Sounds like you worked on the ‘lariat and SRK > Ultra’ team for ‘IV’. :rolleyes:
Serious as cancer.
If the game gauged SKILL related gameplay aspects then maybe it would goad the two-move scrubbers out there to expand their rote-repetitive repertoire to incorporate some of the supposed depth the game engenders.
SFIV is like “chess”, remember? In chess there are pieces other than pawns. Lamentively the SFIV gameplay mechanic allows for pawn whoring to pwn. An algorithm that recognized thus and outs it for what it is (final result aside) may give people a reason to stop holding the PPP assigned, auto-fire imbued LB/R2 button, and in turn, less frustrate potential ‘rage quitters’ into doing their thang. Which is what you all here are oh so concerned about, amirite?
Becauseofcourse’IV"sgameplayiswithoutpeerandneedsnoredressingandthisisn’taboutthat… (Opps! :razzy:)
Don’t fret - winners will still be the grinners. Not unlike a retarded orangutan with a poop daubed banana I guess. :clown:
Losing while being flashy doesn’t give you a right to win automatically. That’s why people should aim to play smart, not play flashy. Unless they can win while keeping it flashy.
How exactly is the game going to measure complex game styles anyway?
No
No. You use a lot of words to say very little whatsoever.
Yes. This is nothing new. But the operative word is “some”. Nigh on a hundred pages of rants as to these ‘some’ seems contradictory.
Indeed. But I’m not concerned here with the result. My interest lies in the journey.
“Should”…? By who’s edict? Ono’s? Daigo’? Pope Benedict’s perhaps…? :rolleyes:
Well, the game already has some [very] rudimentary A,B,C… rating system. Expand on this I suppose. Develop an algorithm that more deeply assays what goes on in-game.
You’d need to speak to someone who’s au fait with coding of this kind of thing, because I’m afraid this is not my forte.
Yes. To you I may use a lot of words… at least, a lot in row without use of a cyber meme or expletive! :lol:
But unlike my apparent verbose self, you’re short, succinct and straight to the point of your obvious apathy towards anything other than bleating about being kicked to the curb by another ‘scrub’ that has better things to with his/her time than endure your [insert ‘play to win’ scrubby gameplay style].
So what you’re saying is you don’t really know, but you know it should work by rating complex game styles. I hope someone invents a time machine. I don’t know how it will work but I know it should travel through time.
Salicious, one might be forgiven for encountering an extremely elevated level of condescension when navigating through your labyrinthine messages.
Has it occurred to you that rather than repeatedly exercising your vocabularic muscles in vague, wandering, tangential posts, perhaps you should aspire to allow your posts to diminish in size while staying true to their original point?
That is to say, if you would rather that representatives of the community would make direct and succinct responses to the communiqus that you post upon this very board, it might be an idea for you to stop acting like a smart ass and make shorter posts that have a point.
Not unlike the wise man who realises that the message is what matters, not the overblown decorative words used to deliver it, I guess. :clown:
The novelty of humoring the feebly obvious diversional tactics of you intellectually insecure “BIG WORD” Hitler Youth kiddies lost its novelty way back in the not-so-halcyon GameFAQS days.
But chin up Charlie. Don’t let my future snubbin’ stop you from further scrubbin’! :tup:
point was that you say nothing regardless of your “big words” - you’d rather “sound” smart than actually think about the content of what you’re saying. talk about intellectually insecure.
This can be legit. First round, perfect on the way, winning with a joke character. Still…I dunno.
Can’t tell if you won 1 or 2 rounds, but I rarely see any one who quits this early in a match with that much health.
Really? I dunno man, this is a close match, but I still think it could’ve gone either way, but if you feel it’s a rage quit, then that’s you.
Still, game point. Opponent has 80% health with a full bar, you have 90%. I still don’t see how this is a rage quit.
Same player, different out come, end of first round with an impressive victory, perhaps he is a rage quitter.
Another first round victory, close round it seems, still a whole round to go. Rage quit? Perhaps
Only real legit rage quit right here.
Perhaps you’re right. I obviously don’t play online often. I’m just a newbie trying to troll you, cuz I have nothing better to do, but try to get attention from someone. :wonder:
1st pic, my dan was aggressive so he must have ragequit. from start till the guit he never got a chance to attack. players out here know when they can’t beat someone so they will ragequit early to avoid losing points, which makes no sense.
2nd pic, i beat him perfect on 2nd round.
3rd pic, i could understand you concern,
4th pic, i was shocked too cuz of the quit, sim won 1st round, i owned 2nd round, and i now came in G1 so didn’t expect ragequits, so i found him back and palyed him again. 5th pic caught him for sure on a rage this time, when i messaged him he replied with confirmation.
6th pic, i was playin with cammy, she had me on perfect and i ‘combo’d’ my way back from that health level so i assume it was a ragequit.
