IMPORTANT
All the information here is extremely out-of-date! The first few pages of this thread should now be strictly for historical reference. I think we’re up to firmware version 1.93 or something. These days I spent most of my PS3 time either not having access to it, being too busy to use it, or scrubbing it up on DRO. At the present time, to the best of my knowledge:
- lag still exists playing PS2 games on a PS3 (even when all TV lag has been eliminated)
- the Pelican is the best and only PS2 to PS3 adapter you’ll ever need, and it works flawlessly for PC too (Windows XP, can’t promise anything for Vista or older ones)… check out the converter thread here for more info on this kind of stuff
- NO YOU CAN’T USE A PS3 CONTROLLER ON A PS2 SERIOUSLY THERE IS NO WAY
This is all about the original PS3’s (the 20 and 60 GB models). I know next to nothing about the new ones (40 and 80 GB models). From what I’ve heard, the 40 GB will have no backwards compatibility, and the 80 GB will have only partial backwards compatibility and will use software emulation (instead of having an equivalent to PS2 hardware inside like the original models).
Introduction
I have recently gained access to a brand new, shiny, smooth Playstation 3. It’s not mine, but I can pretend it is because it sits twenty feet away from my bedroom door. Being the Curious George I am, the first thing I decided I want to do with it had nothing to do with all of this awesome new-gen launch titles fuss. I wanted to see how well it deals with stuff that’s already been out for a couple of years. I wanted to see how it handles old, boring stuff. Yeeeeah!
I’ve seen a few threads pop up here over the past while concerning all of this, so I figured I’d share what I know.
The following are all tests through which I ran the PS3.
I used a SIXAXIS controller as… well, the control to my experiments.
To plug PS2 controllers into the PS3, I used a Sector 7 Playstation 2 to USB Adapter (model 5810257), which I picked up at The Source. This is apparently also known as the “Nexxtech PSOne and PS2 to USB Adapter / Radio Shack PSX-to-USB Game Adapter with Vibration Driver / Sector 7 (Orbyx Electronics) Model 5810257” but the packaging for mine sure as hell didn’t say all of that! The converter fits on both ends, and that’s fine with me.
Being the only arcade stick I had on hand–if it can even be considered one–I also tested an InterAct ShadowBlade (for PS2). Let me defend myself here: I picked it up on an impulse for only $10 Canadian ($7 American) to eventually open it up and see what was inside. As with most ShadowBlades that were made, the Analog button does not work on mine. I believe Analog is switched off by default: therefore, all ShadowBlade tests were done with Analog off. Truthfully, I don’t believe it’s very indicative of how a good stick will perform, but I ran it through all of the tests anyway, even if for nothing more than a laugh.
PS3 menu - the Cross Media Bar, the XMB, or the Xross Media Bar
whatever, you know what I’m talking about
SIXAXIS - the buttons work, the analog sticks do nothing, the D-pad works
DualShock 2 (Analog on) - the face and shoulder buttons work, the analog sticks do nothing, the D-pad works
DualShock 2 (Analog off) - the face and shoulder buttons work, the analog sticks do nothing, the D-pad does nothing
ShadowBlade (Analog off) - the buttons do nothing, the stick does nothing
No DualShock 2 input will register while a SIXAXIS is switched on. I even tried using the SIXAXIS’ cord to plug it in, and assign it to another controller port. To have your DualShock 2 work in the menu, you have to turn off all SIXAXIS…es. SIXAXES? SIXAXI?
PS3 game - Call of Duty 3
Please note that, during gameplay, the D-pad has no functionality for this game. D-pad test results for this are based on the in-game menus.
SIXAXIS - the face and shoulder buttons work, the analog sticks work, the D-pad works
DualShock 2 (Analog on) - the face and shoulder buttons work, the analog sticks work, the D-pad works
DualShock 2 (Analog off) - the face and shoulder buttons work, the analog sticks do nothing, the D-pad works
ShadowBlade (Analog off) - the buttons do nothing, the stick does nothing
Simply having a SIXAXIS on does not interfere with using a DualShock 2. However, if you assign a SIXAXIS to a port being used by a DualShock 2, the PS3 acts as though there is no DualShock 2 connected. Worth noting is that, lacking the Playstation button, there is no way to change the port to which the DualShock 2 is assigned.
