Ryu changes in SSFIV thread

Thats exactly the same case when linking Vega’s Cr.Mp after St.FP. You input Cr.Mp during the ending animation of St.FP. Some frames just don’t exactly sync up with the animations, so people time the hits too late.

Ahahaha. I did that at the beginning of the match to some Chun player last night after a FA and he immediately disconnected.

That’s not very nice. Especially since you’re blatantly wrong. f/HP>cr.HP>SRK does 348 damage. f/HP>cr.MP>cr.MP>cr.MK>HK-tatsu does I think 367, but it only works on Chun.

It’s more difficult, but it’s safer because more time to confirm if it linked and you don’t whiff a pointblank DP id you missed the link

You’ll also notice that good Ryu’s almost never do f/HP>cr.HP>SRK on characters like Balrong or Sagat. The risk of missing the link is too risky, plus you can do less risky combos on Sagat for MORE damage like f/HP>cr.MP>cr.HP>tatsu. On Balrog you should do f/HP>cr.MP>cr.MK>tatsu. slightly less damage, but much safer to confirm.

f/HP>cr.HP>EXtatsu is also universally good because it does great damage and is almost completely safe if you miss the link

There’s a difference between something being easy to pick up and easy to do consistently. If the animations on other characters move don’t quite sync up with the end of the moves (and thus, the link points) as well as Ryu’s animations do, that doesn’t make the other characters links harder to perform. Just harder to pick up on. You have to learn the right timing of the link, because the animation isn’t a good enough visual cue with some links.

But once you learn that timing for any character, a 1-frame link is a 1-frame link. No easier to do consistently with Ryu than any other character.

actually this combo is the most effective ryu combo… it give you more metter than sls CR.hp shoryu and deal more damage.
only possible on chun li blanka and el fuerte.

A problem about blanka is that he have some bad match up. dalshim abel akuma many character can punish is roll, that hurt him. blanka ryu is very hard for ryu. umehara have really strong difficulty in this match up. and about tournament result , just check mizoteru at GG2…

B, at hight level, sagat is beter that ryu because is TS game is better, is AA game is better and the way to control the space due to kara is better. at hight level, there is no easy character to play. kara game is all about set up. you just have to learn some of them and that it. after throw after TK after ultra etc etc. if sagat was harder to play at high level, then why 50% of top 50 player are using him? they will switch for the easier charcater and just use ryu.

ad1 came to japan 1 month ago and played against nearly all top japanese players. he also speaked a lot with me and Air and what we say and what other GOOD ru player say is: don t listen to much forum. ryu is hard to play hard to master have no trick and need you to have very good basic and complet knoledge to be able to compet.

I don t see good sagat player missing cr.lk*2 cr.lp TU … and b n b is much damage than ryu.

any way it s still funny to see how ryu seems so OP and so easy to win in this forum while in japan, there is very very very few hight level ryu player( and ryu is a japanese guy…many players use him…)

99% of this forum will never be able to reach 30 000 bp with ryu ion japan if they play in a strong environment…

I thought Ryus links to sweep were like 2 or 3 frame links untill I read this page. I don’t even play this game but when I pop it in once a month for casuals I can link to sweep mad easy.

lol wtf are you saying, top players don’t give SHIT if a character is harder or easier, the ones using sagat in japan use him because he is MUCH stronger than Ryu, NOT because he’s easier.

Anyways, how much damage does that long ass combo do? like 20 more than a simple f.hp > c.hp xx shoryu which you can fadc into ultra? And how much more meter does it build? 1/5 of a bar more? lol.
That shit is just not practical, not worth the risk or the time you’d have to spend to hit it 90%+ of the times.

Ok, i’m looking at it (yeah i saw the stream when it was live, but whatever)…now, you go watch all the tournaments that Ryu won. Another stupid example as you can clearly see

“It seems to have lost significant priority as an anti-air and if it does connect it’ll only deal 50 damage (last hit).”

From eventhubs re Ryu’s DP, I seriously hope this is wrong and he was hitting it early.

I sure am happy to hear all this good news about ryu :slight_smile:

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Wow this is one clusterfuck of a thread. Can the OP actually gather all the RELEVANT and USEFUL information on the changes to Ryu and put it on the first page?

