"Remember what we used to say? JACKPOT!" The Vergil Team Building Thread

Just a random though but mabey trish since her traps could set up some really tricky situations after a teleport.
For example her hopscotch assist. you activate it and immediatly teleport behind the opponent. wait a moment and let them attack, use advancing guard to knock them back into the trap And TRY to capatilize Of the hitstun of hopscotch

You just named the most commonly used team online in UMvC3

Thanks for the advice. I like your thought process. The meter dependency is an issue. But you’ve got a very creative tricky strategy to incorporate.

I’m all for Vergil/Akuma/Task(maybe Hawkeye). I am a firm believer than projectile assists are a teleporter’s best friend (I’d rather have a easier time mixing up and getting in multiple times than having a combo extension assist that adds a lil more dmg, especially when two combos from almost any char kill most of the cast) and I put Vergil on point because I am set on having Akuma and he is better fit in the second spot to snipe assists and blow xfactor to finish the assist. Plus I am one of the few people that use Akuma’s teleport with a projectile assist while achieving very good results (left/right then low/overhead = 4-way mixup). I am just scared my team is too meter reliant but its not like I NEED to use meter with my chars to be effective… I guess… shrug

i was wondering, do anyone think that vergil and strider can work well together? so far from vid’s it would seem like putting them together wouldn’t really be efficient seeing as they both rely on meter. or maybe my evaluation is off base. anyway, i would like to know what are some of ya’ll thoughts on this pairing.

Strider seems like he’ll be a strong battery so I can see him working on point to build meter for Vergil. Sure…Strider has that scary Ouro level 3 but he’s hardly going to need it to be a huge problem seeing he’s basically a full screen mix up with assists and basically has his own assists. Similar to Zero…I see almost nothing about Zero that relies on meter to beat the shit out of just about any character. He’s basically Zero that you can’t run away from. Dive kicks that TRACK YOU WHERE YOU GO and stagger or ground bounce, projectiles that basically set up full screen corner to corner mix ups…he’s gonna be stupid with or without meter and a great battery for other characters. Not to mention the teleports that set up double overheads.

Vergil is a bit more limited without meters than Strider (apparently has some real negative block string issues without sword dance supers) so I would definitely run Strider towards point and have Vergil closer to anchor. Vergil will be fine tearing shit up once he has meters I feel.

If you’re afraid of meter reliance, work on your resets/mix ups.

alright. i’ll try those 2 out since this is week 1 anyway.

The first team I have in mind for a while is (Dante = favorite char + two of my fav. new chars too lol). [Tbh, team will prob. change a lot when I have the game lol but;]

Dante - Point: Jam Session (Air + Lockdown)
**Vergil **- Second: Slashes (Crossup + horizontal)
Dr. Strange - Anchor: Disks (Delayed tracking all over)

Safe DHC’s all over the place, and full screen everywhere hitting DHC’s if Dante starts or Strange ends. Dante for meterbuilding out the ass, Vergil for meter using out the ass + an assist to back him up, Strange I’m not to sure, I hope he’s a good Anchor… out the ass. Also might be some fun traps with 3 bar THCs Strange 1st.

However people have been talking about Vergil being good Anchor, so I might put him third, Strange second so he’ll have some distractions while setting up traps. (But I dont think his Slashes will help with that) Also I wanna continue using, Doom, Task, She-hulk, Dormammu, Spencer, Frank, Strider, etc, etc so Im not sure.

Maybe it’s just me, but it really seems like Team DMC will be kinda annoying to run just because they all burn through meter quick as fuck.

I’m thinking about running with Dante(Jam Session), Vergil(rapid slash), Strider(teleport kick). Strider could switch places with Vergil. Do you guys feel like this will work?

Zero/Dante/Vergil

Ryuenjin, Jam Session and Rapid Slash. Thoughts?

How’s this team…
Spider-man(Web Swing)/Vergil(Rapid Slash)/Doomsy(Plasma beam)

Ghost Rider and Vergil is definitely a great combo from what I can tell. Not only can Ghost Rider extend his combos from the Rapid Slash assist, but Ghost Rider is an amazing battery. Plus Spire mixups with Vergil would be nasty considering how much hitstun it puts the opponent in.

