Ryu changes in SSFIV thread

If someone goes for a crossup on wakeup in ST and you reverse in the direction of the jump you will fly away from your opponent. If your opponent crosses you up and you reverse away from his jump you can technically hit him on the new side (of course in practice this is much harder). AFAIK no moves have an autocorrect property but it might seem like it. for instance like if you’re honda and you have your headbut charged (holding back) as you get crossed up back becomes forward and you can press punch at that moment to throw out that reversal the jab headbut everybody hates in the right direction. If you’re Guile and you’re charging your flashkick it will go in the direction of the opponent for much the same reason and because it’s not a horizontal directional input (in other words if you do the motion the system will read it and will automatically make you do the move in the direction of the opponent. So if you do it before the cross you go forward and if you do it afterwards you go in the new direction). The system doesn’t autocorrect for you though. you have to correct yourself by throwing out some funky motion or playing with the whole “back is forward now”.

AFAIK anyways. I could be wrong but I’m pretty sure I’m not.

ok, tested this in ST, it’s like I said. do a forward motion and you’ll fly in the wrong direction. do a funky motion and you’ll hit the guy crossing you up.

:zzz: Is that all you can say? Troll this, troll that. Is that your all purpose response to anything you either don’t understand, or don’t have a good answer for?

The response you quoted refers to the “pick a top tier” mentality. There are tier whores that play fighting games. Especially on a tournament level. That’s life. There will always be top tiers and there will always be people who flock to them, no matter what you do to Ryu.

Yeah, you stated your opinion already. And you don’t make any case of why anyone should take your opinion seriously. You hate LP SRK > Ultra. So what? It’s easily avoidable. Deal with it.

It’s called “don’t jump in”. If you jump in of your own volition against Ryu w/ Ultra like an idiot, you got what you deserved. If a tournament Ryu player mindgames or forces you into committing this mistake, he earned it, because there’s almost always a better option. At no point is that Ultra setup gamebreaking or unfair. Trade Ultra I can see. AA SRK > Ultra? You bought that.

Not everyone, but you certainly sound like one. If anybody’s trolling, you are. At least I hope you are. That’s actually less pathetic than if you were serious.

You can safely neutral jump Hadokens until Ryu builds a full Super. HP SRK > FADC > Ultra is a different setup than AA LP SRK > ultra, and is the real reason Ryu can land Ultra so often.

Use Chicken Wing, Focus, and Neutral Jumps to make your way in. Sometimes the best way is to just walk forward and block. Basic dealing with zoning here.

:rofl: Not quite, but whatever. Give me a title if you want, just because I’m still bored enough to indulge whining scrubs in this thread with responses. Not much else to do in this thread, and I’ve given up hope of any actually interesting discussion on how Ryu is to change.

Mostly all it is is “BAAWWWW, Ryu’s ___ is so unfair he’s so OP I can’t beat him nerf this plz Capcom WTF!”

Shit’s laughable.

I’m neither. I play with characters that interest me both playstyle-wise and character-wise. I could care less about what tier they are. I mained Vega in ST and I main him now. What personality does Ryu have? What separates him from any other Fireball or SRK character? His are either faster, slower, or have more priority? Boring. Hell, Dan is more interesting than Ryu. Thats why I play Vega, and that is why I’ve spent the last year using him, learning all of his matchups, learning how to beat the top tiers consistantly.

You act as if I’m some low tier hero complaining because I can never win against Ryu’s or Sagat’s. All I want is for people to not be rewarded for stupid shit, such as guessing wrong and getting rewarded (auto-correct for anything besides charge moves) and mis-timed attacks getting rewarded (Trade > Ultra). I could care less about SRK > FADC > Ultra, EX tatsu in corner, j.Mp > Ultra, etc. As long as the Ultra damage is low enough to compensate for the amount of setups.

You say how you play with a ton of characters, but you could never truly understand most of their horrible options against Ryu unless you strictly played them for a year. You say, “Just learn the matchup or use better characters”, but thats such a lame mentality to have. Using the best and easiest to use just because you don’t want to spend time mastering someone else that requires more skill? Sad.

thread is getting retarded again.

facepalm

ad hominem much? People are giving opinions, and you’re just shitting on them, without even really considering their opinion.