You really think that the OP should come back after possibly months of thread neglect, check ALL of the bull shit this thread has produced, then sort it out and post it on the first page? That’s a bit much, sir.

what do you means by eaiser to play with? skill?
footsie?

in combo skill to play sagat and ryu are the same , i don t see ryu easier or more difficult both are quite simple.

footsie? footsie with ryu is more dificult. you have to play footsie. sagt doesn t play footsie, he just push you with st lk into ts or ex ts or tk and then play far from you.
if you try to play footsie with sagat it means you are already playing the game of your opponment. so your opponment is pushing you in is game…
what else make ryu easier? match up? strange i m sure match up with sagat are easier, may be because he nearly have only positive match up while ryu have a lot of 5-55.
AA? sagat is the same…
oki? ryu oki is nothing special. no vortex just like sagat.

please tell me in what ryu is easy?
land ultra? 90 % of Hight level ultra come from AA or free reversal with 2 ex or combo. that with sagat or ryu…

if you can and want to FADc there is no need to use this combo.
this combo is use by fuudo daigo and momochi as soon as they can against chun li and blanka…
more dommage more meter and push your oponment in the CORNER and BIG stun. plus this combo reall hurt your opponment feelings… it s just like you were saying loop against sagat with akuma is useless as it just give you a little bit more meter, stun, damage than cr.mp tatsu sweep…

pleae can you show me tourament that ryu win except one from umehara or fuudo? please show me all this ryu player than wins easely tournaments. they must have so many tournament won by ryu so easely just doing hado and shoryu all day long and landing ultra every round and doing combo finishing with sweep.
please show me… show me all this ryu player wining TRF , NSB, show me all this tournament in US with no name ryu player winning the only ryu player doing well were already good player in the past like chris hu and alex valle choi same ine japan with daigo fuudo…

But please let me discover all thiis new ryu player that we never heard in another game before and that are doing well with ryu…

Ryu
His Hard Dragon Punch hits twice (100 damage on first hit, 50 on second) It seems to have lost significant priority as an anti-air and if it does connect it’ll only deal 50 damage (last hit).

Trade Dragon Punch to Ultra doesn’t work anymore, though it could probably work in the corner (not tested). (Other sources have stated trading into Ultras do not work for any of the characters in Super Street Fighter 4.)

Trade Dragon Punch into Super works though.

You cannot Cancel his Fireball’s recovery frames with a Super anymore. You can only Cancel the startup frames thus resulting in an instant Super Cancel. Hence no more Super traps (e.g. baiting a neutral jump from your opponent to catch him with Super).

Otherwise, EVERYTHING that worked in Street Fighter 4 works in SSF4, combo wise, so not much has changed though I did not have access to frame data so there might be subtle changes.

His Ultra 2 (Metsu Shoryuken) isn’t really stellar. It doesn’t connect fully off a Dragon Punch-Focus Attack Dash Cancel and only deals partial damage just like Gouken and Ken’s whiff Ultras. However, there is one set up that worked in the corner for the full 3 hits: >>> Jumping Hard Punch, Crouching Medium Punch 2x, Crouching Medium Kick, Hard Punch Fireball, FADC, Ultra 2.

In Street Fighter 4 Ryu’s Shoryukens took off 160-140-130 for the Hard, Medium and Light versions respectively. Now they take off 150-130-100.

Then why are u here talking about Ryu

Ryu isn’t even that nerfed, I would be surprised to see him out of Top 3 to be honest.

? His Hard Dragon Punch hits twice (100 damage on first hit, 50 on second) It seems to have lost significant priority as an anti-air and if it does connect it’ll only deal 50 damage (last hit).

That’s what might do it. That’s the nerf that hurts his game a lot. That, how beefy the new characters are, and how much buffs other characters were given might see him drop.

He still has his lp shoryu and mexican upper for AA, along with his amazing footsies, zoning and combos.

that’s not exactly right. Most characters seem to have pretty much been ignored while only some gotten any buffs (from the looks of it Chun and Vega).
And I’m sorry but I think that’s a bit over dramatic. A single change like the DP isn’t going to make Ryu a bad character especially considering how pretty well rounded he already is. Let’s wait until we’ve played the game for some time before we really freak out. If they nerfed Ryu as bad as you claim he’s been I’m right there with you but from all indications he’s about the same as before he just has less room to maneuver.

You guys should listen to rainx he’s right, I try looking for ryu players winning tournaments all the time but I always see the same ryu players no new ones. I barely find matches of them even competing in the finals. Ryu may be easy for players at a lower level, but why the hell should we care about noobs winning with ryu it doesn’t really mean anything. But he definitely isn’t easy when it comes to high level play, and only ryu players can agree with me on that since they all know that their wins are not free and takes a lot of work against people on your level or higher. superlolo I would like to see you use ryu for a week and know what your results are after playing with him.

He has answers for everything and deals solid damage.

And he is EVERYWHERE in the finals. Vega didn’t win EVO if I recall.

“Seems to” is no longer the term. It DEFINITELY lost a lot of full-invincibility frames.

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At various points, Juri’s jump-ins were stuffing the FUCK outta DP.

On a sidenote…Metsu SRK looks beefy IMO as an anti air.