So today there was some bad news posted up on the KOF XII FB, saying that they were still testing the patch and, basically, that it may even be further delayed because of Golden Week (a Japanese holiday if I understand correctly…)
This is what I know…
The patch started testing Wednesday. From a person who has been testing it, it is on par with SF4 and the game totally works with this new netcode. SNK is going to work through the holiday as well to get it out.
It also has to go through some approval process with both Sony and MS before it can be released…
I’ve been pretty pissed at how long it’s taking but that does make me feel better.
This is the truth. I don’t post here much at all but I thought this deserved a thread cause it’s the best news I’ve heard so far period. This dude was very confident I would be happy with the final product…
Yea sf4-ish nets might not be the best but i just wanna be able to play man. For SNK it’s a huge step up, and maybe from this they can work their way up to current times instead of 1 year ago.
Sf4-level is fine, you can connect halfway across the country and play pretty well. Cross-coast play should be kinda like what good connections are right now :lol: Same coast should be pretty much flawless, then. Sounds good to me :tup:
This is great news! SF4 Netcode is really good. A lot of lag issues are on the user end. However, a shitty netcode will still be shitty regardless of what you do. Cant wait for real competition!
If you told me at launch I was getting Sf4 netcode with this, I would have been 100% satisfied.
A month or six weeks late isn’t the end of the world to me, though I’d have to relearn the game at higher speed. Noticed the speed difference after a bit of offline play- it messed me up bigtime.
If it’s on par or even better than SF4’s netcode, they shouldnt stop there. If other projects aren’t in the way, they should work on improving it even better than that, it’ll only pay off even more in their future games.