Ryu changes in SSFIV thread

Debating relative terms using an absolute frame of reference is stupid.

Ryu has a lot of tools for just about everything, he has good high priority moves, solid damage, excellent footsies and easy combos. Compared to the rest of the cast that makes him good, even pretty damned good (I’d say top 3 overall), no matter how you define good to be.
Now there is a point to make about whether or not game balance requires that your bring down Ryu or bump up the rest of the cast and arguments can be made for both ways but the reality of it is that the real answer is something in between. Sometimes giving characters even a slight buff can fix some matchups but make others completely one sided. If you want a clearer idea of how that works just read sirlin’s blog about balancing HD Remix. People may not agree with some of the decisions Sirlin made but generally speaking I think he was successful in compressing the ST tiers and fixing some really bad matchups (like Guile Dhalsim went from a 2-8 to about a 4-6). So yeah, ideally nobody loses anything and everyone gains something to make them compete. In the real world though that doesn’t always happen and sometimes you have to be a little more flexible. If that means removing some options from Ryu that balances out the rest of the game then great, do it. And the same applies to all characters.

The other part of the puzzle is the game itself favors a certain playstyle that fits Ryu perfectly. He can zone, he can turtle, he can hit confirm relatively safe jabs into fairly damaging combos and he has some easy, mashable reversals. Whereas other characters have similar abilities given the perfect storm that are Ryu’s tools it gives him an advantage over most. The only reason it favors Sagat more is because he can turtle better and he has an even more damaging hit confirm combo. This isn’t Ryu or Sagat’s fault per se, it’s more about the design philosophy behind SFIV. And it needs to change.

I agree.

-Huge reversal window makes it easy to shut down jump-ins and agressiveness.

-Lack of parry system makes abusing fireballs very easy and rewarding. Just compare the amount of fireballs thrown in 3S compared to SFIV in a given match.

-Slower game speed allows easier links and hit confirms. It also hurts speed charaters since their whole playstyle was meant to almost be too fast to react to. Now its laughably bad.

Just silly game design choices that benefits certin characters while almost hurting others.

I eat Ryu’s for breakfast
Blanka for lunch
Rog for dinner
Sagat:rolleyes::arazz::annoy::yawn::sweat::grrr::bluu:

Guile was lower when i last looked. As for ryu, they made himw eaker for a reason. He never needed a real nerf per se, just a few frame tweaks to lessen stupid advantages that were compounded by other game mechanics

obviously its harder to win with him. play knuckles he is pretty nasty wit claw.im not saying he is god tier but he has some tools

You’re an idiot.

I’m going to file this under “I can’t really win with Ryu so he must not be as good as everyone says he is”.

He has many things that are TOO good. His ultra is TOO good. Top 2 in the game undeniably. His super is FREE damage. Best in the game, undeniably. His shoryu can punish any move -3 or worse for massive damage, or he can just throw it out SAFELY because of fadc.

If you don’t realize these things you’re either completely in denial or completely retarded.

Oh god it just keeps getting more retarded.

I’m not about to say Ryu is just average or anything, but why isn’t Rufus’ ultra better than Ryu’s? Rufus has more setups for it, if nothing else.

Naw man.

say it with me DRA-GON PUNCH

He’s right in one aspect, all his tools aren’t super fantasic unbeatable. It’s just that he has so many tools to work with that allows him to manage any situation, which frankly is better overall.

Dude, Rufus has fucking dive kick (into target combo) into ultra for absolutely no meter whatsoever. Dragon punch can’t ambiguous cross up.

Ryu is obviously all around better than Rufus, but Rufus for sure has a better ultra.

You can’t combo into the target combo from an ambiguous dive kick. The way I view it, Ryu has more set ups, but Rufus has more damage. Saying whoever has the best ultra between the two is pretty debatable. Personally, I’d say that Ryu’s is a tad better.