“too bad, deal with it” is not a discussion. Calling people scrubs is not a discussion. You’re avoiding the point entirely. It seems you just like to shit on people?

Everyone want to mute those two idiots right now and see how much bigger this thread gets when there’s no clowns to argue against sensibility? I mean those two complain all day about how the brainless things ryu has don’t matter, then they go and say sagat is overpowered? Really? If he’s so overpowered compared to ryu how can they go even in their matchup?

Test it for 10 days, it’s not as if they ever say anything sensible anyways.

Just looking a few pages back from this thread I can tell that the Ryu police do miss the a few key argument and don’t bother to answer them but rather just make remark on the guy making the valid argument to be an idiot. This cycles continues…

How to troll book, http://www.urban75.com/Mag/troll.html, Nitro263 & Stay Crispy fits the bill.

You sir are a troll, please stop spewing nonsense please for the sake of other people. The sheer fact that you’ve been coming back for 123 pages and giving the same argument over and over without hearing out other opinion but rather you bash em without any real valid argument is just proof that you are one.

lol thats a good point Nos, i wonder how many people would complain if Zangief could Lariat FADC Ultra only to be told they werent suppose to be near Gief in the first place. No plasma’s??? Well too bad you shoulda learned the matchup or chosen a different character. I play Fei just because i like the character but the game isnt as fun anymore when you practically have no tools to do anything without meter. If its just against 1 or 2 character thats fine and all but what do i really do against Gief, Blanka, Sagat, Ryu, which pretty much make up the entire player base. Yeah i should learn my footsies and whatnot so i can deal with it but some matchups are just one sided no matter how good you are. Look at Vega for an example, Focus pretty much takes down half his options, yeah he has Izuna Drop but can you consistently land it? because if you screw up your losing your claw, mask, and alot of life. Okay well imagine you got in, go land your crazy mixup and combos if you even have any. We only want some sort of tool or buff that will at least aid our matchups significantly; and if we arent getting it at the very least nerf some of the God Tier stuff.

Like really, if i played Vega and my opponents knew the matchup well, it pretty much means if im not at the level of J.Wong, playing Vega is pretty much suicide and even if i were at that level my options are completely limited. Why doesn’t Barecelona armor break or hit twice to make up for Focus’? Will it change in SSF4? Why am i using Vega than? (im sure this has gone through some people minds that played lower tier characters but we just have to deal with it. I dont expect the game to be perfect but at least see what were going through if their claim of trying to make the game more offensive wasnt some sort of joke)

In super zangief CAN lariat>FADC>U2

He’ll probably get trade > Ultra II aswell unless Capcom (hopefully) removed that mechanic.

The difference is that Lariat can be stuffed by so many moves its not even funny, and its only going to get worse in Super since so many people complained about it.

What’s your problem with anything I’ve said thus far then? I agree with you on all of these points, as Ryu follows those stipulations, and autocorrect and Trade > Ultra is a game mechanic problem, not a Ryu one. All I say is that it sucks, but you can deal, and it doesn’t make give any character some overwhelming advantage because they can punish a certain trade, or autocorrect a mistimed crossup.

Blown out of proportion

It doesn’t take a year to learn a character. SFIV has only been on consoles for a year. I’ve been playing Sakura and Cammy for about that long anyway. And I never said that being a tier whore requires more skill. Where are you getting this?

It’s simple. Being a tier whore requires less skill than overcoming with your low tier character and learning the matchups, but SFIV is well-balanced, so not so much. Not VDO MvC2 level by a longshot. But either of those options require much more skill than bitching about why your low tier character can’t win, and blaming your shortcomings on the top tier’s advantages.

First of all, I said most, not all. It’s not Ad Hominem.

Which opinion do I respond to that I do not consider?

"Are you seriously defending Trade->Ultra and auto-correct->Ultra? Like seriously? cause you sound like a troll right now. ", isn’t an opinion that requires much consideration. Especially when I’m not defending that in the first place.

If you post your opinion with absolutely no sound reasoning behind it, then respond to differing arguments with things like “You play Ryu, so you don’t understand”, and “You can’t be serious, troll”, then how much weight do you think your opinion is going to carry?

