Ryu changes in SSFIV thread

Ryus changes just make him less reward/reward based. There’s some risk involved to his game now and that’s a great thing.

That really depends on who you play i believe

Super Nerf Fighter IV: Dudley the new King

Does anyone know if you can FADC into Ultra II? Wasn’t able to find any info on this

You can, but it does little damage.

From what it looks like anyway to connect any of his ultra’s does little damage except using a FA.

Hmm, I wonder. Lowering damage on SRK in entirety isn’t something I expected. Neither is the invincibility nerf. That’s a bit much. It seems like SSFIV’s gameplan is to steer away from invincible AA moves being effective. All of them seem to have less damage, and Ryu got less invincibility. Though I’m hoping that Metsu Hadoken’s nerfed damage has been reverted to normal, as SRK doing laughable damage on FADC already hurts his damage output a lot.

On top of that, Comboing into Ultra with 3S characters looks like it rapes your lifebar. Dudley’s LP Jet Upper > Partial Ultra looks like it does about as much as SFIV Ryu’s LP SRK > Full Ultra. Ibuki’s Hashin Sho looks like it does heavy damage, and SJC links off her combo strings. Makoto can Seichuusen off a karakusa. All of those do big damage.

That said, I’m hoping Capcom didn’t nerf Ultra damage for everyone else across the board as was rumored. I’d like a more balanced game, not a less balanced one.

At the very least, I doubt Ryu’s going to be top tier anymore, even though all they did was nerf his Shoryu. More than necessary, but oh well. Ryu haters are going to have no excuse.

There will always be complaints about every character. Tiers of characters might help a little bit. But its up to the players that plays them that gets the win. Execution is the key to any character. If you don’t have that…you will always be a complainer.

The whiners have won, Ryu has been nerfed

I wanted Ryu rebalanced just a tiny bit but this… this is a bit much. It seems like they applied a band aid to what we were discussing before. Instead of increasing the execution threshold they kept it the same but made reversals less useful overall. I’m hoping that this is because of more subtle changes they made under the hood and needed some specific balance changes. I can’t possibly imagine that they OKayed these changes without getting some input from top japanese and I doubt they would willingly see Ryu nerfed to hell. I’m still optimistic they balanced this game at least as well if not better than IV.

Shrugs whatever. I’m just going to find new ways to win with him anyway. I just hope he got something to compensate, or Angry Scar makes absolutely no sense.

So am I correct in assuming that by “trades into Ultra removed”, what is meant is, when you literally trade hits (Ryu recoils from the hit, Opp goes flying), you cannot follow-up Ultra? Would that mean lp. SRK > Ultra is still intact since that isn’t a trade?

I’m also wondering just how much less damage SRK > FADC > Ultra does. If Sagat and others with massive HP got reduced a bit, I wonder if it will balance out after all.

You poor thing.

It’s safe to say that capcom have consulted top players in regards to balance & this is the result, why should he get something to compensate exactly ? your sense of entitlement is astounding, he’s still better than most of the cast, lets compensate characters that actually need help like guile & claw.

I don’t really agree with SRK getting stuffed by light punches, or any generic attack, unless the person is suppossed to have beastly normals (Fei / Guile).

I’m not the biggest Ryu fan but they did him dirty if all of his supposed nerfs are true. The only nerfs I agree with is Trade > Ultra being taken out and 2-hit SRK that can only be FADC’d after the first hit.

At least he’ll have some weaknesses now.

I’m assuming they’re altering the invulnerability because it was stupid that shoryuken’s were the best ground attacks in the game? Think of them as Abel’s chain of direction on the ground; a combo ender that you can cancel into ultra (which is all CoD is) and it’s still awesome, potentially meterless Ultra combo when it’s used as anti-air.

What are all of the nerfs? All that seems to have been done is that they took away stupid things(trade ultra) lessened the reward for easy things which made others not want to attack(FADC ultra) and made brainless things harder(lp SRK to ultra)

Ryu does have beastly normals. Almost everything he has seems to combo into whatever else he has.

Well if you think about it, it was the juggle property on jab srk that allowed trade ultra, wiz said that the juggle property was gone. So maybe its just on mp and hp srks and you have to fadc those.

In other words, being an lp > Ultra abuser, I’m going to have to completely rethink how I play Ryu.

I don’t know if I’m intimidated or excited. Perhaps a little of column A, a little of column B.

Making SRK stuffable by light punches is a pretty big nerf, don’t you agree? Definitely what will hurt Ryu the most. Oh well, if you want a reversal thats what EX version is for, right?