Re: How to play morrigan
gumber is right, do not do her air fireball. That just puts up a flag that says “Punish me, please”
When you play as her, have one goal: Land her raging demon (Darkness Illusion). Thats it. So get good with it.
Before you’re raged, aim to get c.lk->c.mp->c.mk->c.hk chain. When they fall down, throw a slow fireball, then dash (fly) in and mix it up. Hit them high forward. Cross them up and hit them high. Cross them up, land, hit them low. Dont cross them up, land, hit them low. Don’t cross them up, command throw. Cross them up, command throw. Run and quick drill down, combo to c.lk -> c.hk. Don’t throw fireballs to mix up the timings sometimes. Do jump -> Instand D.hk (drill) to work that guard bar. Dash quick then land and block to bait out DPs. You get the picture.
The best thing Morrigan has in her mixups is that if you, as the player, aren’t even 100% sure if something is going to cross up, not cross up, or cross up then land un crossed up, how is your opponent? Keep them on their toes.
As far as her Darkness Illusion goes, learn ways to land it. c.lk->s.hl->DI, c.hp -> DI, fly, lp->DI (in the air). Dash cross up, c.lk->s.hk -> DI. So many ways, you’ll have your opponent shitting their pants. Mix it up with command grabs when they get block happy.
And don’t burn your meter on random supers. Wait for it. Many times, you’ll land the DI right when your meter is about to expire, it’s worth it to wait. I’d rather do no super in the hopes that I can squeeze out a DI than a random super with half a bar left. Only do any other super if you have a good AA opportunity (uppercut super).
Or, just read Buktooths guide, because he can actually win tourneys with her and not just local games (like me).