Upon seeing Taskmaster’s DLC costume, I’ve officially decided to add him to my team. Vergil/Taskmaster/???

Any suggestions for a third character? I’m thinking Trish or Doom as of now. Keep in mind I’m going to run Vergil as anchor, and Taskmaster as battery if possible. If Taskmaster is the battery he was in MVC3, I see a lot of synergy between him and Vergil. I also read with mashing hypers, his Legion Arrow actually doesn’t have reduced damage now. Well, it did, but ends up being equal due to mashing, which is kind of amusing.

I’d probably start Tasky on point to build some meter. Doom is always a good choice, but if you want to try a new character, I’d recommend Nova. He has great mobility and his Gravimetric Pulse assist could definitely help keep the opponent on lockdown. If they want to get around it, they have to jump and Vergil has a great air throw.

Decent idea. Nova was another candidate I was considering, as well as Firebrand. Looking at Firebrand’s health though, I think it’d be safer if I ran Nova/Doom/Trish. I love the new Gloria outfit for Trish, so I’m having a hard time deciding here, haha. This game is looking too amazing.

Yeah, that Gloria outfit is really legit. If I ran her with Vergil, I’d probably pick the Peekaboo assist if you already have a projectile assist on your team. It might make for tricks such as making some normals safe because they trigger the trap.

Im thinking of running Zero/Vergil/Strider.

Zero does good damage and builds good meter, Vergil will have some meter to use and looks to be one of, if not the best new characters also his assist looks like it could be used to help out Zero, and striders dick kick assist looks really good combined with vergils teleports, it tracks, comes out quick and he leaves quick, and if Vergil doesn’t need to use all the meter and I have some left, Level 3 Xfactor plus ouroboros looks deadly.
My biggest problem is that Strider Anchor needs 3 bars and Xfactor for maximum potential and Vergil also needs meter, but even if I can round up 3 bars with Zero, Vergil can build his own while out and waste some, and strider can come out with hopefully at least 2 bars and build 1 bar with his amazing offence.

My Theory Team right now:

Storm - Vergil - Jill

Why:

The team is revolved around clever usage of Jill’s invulnerable crossover counter to punish and hopefully kill any assist called out.

Storm starts at point as a general, overall excellent character for almost any situation. Her role in this fight is to be a battery character. If she dies, she contributes to the meter pot. If she’s in trouble, I can either spend 1 bar to get Jill in (she will have Storm and Vergil, two good assists for her to work with) or safely DHC from Hail Storm to Vergil’s revolving sword super. And due to the length of Storm’s Hail Storm, I should get a free mixup. What’s interesting is what happens with 3 meters, theoretically.

With 3 meters and Jill at the last spot, I can essentially punish almost all safe DHCs or rushdown assists. This should counter most things like getting caught in Sentinel drones, Frank West Shopping Cart, Chun legs, Akuma Tatsu assist, etc. What happens is that Jill Crossover Counters into her invulnerable Somersault Kick, and either kara cancel or just cancel after the somersault to her Machine Gun Hyper DHC’d into either Storm’s Hail Storm or Vergil’s Revolving Sword Hyper. If this theoretically works and is well timed, I can catch an assist with the swords while applying pressure, or just outright kill with Hail Storm.

How does this sound? The question is how useful Vergil’s DHC actually is, and if we can actually DHC into swords.

Any suggestions? Tips? Or am I being to overly optimistic that this may work?

At the moment I’m running Vergil/Trish/Nova. At the start of the round, I can do a Vergil bnb into super and then DHC into Trish’s Round Harvest and then raw tag Vergil back in, teleport and Helm Breaker for around 700k. If I OTG > super again, it adds another 100k to the end. I have a feeling that I could somehow make this a touch of death combo with only 2 meters, anyone have any ideas?

EDIT: Didn’t get a chance to try this yet, but if I leave out a ground bounce in my Vergil bnb, I could raw tag Nova instead and do Energy Gentlemen for the ground bounce and then follow up with something afterwards.