You make a decent post, be it for a buff, nerf, whatever, I’ll respond in kind with a decent response. Like this one. Or this one. You post like some clown, with some silly. poorly thought out crap, I’ll clown you in stride.

Hell, you can see examples of both in one post. Like this one.

Not exactly. People complaining about things that don’t have anything to do with Ryu in this thread get “too bad, deal with it”. Like the fact that a bunch of people like to play with the best characters in the game.

People whining about simple stuff that’s easily avoidable (LP SRK > Ultra) get the scrub remark, especially if they don’t even talk about what’s so bad about it.

Sure, I could try and give tips on how to deal, like I did here (see coldstoneaddicts quote), but as has been proven time and again, by not just me, but no less than Alex Valle himself, showing most whiners in here the personal solution to their bitching is pearls before swine.

Responding to points that weren’t made like “So not balancing Ryu is because “That’s life””, and “I mean those two complain all day about how the brainless things ryu has don’t matter, then they go and say sagat is overpowered?” isn’t discussion either, just stupidity.

I suppose some of it is my fault though. I love challenges, but I never could resist an easy target. Those in here making stupid arguments and opinions backed by nothing but their own whims are straight marks. It’s too easy to trash their arguments.

So easy, that I don’t need to avoid any point. You want to point out this magical point I’m missing? Wanna have a real discussion? Just start it. That’s all you have to do.

I don’t even know why I decided to post in this thread. I knew it’d turn into a shitfest since the day it went up still here’s my take.

The reason I don’t like lp dp > ultra (I can live with this at least) and trade dp > ultra even less is the startup. The way I see it this is all one move. You’ve essentially got an Ultra with a 4 frame startup and I believe he’s currently the only character with it. Let’s compare Ryu to Rose for a second. Her ultra if I remember correctly has a 12 frame startup. You’ve got to have good reflexes to pull this off as an anti air. If you can pull it off you’ve really earned the damage. Of course you can say the same for Ryu but Ultras have long startup for a reason. The trade dp option makes this even worse. At least if you beat the jump-in clean you’ve done your job with being precise in your timing. Being able to trade just makes for an overwhelmingly favorable setup for him that starts super quickly. At least the FADC being necessary means you’ve got more room for execution errors as well as potentially not having 2 bars available to do so. At the very least trade dp should be gone.

The other “nerf” I’d like to see that I’m not sure if anyone has talked about is the camera rotation after he does a ground Tatsu. If you happen to eat one and he goes for a crossup you’re at a big disadvantage. Ambiguous crossups are difficult enough to have to manage it’s even worse when you’ve got a fucked up camera angle to deal with.

Sure it does, especially since this is a whole new game engine than what was used in previous games. Learning the ins-and-outs of all matchups? Knowing what stuffs what? Knowing when and where your ultra is useful? Knowing what your ultra can punish? Knowing how to play against all characters effectively?

This stuff takes time to learn when you’ve never played it before. Sure it would be faster to learn a character now. We all know how the game works. Even now people are still finding out new things.

And yet again you misquote me / don’t understand what I said.

If you read carefully, you can easily tell that I never implied that using higher-tiers required more skill, or that you suggested it.

Star i hope your kidding cuz thats some godly stuff. I cant recall how many times ive been knocked down than crossed up Lariat than i pressed an attack at the wrong time or too closely and i eat 20%. They did say they tweaked lariat, hopefully its in ways where Level 3 Focus will crumple him as well as making him more vulnerable for abusing it. If they gave it to him as it is now, he pretty much automatically goes on top 3.

TBH, all the nerfs / changes all come down to intent. Was SRK > FADC > Ultra intended? Was it an oversight on Capcom’s part? It wasn’t something that the game teaches you in the trials (been a while since I did Ryu’s trials, but I certainly don’t remember it), which may suggest that capcom didn’t think that it was possible at the time they put the game out. Of course, players find things, and now it’s bnb stuff.

So the resulting adjustments could just be a course correction because Ryu (and Sagat) were never intended to have such a basic combo into ultra that works in so many situations.

