I have like 100 hours in RE5. I think the only reason It sold soo well is because RE4 sold well, just like how D3 sold well on the coat tails of D2. In terms of being good I wouldn’t put it past 4, I did like 5 but it didn’t give me the same “oh shit” moments 4 did. Also if you watch any advertisements for 5 you see the player fighting room full of zombies but when you’re playing the actual game it seems like 4-5 at any given time, I differently felt like 4 had more of a challenge. I’ve only played Leon’s story of RE6 It’s not that I hate 6 but its become wayyy too much of a movie. They need to make a RE4 with shorter chapters and have the ammo like they did in 5, This eliminates the already useless concept of typewriters but at the same time I want to feel like there’s alot to explore. I enjoyed the island.
RE 1,2,3 are classics that I love and are what got me into playing video games more seriously. The RE classics showed me it was fun to speed run things, but then I found the internet and saw that people were shitting on my times.
I actually miss the Typewriters, they should bring them back. Saving being a resource was a great idea and it’s too bad they removed them along with limited inventory, and gun upgrading.
This is what i’m talking about when it comes to the differences between 4 and 5. Its all about creativity, like getting chased by 3 chain saw ladies and this freaking thing. I got so fed up with 5 near the end, fighting 2 fat guys with miniguns just screams boring as fuck.
Type writers were only useful when they didn’t split the game up into chapters. Your score was dependent on how many saves you had, thus if you played a perfect game you never used one. I think having a typewriter screen and maybe having some flavor text during the loading screens would be cool as fuck dont get me wrong, but the function itself is not needed anymore.
I think one of the most traumatizing moments I’ve experienced in a game was in Resident Evil 4, when you meet those regenerating enemies for the first time. You know, the ones where they twitch all creepy and make the most unsettling noises on earth. And the very first one you see is in a VERY VERY NARROW hallway with no way in or out, and it slowly walks towards you as you try to figure out how you can possibly get out of this alive.
i’m not a huge re fan but 5 was definitely my favorite. Probably has a lot to do with my friend that i played coop with on it, but i really really enjoyed it a lot more than all of the others(4 included)
also it took me an hour to dig this TV out of the garage and then it took me another 1/2 hour to dig through the “wire ball”. I found the game in my old moving boxes. LETS DO THIS
The person who wrote the article linked in the OP is either a fanboy, or an idiot. Probably both. Fact is RE5 sold, among 3 different platforms, slightly more than a lesser port of SF2, which is the one released for the SNES. I guess anyone can launch a couple of emulators and compare arcade SF2 to SNES SF2 and see it for himself. SF2 cabs were being played the whole day, and when that port was released we already had CE around.
the gameplay sucks, its easy. its made for people who suck at games cause they dont understand just how shit the gameplay itself is.
the driving is below average, the flying is decent, the fighting is ass, the shooting is shit. with these core gameplay aspects being shit, the entire game becomes shit. it does a lot in the game, but does everything horrible.
lets not get started on the framerate, but this could be fixed on the pc version, but this doesnt improve the gameplay.
the good, the characters are sorta likeable and the story isnt complete garbage.
gta is the epitome of a game for people who suck at games and dont have any redeeming skills whatsoever regarding gaming.
6 was really fun on the hardest difficulty setting. And people slept on Agent hunt mode, which let real players control the enemy ai and they would really troll the fuck outta you.