7th pic, well ryu has a soft head.
thx for ur comments though. but i just laugh at these losers. my online play is exciting expect when someone pulls the plug
If you’re losing to a “scrubby” move over and over again, they’re using it because you don’t know how to beat it. That’s what they’re supposed to do. You would rather have them say: “Oh no, I think I found his weakness, let’s not use that move against him again, because it’s cheesy”
Look, not to drag this whole thing down further, but here’s the thing: although I don’t agree with Sab, he does make a point - if win = skill, then how do you explain BLACKHAWKDOWN?? I had the fortune of watching one of his replays on the leaderboards the other night (I can’t believe this guy’s in G1 with over 60K GP)… Anyways, I turned on the inputs just for kicks and all you see is a barrage of joystick and button inputs. He lost that match, but he actually connected a few times and won a round that way. Seriously, go watch some of his replays online and tell me this guy plays with skill. But according to you, someone who WINS and therefore has a lot of these “cyber points”, must mean they’re SKILLED.
Now I know, he’s the exception to the rule (I don’t think everyone online is a scrub like that), but the point is if HE can do it, then OTHERS could as well. If anything, BLACKHAWKDOWN is the perfect example of what’s wrong with this game and how it rewards players for mediocrity at best. I see your point about not getting owned by “scrub” tactics, but sometimes, it’s not about simply punishing stupid moves, it’s about adjusting to a tactic that makes no sense. LordofUltima said something really smart on the Akuma board when discussing this type of situation: "Sometimes your opponent needs to have brain for you to outsmart him…"
Like Pryde stated, most of those shots don’t look like convincing ragequits, yet the guy probably sent some serious hatemail or negged their gamertags.
These players, the ones that take every d/c to the 10th degree, inlcluding the unintentional ones, they tend to piss me off more then ragequitters. I’ve had many unintentional d/cs, whether it’s due to a thunder storm, a problem on the provider’s end, or even my wifi acting stupid. Yet, when making an attempt to do right by it, the other player results to hatemail, kicking, negging, blocking and trash talking over the net. All that over an untentional d/c.
Yes, thanks for putting words in my mouth. I didn’t say that they were skilled, only more skilled than you if you cannot beat them. I know it’s harsh, but it’s reality. If a monkey can button mash and beat you, then that means that the monkey is better than you at this game.
My point was: If you’re losing to a guy doing the same move over and over or a guy (like this BLACKHAWKDOWN) who just button mashes, then you’re obviously doing something terribly wrong. Don’t blame the game for your shortcomings. If you think the move is unbeatable, goto training mode and use the record/play feature to figure out what beats it and then apply it as part of your repertoire. If the guy is being random, you could try… I dunno… blocking? And for your last point… why the hell would you use shenanigans and mix-ups against an opponent that it obviously won’t work on. Mix-ups are there to punish opponents that are expecting you to use a specific tactic by using a slightly different one. If your opponent doesn’t see your original tactic as a threat, then the mix-up will not work… in fact, in that case it would be YOU being random.
Soooo… It’s not who WINS, it’s who wins at the moment. Skill is just some random occurance that comes and goes at the whim of whatever the outcome of a present match is. So if “Flowchart Ken Scrub” beats me in a match, he’s more skilled. But then I beat him in the next match (kill him really) and now I become more skilled and so on, and so on.
That about right?
No, in this case it makes me predictable: [media=youtube]hyVH8u5Bd74[/media]
Where’s the “skill” being displayed in this match? All I see is a Ken scrub trying again and again to jump in on me while my tactic is limited to crouch + HP. He finally gets it at the end and gets a throw in because he’s made me predictable. As you said, there’s no point in throwing mix-ups here. As for “blocking”, I’d like to see you try to “block” while you’re performing what you think is a perfect link combo only to miss that ever so elusive 1 frame link and then eat a SRK in the face. And before you tell me to go practice up in training mode, I’m sure you know that even the greatest of SFIV pros can’t consistantly hit 1 frame links all the time, even offline. If they make mistakes, what chance do I have? Practice makes progress, I suppose, but sometimes there’s just things you can’t do anything about. I can practice 'till I’m blue in the face and I can hit those link combos 98% of the time. But there’s always that chance that online scrubs will mash through enough times to tag you and make it a “close match”.
The alternative is to play like I just did in that video. What fun!.. I’m not more skilled than that guy, just smarter.
Congratulations. You have just learned what it means to be able to adapt and overcome a tactic. That’s how you get better.
Just that. Why don’t you try it. If you see that your opponent is mashing DP during your block strings or combo strings, try blocking after a couple of pokes and see them go high up in the air with their whiffed shoryuken. You play akuma, so hit them with a raging demon. Starting to understand? If you said they’re mashing through enough times to make it a close match, then you’re doing something wrong, so do something about it, rather than whine about their “scrubby tactics”.
Yes, you played against a terrible player, of course it’s not fun.
What do you think is more fun?
a) Winning against a better player
b) Winning against a scrub
Also, by constantly countering his jump ins, you’ve forced your opponent to adapt… so yes, maybe he got a little better if he got the message and doesn’t do the same thing in his next match.
for the record, you should consider doing late Fierce Shoryukens when he jumps in. It does a lot more damage.
also, if your opponent is constantly focusing, try using Akuma’s standing roundhouse. You can hit lots of nasty combos off of one of those. (Yes, practice those in training mode like you guessed I would say)