I’m not sure he does have more setups, but the number of setups isn’t all that matters. SRK FADC ultra is > than all of Rufus’ setups. If it was ryu’s only way to land an ultra I doubt he’d even go down in tiers.

The main difference is that (barring impractical, stupid things) Metsu gets full damage, every time. Rufus’ ultra does not, as some/many of the hits wiff depending on the setup.

I will agree that the fatty being able to ultra on the ground, for no meter, mid screen, is pretty stupid.

but dive kick can be DP’d alot of times,nothing beats ryu’s dp

Block does.

true but doesnt that beat every non grab attack.FADC srk and FADC grab are some good options on wake up. plus isnt dp the best reversal in the game?

I thought it was cannon strike.

do you mean cannon spike? nah, dp>cannon spike.

Reversals: Agreed. I’d like it reduced to 3 frames.

Game Speed: Agreed. Hopefully Super has been sped up, but it doesn’t need to be to the point were certain characters are almost too fast to react to. Just more difficult than it is currently.

Parries: Disagree. SFIII is a different type of game. The parry system actually hurt certain types of characters much worse than anything in SFIV does. Parrying didn’t balance fireball game, it killed it. Throwing fireballs at the range where they’re normally effective zoning tools in any other SF was practically just giving out free meter in 3S.

No, you’re just a retard. Wow, that was productive :rolleyes:

I’ll be sure to file this under “Baaaawww, Ryu keeps kicking my ass, so he must be OP”.

His Ultra is very easy to combo into and has great setups, but is also one of the lowest damage Ultras in the game. Very reliable, but not very damaging. One of the best, sure. But why is this “too good”? His Super is free damage when you catch someone jumping, absorbing, or destroying a fireball at a distance, but that’s not anything gamebreaking. Any HP Shoryuken punishes -3 or worse moves for “massive damage”, and can be FADC’d to make safe (@ the cost of 50% meter, which means you don’t have to worry about the Super for a while). So?

And for all the things you’re complaining about, the majority of the cast is still a viable match against him (as in 24/25 characters), and few high level players have a problem with him, if any.

So which is it? Are you a complete crybaby, or just a complete scrub? :coffee:

BTW, Ryu’s main Ultra setup costs 50% meter into an Ultra that deals 396 max damage. Rufus’ main Ultra setups are meterless into an Ultra that deals 515 max damage. Both characters have easy and varied Ultra setups. So yeah, Rufus’ Ultra is arguably better than Ryu’s.

Fun Fact: Cammy’s Cannon Spike > FADC > Partial Ultra (5 hits) deals about 50 points less damage than Ryu’s SRK > FADC > Ultra when both are @ max damage. Cammy’s Ultra also punishes fireballs on reaction, and deals 545 max damage on a full Ultra.

Why is Ryu’s too good again?

This is hilarious. You’ve done an excellent job of making yourself look even more stupid.
Wanna know why?
I sorta, um, play Ryu, a fair amount of the time. I’m not a ‘crybaby’ who loses to ryu all the time.
I’m just man enough to admit when the character I play is a little overpowered.
You, on the other hand, must suck ass. You know how I can tell? Because people who are remotely good don’t go on forums and say 'oh come on guys my character isn’t that good! He’s average! He’s all around!"
I can’t remember the last time I fought a ryu that beat mine. So there goes…all that. It would’ve been really insulting tho! If it was even remotely true.

Your comparison of ryus ultra to fatty’s makes no sense at all, as it doesn’t take into account important things, like uh, scaling, the fact that rufus’ ultra only gets partial hits, you know IMPORTANT things. While their ultra’s are comparable, or close at least, in terms of overall character quality they’re in a different league altogether. Fatty’s normals are ass. Ryu’s are borderline godlike. You can safejump on fatty. His super sucks. Rufus is good too, but why don’t you stop comparing the two of them. No one is stupid enough to think that rufus is better than ryu.

Ryu’s super is free damage. If the opponent leaves the ground for any reason, uses focus, a -3, gets hit by any of your moves. Its too good.