, because it doesn’t happen. What you idiotically refer to as whining is simply ideas to create a better game. Disregarding even any preferences or personal wants/improvements, from an objective point of view, there are always ways to improve the balance of a fighting game and still keep things interesting. My frame of reference comes from a place of more balanced game = better game, while yours seems to be “this is how things are and even though there can be improvements we should just accept things the way they are.” Bear in mind, this is all in reference to a videogame sequel/followup, in which balance changes will undoubtedly occur, making your viewpoint not only nonsensical from a theoretical point of view, but also unrealistic to boot.

We’ve already established that I’ve been playing SF and fighters for longer than you have and I’m clearly more knowledgeable in the matter, so your insistence on acting like I’m new to the scene just comes off as bizarre and pathetic.