NOTE: When you start up a PS2 game on the PS3, all SIXAXIS controllers are deactivated, and the system asks you to press the Playstation button, which is the proprietary logo button smack-dab in the middle of the SIXAXIS to “re-sync” it or something. It will then re-activate.
PS2 game - Tekken 5
On PS2 with Dualshock 2 - Analog is always on and cannot be disabled, the face and shoulder buttons work, the analog stick has no function, the D-pad works
SIXAXIS - the face and shoulder buttons work, the analog sticks do nothing, the D-pad works - the controller cannot be switched from Analog to Digital mode
DualShock 2 (Analog on) - the controller is not recognized
DualShock 2 (Analog off) - the controller is not recognized
ShadowBlade (Analog off) - the controller is not recognized
PS2 game - Virtua Fighter 4: Evolution
On PS2 with Dualshock 2 - Analog is always on and cannot be disabled, the face and shoulder buttons work, the analog stick has no function, the D-pad works
SIXAXIS - the face and shoulder buttons work, the analog sticks do nothing, the D-pad works - the controller cannot be switched from Analog to Digital mode
DualShock 2 (Analog on) - the controller is not recognized
DualShock 2 (Analog off) - the controller is not recognized
ShadowBlade (Analog off) - the controller is not recognized
PS2 game - Street Fighter III: 3rd Strike (from the Street Fighter Anniversary Collection)
On PS2 with Dualshock 2 - Analog is always on and cannot be disabled, the face and shoulder buttons work, the analog stick works, the D-pad works and is used for the same function
SIXAXIS - the face and shoulder buttons work, the analog sticks work, the D-pad works - the controller cannot be switched from Analog to Digital mode
DualShock 2 (Analog on) - the controller is not recognized
DualShock 2 (Analog off) - the controller is not recognized
ShadowBlade (Analog off) - the controller is not recognized
PS2 game - Black
On PS2 with Dualshock 2 - Analog is always on and cannot be disabled, the face and shoulder buttons work, the analog stick works, the D-pad works and is used for a different function
SIXAXIS - the face and shoulder buttons work, the analog sticks work, the D-pad works - the controller cannot be switched from Analog to Digital mode
DualShock 2 (Analog on) - the controller is not recognized
DualShock 2 (Analog off) - the controller is not recognized
ShadowBlade (Analog off) - the controller is not recognized
Graphics of PS2 games on a PS3
Back when the PS2 was released, I remember trying out some PS1 games on it just to see if they looked any different. Some of them looked better, others worse. Some were unchanged, and others just looked… different. From my limited testing, it appears that PS2 games running on the PS3 is the same story. I worried that maybe the whole mystique of the beautiful new console was teasing my imagination and leading my impartiality astray, so I tried a few different games on it, twice each. I used the same TV for both consoles, a 27" Sony Trinitron. The PS2 and PS3 consoles were both connected by their default composite video/stereo audio RCA plugs. I did use different input ports but I’m positive both inputs are working optimally.
My observations are as follows:
Tekken 5 - It definitely looks a little better… not a lot, but enough to be immediately noticeable. Nevermind that those screenshots from PS3 Dark Resurrection make this look like a joke. It’s hard to put your finger on exactly why it looks better. It just does. As a late title in 3D from near the end of the PS2’s reign, this is essentially what I expected. Some backgrounds feel little deeper, and the characters somehow look just plain better. The majority of things look either more crisp or smoother in all the right places, in all the right ways. If you were really looking, every once in a while I could spot an edge that looked either too fuzzy or too jagged, but I was really searching for these. Flames from the burning temple lick and flicker deliciously. Hair looks more wispy and a few textures look crunchy (such as Xiaoyu’s plad/checkered schoolgirl skirt), but even then, they seems to move more fluidly. All splash screens and 2D overlay looks the same. Once DR hits the North American Playstation Network, I don’t think I’ll ever touch my vanilla T5 disk again, but until then this is pretty neat to see.
Virtua Fighter 4: Evolution - This game echoes essentially what I saw from T5, with one glaring exception; the 3D graphics are “griddy.” It looks like everything on-screen is being divided into rectangles, each one in which it seems that an approximation of all colours found within these rectancles is taken and then all individual colours in the rectangle are shifted closer approximation. This makes the colours seem dulled down, but it causes a worse problem: even though everything can be seen clearly, it feels like everything has being lightly run through Photoshop’s Pixelate/Mosaic filter, the way they censor things on TV when they hide an underage criminal’s face or a bear breast during a daytime rerun of something filmed live. It’s sort of awkward. If you sit far enough back and you get really into the game, this unpleasantry does seem to melt away but it is unmistakable.
