EDIT #2: Post some of the characters you’ve chosen over the years. Maybe someone noticed a pattern you didn’t!
EDIT: To clarify the point of this thread is to look at the characters you’ve played and try and see if there are similarities you might not have noticed before. Like maybe they tend to have kind of wild looking attacks that lack finesse (Shen Woo, Cody, Iori, Maki, Jin, ect) or they have unique fireballs that don’t function like the normal hadoken kind of fireball (Cody, Baiken, Hsien-Ko, Spiral, Yatterman-2, Peacock.)
I was thinking about some of my favorite characters to play and what sort of similarities they had. Aesthetically most of my characters are VERY different however I found there are some things that tend to pop up pretty often in my choices whether I realize it or not.
Here is a list of some of my favorite characters to play:
Makoto (3rd Strike / SF4)
Cody (Alpha 3 / SF4)
Gouken (SF4 Vanilla)
Ryu (SF2:HF)
Baiken (Guilty Gear)
Hibiki (CvS2)
Rock (CvS2)
Rolento (Alpha 3 / CVS2 / SFxT)
Taokaka (Blazblue)
Peacock (Skullgirls)
Valentine (Skullgirls)
Shen Woo (KOF13)
Vice (KOF13 / CVS2 ) (more so the CvS2 version)
Chin (KOF13)
Iori (KOF13)
Lei (Tekken series)
Maki (CvS2)
B.B. Hood (Darkstalkers)
Hsien-Ko (Darkstalkers)
Jin (MvC2)
Hayato (MvC2)
SonSon (MvC2)
Spiral (MvC2)
Strider (MvC2)
Captain Commando (MvC2)
Rogue (MvC2)
Yatterman-2 (TvC)
Casshan (TvC)
Polimar (TvC)
Saki (TvC)
Doronjo (TvC)
Tekkaman Blade (TvC)
So the recurring stuff I noticed. Obviously other than Ryu/Gouken/Peacock they are all pretty much rushdown in your face type characters. I tend to pick characters who have unique ways to move around the screen even if their actual mobility isn’t great. I also tend to pick characters who have SOME form of a counter or attack from a defensive position (Cody’s vism dodge, Baiken’s everything, Rock’s counters, Hibiki’s dodge, Valentine’s counter, ect.)
I really seem to gravitate towards characters with “dash punch” type moves or a way to quickly move laterally forward such as a command run or command dash or hop. Despite my gravitation towards characters who have unique ways of moving around the stage I tend to pick characters who do it via GROUND game rather than having a super jump or dive kick (Obviously there are exceptions).
Personality wise I tend to like strong female characters (Peacock, Valentine, Makoto, Vice, Baiken, Maki, B.B. Hood, only Tao really doesn’t fit this.) and I like either Stoic male characters or guys who just don’t seem to care. On both sides of the gender barrier I like blood knights who just like to fight.
So, looking back at characters you’ve played or even if they aren’t your main are characters you enjoy playing. What sort of gameplay related or personality/art style related quirks do you notice showing up among the characters you choose?