Rufus changes you want!

EX SS is pretty ridiculous but I guess it just teaches you to not jump in on Rufus. Ever.

If they fix one thing, it’s the character specific bugs, not just with Rufus but with everybody. I don’t know why that wouldn’t be top priority.

Wow. You are retarded. Normal Messiah kick safe? Snake Strike Safe? Don’t know how to mash buttons to punish an Ultra?

What kind of stupid logic is “his special moves are safe so he is braindead”? All of Viper’s moves, except HP TK are safe on block. Is she brainless?

But whatever man. I live in Singapore, and I KNOW that my day to day competition is better than Japanese online play. Not arcade play, but online play. I’ve played Itazan and I’ve played Poongko. Who the fuck are you? GTFO with that online shit.

Since you wanna talk real life, I’m planning to fly in to Japan to watch the nationals. Money match? Put up or shut up.

Edit: Actually since you want to be an online warrior, add me on PSN. I get a pretty good connection with Japanese players. Play me. Beat me. Then talk.

I really can’t understand why some people think that Rufus is a braindead character. Granted, he’s easier to use than say El Fuetre or a Fei long but have these people ever tried getting in on a Sagat, Dhalsim or a Seth with Rufus? doesn’t it take skill and brains to get IN to actually start the beat down? Everybody is saying Rufus is broke as hell but if you go in Championship mode, nearly every match is in Rufus’ top five WORST matchups. It’s either a Ryu, a Sagat, Zangief, so it always seems to be a uphill battle. So, of course it’s going to piss us (Rufus players) off to call our hard wins a braindead, repetitive series of dive kicks and ultra set-ups.

Most people who say Rufus is a braindead character typically main someone like Viper, Chun-li, Guile, Dhalsim or Vega. These characters have a very tough match up against Rufus because they take so much damage when he gets close, and its hard for these characters to keep him out.

What they don’t understand, is that, sometimes you gotta lose a bad match a shit load of times, before you really figure out how to play the match. When you play against Rufus at a low/mid-level, he will seem very brain dead for the simple reason that low-mid level players have not developed the defence to properly play the match up. Once they do learn to how to keep Rufus out, that’s when the real mind-games start. Of course… this is SRK, so a lot of peeps would rather whine about shit to rationalise why they lose (This character is imba!) than learn to play the game properly.

look, I see what you’re saying and to a certain extent I agree about the substance of it: I don’t think Rufus is brain dead per se.
He doesn’t have one move he can spam over and over again without fear of retaliation. But on the other hand he does have a lot of tools, fairly easy ways to do retarded damage and all the right things to get in on someone not to mention moves that don’t have really significant draw backs (not all of them but most of them).
This puts him ahead of virtually the entire pack and hence why he’s top tier. Yes, he’s got some bad matchups. Everyone does (well except sagat who either has 5-5 or 6-4 matchups in his favor. Maybe gief is 7-3… whatever). Hard matchups mean just that: you have to work harder to win. But it’s not like he’s got to play against a character for which he literally has no answer.

But all of this is self evident.
Basically, Rufus is fine as is, he could get the SS bug fixed and otherwise remain the same and it’s not going to be a big deal. The focus should be on bringing other people to Rufus’ level.

Correct me if I’m wrong but I’m pretty sure his target combo is unsafe (-5 = SRK-able).

And like Obi-1-Shinobi said, try playing Rufus against Ryu, Sagat, Gief, or Balrog (btw if anyone has any tips against Rog, I’d appreciate it), and see how brain dead you think he is after that.

In my opinion a Rufus player always has to out-think his opponent because he always has to be in their face mixing them up instead of staying far away using spacing tools to keep opponents at a distance (which IMO is more “brain dead” than anything, although I don’t believe any character in the game is brain dead). And add to the fact that mashing doesn’t take you out of block stun, and the ease of reversals, it makes Rufus players have to think that much more about what his opponent is going to do. Sure Rufus gets great rewards when he does hit, and he probably benefits the most from the Ultra system (always has to put himself out there so his chances of building ultra meter are greater), but that’s just what makes him a strong character, not brain dead.