Amusingly, this dissappointment has made me even more excited that VF5 is only a few weeks away. The anticipation is killing me in the bones!
Street Fighter Alpha 3 (from Street Fighter Alpha Anthology) - The 2D sprites don’t look as good. The game as a whole isn’t too bad, especially once it’s in motion, but it’s just not as good. I didn’t mind it that much, though. SFA3 is, after all, certainly showing its age up against 2D beauties like Guilty Gear’s billion editions. It was hard for me understand–I thought maybe a few pixels here and there were smushed or something–until I tested the next game.
Street Fighter III: 3rd Strike (from the Street Fighter Anniversary Collection) - I cannot believe how awful it looks. Sweet Jesus, the eye-pain is debilitating. The only thing that looks normal is 2D overlay, and I think the frame rate is okay. The backgrounds are fuzzy. The character select portraits are choppy. Worst of all, the 2D sprites are absolutely mangled. It seems as though the console tried to force each sprite into a different pixel resolution than what it was drawn as, and then rescale it to the proper size. The results are horrendous. You may be doubting, wondering just how bad it could possibly look. Let me tell you I was close to tears when I saw what this big black beast of a machine, ungraceful and soulless, had done to my beautiful 3S. It’s really that bad. I am so sorry, guys. I’m as dissappointed as anyone.
PS1 compatibility
I haven’t tried anything yet and I probably won’t. If you just dropped $600 American on a shiny new console to play Army Men: Sarge’s Heroes 2, there is no hope for you.
In all seriousness, though, I know a lot of custom sticks use the PCB’s from PS1 gamepads. I’d like to test a PS1 controller but I don’t own one.
To do list
There are a number of other tests I have not had the opportunity to try. Some of these I may be able to do, some not.
- I would like to try a PS1 controller on the PS3, as mentioned above.
- I would like to try the controllers on a PS2 game where Analog can be disabled. These exist, don’t they? Am I losing my mind? Does this only work with PS1 games?
- I would like to try a PS3 game for two players. Specifically, I’d like to see if a PS2 and PS3 controller can be used simultaneously.
- I would like to see the graphics of PS2 games on the PS3 in HD. For all I know, this may make 3S look normal again.
- I would like to try T5DR and VF5 to… hell, I just want them!
I think there were some others but I can’t remember them right now.
What does this all mean?
I’ll try not to get too much into the implications of my results. You can draw whatever conclusions you’d like about how this will impact you in your living room. I’m still trying to decide what I’m going to do stick-wise.
I thought of one major issue that may come up for a console tourney like Evo and pose a problem. With a bunch of PS3’s all in a row: when one SIXAXIS is activated to navigate the XMB, the input of all nearby sticks using DualShock 2 PCB’s may suddenly be disabled. I can’t imagine anyone wanting this to happen during their match.
CONCERNING PS2 to USB ADAPTERS
It’s clear the adapter I picked up is no good for playing PS2 games on the PS3 with a PS2 controller. Note that it worked fine for the PS3 game I tried with a PS2 controller. I know Guitar Hero fans have been scrambling around looking for a solution. IGN raised hope and dashed it down only four days later. They’re not the only ones who say it doesn’t work.
Some of the boys over at Tekken Zaibatsu found an imported adapter, the Elecom JC-PS101USV, that lets them use their old sticks on the PS3. However, I don’t know if they’re using them for anything beyond T5DR right now. If you’re in Japan, apparently Yamada Denki carries them. If you’re not, you could try ordering one from Himeya Shop. Worth mentioning: there have been a few reports from there that, if you add an Analog button to a stick that doesn’t work and turn Analog on, pretty well any adapter will let you use an older stick to play DR on the PS3.
Apparently Nyko has one on the way that it supposed to make everything the work properly, but we all know how these rumours go. There’s also a Pelican adapter in development that keeps having its release date pushed back.
This is the last section
In all honesty, this started just because I’m about to buy a new stick and I wanted to figure out for myself whether it should be for the PS2 or PS3. Once I started, I wanted to try more and more. Once I finished, I realized other people just might like to hear how it went. For all I know, this may all be old news for this forum but I hope all of this helps some of you out.