https://www.youtube.com/watch?v=37WeMSErxJg
Not sure if this is a new mixup or not but here ya go really ambiguous with the f.mks on cross up irish whip. (its not shown in the video but it does cross up as well) on non cross up irish whips you can do that set up shown in the video.
What’s going on in this video? Sorry im a noob to Mika but it seems that he sends the opponent then presses middle kick after the vtrigger? What am I supposed to see? Thanks.
Discovered a 4f safe jump setup off Crush Counter cr.HK. Setup is CC cr.HK, whiff st.HP, nj.HK. Against characters with 5f or slower reversals, Mika can do CC cr.HK, dash forward, whiff cr.LP, nj.HP instead to put herself closer to the opponent.
These command throw resets are done right after a passion press (fMP) and are best after a nadeshiko mixup.
Most opponents will assume you will follow up with the Passion Rope Throw after the fMP, thus they will continue to block. This gives Mika the perfect opportunity to land an EX Rainbow Typhoon.
The great thing about this is that it resets the damage scaling and it most likely will stun/kill the opponent. (when done after a nadeshiko mixup)
I’ve had great success using this new tech. Hope it can be of use to some of you.
The first reset in your first video isn’t optimal. Instead of doing that st.MP->st.MP, back Nadeshiko hit, j.HP combo, you can do st.MP->st.HP, back Nadeshiko hit, f.HP, cr.MP for 311 damage and 480 stun.
EDIT: Fuudo showed off a new optimal DP punish combo beginning at the 1:36 mark. Combo is delayed neutral Nadeshiko, CC f.HP, charged st.HK, Nadeshiko hit, charged st.HK, EX Wingless Airplane and does a massive 444 damage and 620 stun.
Optimal punish indeed. Having a bit of trouble hitting it consistently with the opponent cornered and against Cammy at all (due to the different angles her DPs take she may or may not fly over your head). Suggestions for either or both issues would be appreciated.