The main thing is that while his AA is not tooooo reliable, but when it hits you, you’ll probably lose the match.
EX snake strikes does an unnecessarily stupid amount of damage. Anti air or Air to air ultra goes without saying.

Most would agree Ryu’s EX shoryu is a powerful move, invincible all the way up, decent damage.
Well EX messiah kick has retarded invincibility AND is rarely punishable for most characters. I would almost go as far to say Rufus has the top 2 best EX moves in the game.

I’m fine with all his ultra set ups, as It seems nearly everyone will have a lot, but an ultra thats basically guaranteed to land every match doesnt need to do so much damage.

Atkins diet and 1 hour of cardio every day.

ex.messiah has to NOT whiff on crouching players im suprised no one mentioned that

I think I’d be happy if they nerfed his dive kick in any way shape or form. Against someone like Ricky Ortiz who has mastered the “art” of ultra-low angled divekicks at close range, even throwing out a DP becomes an incredibly unsafe idea. Add this onto the fact that Rufus can hit-confirm any of these divekicks into a 300+ damage combo, and you have something that needs to be fixed. Characters without a way out can be made helpless all day.

For reference:
[media=youtube]1cZO0bcdcQE[/media] @ 9:21.

MAYBE Sagat could’ve gotten out with a risky TU, but what about a character with no reliable reversal?

Again at 7:33
[media=youtube]S6lyC6ni1wk&feature=related[/media]

I like how the Rufus thread is only 5 pages and the Ryu thread is 100+

So many kiddies think Rufus is easy mode because they lose to him, but no one actually wants to main him cuz they know they’d get owned. 95% of the posts in this thread are for nerfs, but most of his matchups are 5/5 or and 4/6 against Ryu and Sagat which is 99% of Xbox live. lk->roundhouse whiffs on half of the characters (crouching) in this game when it shouldn’t, dive kick mix up is easily avoidable and counterable, but all people do is complain instead of trying to get better. 2 Rufus in a sea of sagat/ryu in the top 20 arcade rankings but yeah let’s nerf him :rolleyes:

Yeah come on I mean, Rufus isn’t really brain dead to use but he’s for sure among the easiest characters in the game.

The only easier characters that come to mind are Ryu, Sagat, Blanka and Boxer. All the others are probably harder to use than Rufus. The fat man ain’t good online because it’s 80% ryu and that’s why not many people use it for that bullshit online play…there are also too many srk happy players on xbox live and psn. In tournament setting I always see a good number of Rufus players.

Some nerfs are needed, ex SS does insane damage and why can that fat fuck duck under akuma’s s.rh?? There are far smaller characters in this game that have to block both hits. Also ex messiah should be easier to punish…if you’re playing a character with a dp like reversal it’s easy to punish but for some characters it’s way too hard considering it already has like 10000 invincibility frames.

I agree on the target combo fix

Rufus is braindead. If you disagree you are wrong. He can combo into ultra in so many ways. EX SS is just fucking ridiculous. His hitbox is too small. Far, far too much health for a character like this. That dive kick crap is unbefuckinglievable. Not only that, but he’s just a stupid, unfunny character. A fat american? How fucking original. Who is going to look back at SF4 10 years from now and think, “yeah, Rufus was such a cool character.” Nobody. He’s a bad joke. He may have a couple bad matchups, but he’s so easy to use; I mean godamn there is like no thought involved with this dude.

I’m not saying he’s god tier or broken or impossible to beat, I’m just saying he is way too easy to use. IMO they should fix this or just nerf him into oblivion. WTF was capcom thinking when they thought of this dude? Viper is awesome, Abel and even Fuerte are alright, but I mean this fat sack of crap is just stupid. I guess it makes sense though, capcom wanted new players with SF4, they needed an easy character to whom players can relate to.

I really hope you aren’t serious.

