Resident Evil 6

I see nothing wrong with the game. I haven’t watched its entirety so I can’t say much, but I love it so far. I do find Chris’ storyline rather boring, but that’s because I never cared for him. In RE5, I tolerated him (as if I had a choice), but when you transition from Leon’s storyline to Chris’, it’s like “Damn, do I really have to do this?”

You’ll enjoy Leon’s chapter 2 even more.

Akumajo = demon castle

Resident evil = evil in residence (FOR INTERNATIONAL SALES)

Bio hazard = bio hazard

Ok I’m done I’m not gonna reply to anyone anymore

Yes herbs are limited, especially since I started out on veteran (not THAT hard though), still my AI revives me most of the time.

So i am in the top 500 on mercs (urban Chaos) with chris. Anyone have any tips for me to get better? I find when I get to about 80 combo I start to fall short. I haven’t done dup yet, but am getting used to the system. So far I like Chris the best. Who do you all find the be a good character for mercs.

Sherry and Helena

Although RE6 takes a bigger departure from the og RE formula, It was quite obvious that the classic Survival Horror style of RE1-3 was gone with RE4.

Micheal Bay aka Satan on the other hand raped my beloved Transformers franchise… but I’ll restrain my rants otherwise this thread will go waaay offtopic :wink:

You using that skill that makes the AI give you some herbs when you get revived? Whenever the AI revives me I’m still pretty much dead because by then I just used up my herbs.

This game is kicking my ass even on normal. Sure, my accuracy is good but my "ability to stay alive is down the gutter. I’m scared of Professional and shudders No Hope.

I heard no hope left difficulty was a false rumor. Any truth to this?

I’m talking about the QTE insta-kill weapon counter bullshit. Even with Wesker in RE4/5 you had to score a headshot (or flash grenade) to get the melee prompt. I am very much okay with that. With the weapon counters in 6 all you do I walk up to them and they do it every time, practically giving you the kill and an even greater time bonus than melee prompt kills.

Then a J’avo walks up and shoots you in the face for trying to counter his buddy’s claw move.

The game is fine, it’s not meant to be a serious Resident Evil. Just pretend Ono made the game and thought wrestling moves were great anti zombie measures.

Jaguar Dash not killing makes me unhappy. I’d rather it cost health and killed.

Since everyone was bitching about the IGN review and how it was too low I went and watched it. They gave the damn game an 8 alot of you were bitching like they gave it a 4/10 or some shit.

It was Gamespot review that had bitching about the score being too low

Chris’s campain has made me hate the game. Especially this fucking chase scene where YOU DON’T EVEN HAVE TO PRESS A SINGLE FUCKING BUTTON WHEN YOU’RE THE GUNNER!! 600 PEOPLE WORKED ON THIS AND THIS IS THE SHIT THAT CAME OUT?!

I’m actually fine with that because it’s really against the fodder enemies like the zombies at the start of mercs. When you counter a tougher enemy you don’t always guarantee a kill, sometimes you just elbow them or kick them and put them into stagger, which probably would get you the coup de grace if you have stamina to spend depending on what enemy it is, which grants +7 seconds. It’s easy to look for counters in the beginning but when stuff like dogs and jumping zombies are into the mix they are annoying because they actually can surround you and hit you from a blind spot. In most tight spots it’s probably more time efficient to force your own stun than wait for a counter, because the combo time seems to go away pretty quick the higher you go and even getting grabbed once can mean it ends.

Chris’ counters with the knife usually kills in one hit, but most of the time in mercs people don’t run around with the knife unless they wanted to do it for fun.

I dislike the flash kick ender on the dash but it at least hits enemies on the ground. It looks cool but some enemies like the liquid regenerating guys can recover faster than you. Though I like canceling the dash punch into back cartwheel to get another free dash punch. It doesn’t seem to stun Ustanak in later fights though but it’s still fun. Its actually reminds me of Godhand when you H2H. You can do ducks, back hand springs, and sidesteps to cancel some of your moves then go back into dash stance (only on back handspring though, dunno about the duck because it seems to be less evasive against a bunch of attacks like some Ustanak attacks) to do it again.

This game also skips from being fun to baffling. Like some of the sequences that they put you in, which usually results in your death the first time since they even don’t shy away from changing your controls on you on a whim. I also hate that during cutscenes enemies can move around. Sometimes a cutscene will trigger (which you can’t skip) and you look at a switch, and enemies have already moved into position and in your face, which can mean you lose a huge chunk of health unprepared.

Chris’s campaign is so shitty it’s not even funny. It’s probably the worst thing I’ve played all year.

I don’t like how literally every other enemy in the Chris and Jake campaign transform, sometimes multiple times before dying. It’s just time consuming lol.

[spoiler=]The giant invisible snake was cool though. Chris’s campaign could have used more of that[/spoiler]

LOL I came in here to talk about Chris story and i see chris getting shat on early lol.

So I just finished that epicness of a Leon run. Loved it and love the few old school things they tried to do with Leon. They tried to give me some part 2 moments and part 4 moments. Dat face off had me hella hyped!!!

Now chris I hope it doesnt take a turn for the worse cause i booted it up co op with fam and we was laughing so hard by the end of chapter 1. Kicking open doors saying holy shit with the fuck is that!! The shits on the ceiling fam shoot it!!

What the fuck I shot it Rod but the fucker evolved into Dren that shit from that movie splice!! Telling you play chris shit slightly tipsy and with friends. Shit would have been so tight to do that first part 4 deep. 2 peeps can be the regular bsaa dudes that was storming rooms.

One point we yelled yo joe at the same time lol. Oh well guess i’ll finish up everything later on today.

This is quite literally one of the shittiest games I’ve ever played. The psychotic camera combined with the claustrophobic environments and up-in-your-grill perspective are maddening. I even tried to sedate the camera it by lowering down to 1. What a fucking mess