Ryu changes in SSFIV thread

Where did they say lp SRK was stuffed by light punches? I’ve read a few different pages and they all say ryu is pretty much the same, sans some stupid things that shouldn’t have been around in the first place

Of course they should be as well. It’s like this: Ryu’s apparently got the exact same nerf as Sagat did in terms of DP. Less damage. Actually, Ryu’s apparently got nerfed even harder (Partial damage on FADC, reduced Invincibility). DPs in general have been reduced in strength (which makes me hope Ken and Cammy got something as well), yet Sagat got a move to double his DP damage, even though he already had the most damaging DP > FADC > Ultra combo, and was the best character in the game with a DP (actually, the best character in the game in general).

In other words, they gave Sagat something to compensate. I hope they followed suit with the rest of the characters they nerfed, especially Ryu, as they nerfed his DP the hardest. if not, how does that make sense? That just widens the gap.

Buktooth said that his SRK was now trading with pretty much everything.

Seth Killian claimed that all SSFIV characters were going to be better than their SFIV counterparts. For the majority of the cast so far, I’m not seeing it.

ryus can stop abusing invulnerable frames finally.

Been confirmed by Mr. Wizard. If the nerfs are true Ryu is definitely headed to mid-tier. Though I can see the Sagat matchup being even more difficult now, possibly 7-3.

fouts why do you want invul frames so badly?..i noticed this in the vega thread too…

That shit is nnot needed to make a character good.

Lol what? I haven’t even seen a competent argument for how it’s 6-4 let alone approaching 7-3. If sagat got his health nerfed to 1000 then this is pretty damn funny.

This thread has one hilarious post per day it seems

Well, that’s a pretty easy one. In SFIV, Sagat beat Ryu at long range. Up close, Sagat did more damage than Ryu, even though Ryu had better footsies. Sagat had more heath too. 6-4 matchup, advantage: Sagat.

In SSFIV, Sagat still beats Ryu at long range, Even though DP damage got nerfed, Sagat can double his DP damage, meaning he still beats Ryu in damage output. Without I. frames on SRK, Sagat will now completely outprioritize him as well. That could very well be a 7-3 matchup, though I hope it’s not that bad.

Maybe you should use Vega against a good Akuma and maybe you’ll see why. Sure not everyone needs invul frames on their reversals, but some do.

Maybe because Sagat can still land Ultra after F+FK, still has his amazing spacing game, can still pressure with tiger knee, and retained TU priority.
Ryu on the other hand, lost trade ultra, lost priority on DP, and combo > ultra damage nerfed.

Sagat’s nerfs are nowhere near as bad as Ryu’s, hence putting more distance between them.

c’mon EX donkey kickkkk

How will that be a 7-3 favoring Sagat?

Sagat lost any sense of a closeup game with s.LK being 2 hits and the second hit unable to be cancelled.

Ryu lost damage in his DP…not his normals. Combine that with Sagat’s health now…he’s losing bigger chunks in general.

If anything, Ryu vs Sagat will be 5-5…or possibly 5.5-4.5 on either side.

Agreed. Sagat is also getting nerfed. You’re looking at Sagat’s close to mid game being considerably weaker than it once was and I honestly think Ryu has the better footsies to deal with the one eyed monster not to mention less damage and less health. Based on what we know I don’t think it’s even close to being a 7-3.

Fouts said it best.

Even though Sagat lost damage on TU, Angry Scar restores that. Sagat’s offensive closeup game probably won’t be as good (though if the first hit of s.LK can be canceled, it may not matter too much), but as long as his crouching normals are the way they are, he can still play defense up close.

Even though Sagat’s health has been nerfed, so has Ryu’s damage output, as SRK and SRK FADC is a big part of it.

so ryu will have a worser mathcup vs sagat…join the club.

The first hit being cancellable isn’t that great. It comes before his leg is fully extended, which is where the second, non-cancellable hit is.

lmao are you people for real?

how does Ryu even use his shoryuken against Sagat except doing random shoryuken mix-ups, which Sagat also does only better, so any nerf on reversal invulnerability is going to hit him even harder since he relies heavily on the fear of random tiger uppercut as part of his close up game.

if reversals are losing or trading with meaties and sagat lost his s.lk, thats basically the majority of sagat’s up close game gone in a flash.

not that any of this theory fighter bullshit is going to matter one iota since the game is going to be radically different if reversal DP’s are trading and the top tier are filled with characters like dudley. meanwhile srk whines about how they didn’t get crazy kicks, or some other mind blowingly irrelevant bullshit.

The first hit being cancelable means that sagat has to be more or less point blank. at that range yes, he can just cancel a TK and out on a little pressure but after the TK he’s out of range to do it again. Basically it shuts down Sagat’s main block string. That’s why it’s such a huge change and that’s why I’m saying the Ryu changes are offset by the Sagat ones. The Angry Scar requires EX meter btw so it’s nowhere near the same at all.

Pretty much this.

Damn, nerfed AND didn’t even get the mule kick for our troubles. Ain’t that a bitch?

This is probably old, but just wanted to share something to cheer up you Ryu players.

http://i274.photobucket.com/albums/jj259/spriggangt/Ryuville.png?t=1268261558

haha lol good one