Nowhere do you say WHY he is brain dead. You only listed his strengths, which in no way shows evidence of your claim. Also, his dive kick is good, but not “unbefuckinglievable”. Also, taking shots at his character design doesn’t prove your point what so ever and only makes you lose most credibility for your gameplay related claim.

His hitbox isn’t too small, as shown by how easy he is to be crossed up (some crossups that don’t work on normal sized characters work on him like Rufus’ j.mk). He also gets hit by a lot of things that you normally think wouldn’t hit. The only example I can think of that might make you think his hitbox is too small is Akuma’s far rh. If he blocks the first the second whiffs over his head giving him a free combo. But there are things like this all over the game (like how divekick whiffs all day on Rog and Gief at levels other characters would get hit).

And why does he have “far too much health for a character like this”? He is a rush down character, I would think it only fair that he has a bit more health than average since he’s got to make more aggressive moves to get damage as opposed to many other characters in the game. His stun is also lower than average, so that evens that out a bit. All in all your argument seems baseless and stems from a personal hatred for the character, and you writing him off as an “easy” character is just a way for you to cope with losing to him.

I personally find working your way in on your opponent (especially fireball/srk chararacters) and breaking down his defense more challenging and fun than trying to keep someone across the screen the whole game. Besides, you use Akuma, you should have an easier time of keeping him out than other characters in the game.

new moves rufus needs:

  1. smart bombs
  2. unibeam
  3. proton cannon
  4. psylocke assist

I was about to write “good post” then i read this bullshit…Akuma is NOT ryu and in no fucking way is Rufus an easy matchup for Akuma. He dies in 2 combos, his fireballs are not as good as ryu’s (air fireballs are too risky because of j.rh > ex SS) and his srk trades HEAVILY in rufus favour a lot of times.

You’re dumb. His ridiculous health is redudant since he has tools to get through fireballs and he has more ultra set-ups and high damage or SAFE moves than any character needs. If your reasoning that “he needs more health because he’s rushdown and has to take more risks” , why not give Bison 1300 health? Or Fuerte (who takes more risks than any other character PERIOD) 1500? Because you don’t know what you’re talking about. Rufus is overpowered. He has too much health, EX SS would be hilarious if it wasn’t so BS, and yeah, his pressure is pretty brainless. It’s effective and a player who’s good with Rufus is still a good player, but I think Rufus could use a drop in health, EX SS fixed, and his ultra damage taken down a notch or so.

Also, Akuma isn’t Guile. Anyone using Akuma to “keep someone out” isn’t using him properly. Looks like you’re the one with shoddy credibility.

lol! are you rufus players really denying that he isn’t the easiest character on the SF4 roster by a mile and arguably in the history of SF? Rufus is exemplifies all the things that are wrong with SF4 in one nice little package. He isn’t broken, because he isn’t even top 3(Ryu, Sagat, and Akuma are all better), and he has a good amount of bad match ups, but the issue people have with him is he erodes the skill gap. He defines easy mode. You have to fear a random/mediocre Rufus more than any other character because everything is safe, everything is easy, he has a lot of room for error, and he has a lot of ways to combo his ultra.

Oh, and his anti air does super/weak ultra damage due to a glitch.

He was designed specifically with the “we want scrubs to have a chance, too” mentality that SF4 promotes. Put someone like Rufus in the hands of an all time great player like Justin Wong and you have major problems.

With that said, all he really needs balance wise is for that glitch strike to be toned down, and I wouldn’t mind galactic tornado being unsafe, too.

I don’t agree with all of that. I just think his health, plus ridiculous damage, plus set-ups are just too much. Dive kicks are annoying, but they aren’t godly. I’d say he really needs to be looked at because he’s just packing too much… but I wouldn’t say all the ridiculous shit you said.

Rufus needs three nerfs in my opinion:

  1. Nerf Dive kick in a way you can just input the move once you’re at the top of the jump, Gouken’s style
  2. Fix EX SS to be affected by damage scaling
  3. Nerf Ultra 1 to do about 70% damage what does now

That’s it, you’ve got a powerful character with some weaknesses, like every other character should be.