Sure, players adapt, but this may be the case that even they thought it was just too free in terms of damage and risk.

lol @ thread. “you are a troll?” wrong place bra. In any case, like they said, no reason to bitch about lp dp>ultra, period. either they earned it, or u deserved it(or just the latter, plain n simple) I get lp dp ultra off all the time, and its for ppl that get impatient and jump in off a crouch feint thinkin i was gonna fb. if thats the case, just neutral jump. u wont advance but u wont eat dp either. trade ultra’s unfair tho, u get the same damage without having to burn 50%? yea, fix dat. concerning auto switch, i understand the gripes, but its easy to learn the crossup timing. i havent got hit by a dp on crossup in like 11 or 12 months(last time was my first month playin the game). timing it isnt hard at all, shit becomes second nature in no time. In any case, capcom could do wtf they want with those two for all i care, neither are of any consequence to me, i’ll use lp dp ultra b4 i use clean hit dp FADC ultra anyway, rather save the meter. And i hope the next thing outta sum1’s mouth isn’t dumb shit like" oooh, but that’s the point!! people get moar damage 4 free w/ trade ultra!!" Im sure they do. Im also sure not every1 purposely trades in order to save meter. I could be wrong tho, but that doesnt necessarily mean every1 intentionally trade>ultra’s all day. O and test.run, next time a ryu jumps in on you’re lowtier, try c.HP (im sure it beats staring) but shhhhhhh!!! dnt tell anyone!!!

and @Fouts learning all matchups for one character isnt difficult, at least not to the point that it takes a year. i hope u meant a new game engine that wasnt ** used in previous games, cuz otherwise ur comment makes no sense, but then again, it would make no sense either way, since the system is very much akin to super turbo, with easier inputs. either way, even if u havent played fighters, about the only thing that would take up time is learning how to use rotations and properly combo, seeing asevery1 i try to teach doesnt seem to understand the concept of buffering. If u know that, then this game is cake. what makes it complicated is guessing/knowing ur opponent. not to say that knowing what moves beat what isnt important, nor am I saying combos dont matter, because that but i’d say about 8 times outta 10 you’ll have more than one option in any given situation, because this game wasnt really built with footsies being it’s foundation.

On another note, I have a question about ryu’s new dp. I havent seen it, so if sum1 could supply with link that would be nice. but for those of you who have seen it, does Metsu SRK look at all possible thru FADC? and can it be cancelled from first hit only, or can u get it off second hit, or is the second hit airborne? well, nvm i guess if sum1 supplies link i can prolly answer my own questions. And sry if dis shit was asked…dnt feel like fishin thru 307 pages…

@Ishmael: Ryu’s srk>FADC Ultra WAS in trials, along with ex TAtsu>Ultra, and if i remember correctly his ex Fb>Ultra. So was Sagat’s TU Fadc>f.HK Ultra, but that’s to be expected. after all, it was out in arcades for about 6 months before they released the console version, so capcom knew about it loooong b4 the game was put out. I doubt it’s goin anywhere. at most, damage nerf.

Trade in general is retarded. You’re rewarded for mistiming your anti-air, even without ultra, you can still win the trade by throwing an EX fireball.

Being able to potentially do more damage than if you beaten something clean with an AA is retarded.

anyone having problems logging onto PSN atm?

You’re being a dick. You’re cluttering up the thread.

If people post something you think is dumb, let them know why it is wrong. Calling them scrubs and shitting on them is just enticing them to respond in turn, and likely will make them less responsive to reason. You’re flame-baiting.

I do get your points, and people HAVE been saying some subjective one-sided “reasons”, but it’s just starting a big mess in the thread.

I’m in the camp that I don’t think you should be able to combo after your AA move in the first place. These moves are usually pretty damn good, with invincibility and whatnot, so I think it’s a little much for them to be your big combo starters. Combine that with how easy they are to do, the auto-correct, mashing, etc, and it’s a little much for me. Hell, I don’t even think you should be able to make them safe on block with FADC either. If they opponent is going to bust out their most invincible get-off-me move, and you block it, they should get punished IMO.

Pretty sure DP FADC Ultra was created in the arcades, not the console version.