Ok here we go, I asked Steve a few things and also some of the questions present here by SRK posters:
Steve wrote:
"Ask away.
It was a long time ago and I may not remember everything, but I do remember editing AI tables for many of the characters; Iâm not sure how other Fighting games do it, but all of our AI was a bunch of move tables, distances and percentages that fed into moves and combos that the AI would perform.
One of the coolest things I remember debugging the game was real-time frame-by-frame editing of the game to set up very rare situations that would result in bugs; for example, getting hit from a projectile at the same frame as being locked into a throw. This helped the programmers clean up situations like that.
On a side note, Iâve just discovered M.U.G.E.N. videos on YouTube and if I ever get some spare time Iâll get my hands on that software. Omega Tiger Woods FTW!!! The MUGEN community has gotten their hands on Talon and Vertigo."
NEBULOSO asked:
Steve:
âwhy they never released the updated PR version with Necrosan? And what about PR2?â
Steve:
"Primal Rage âUpdateâ = version 2.3 in the arcades. Primal Rage 2 (the one with Necrosan) was in Beta test at several locations but did not test well. It was never produced, but Dev Cabinets and PCB boards do exist (I played one a few years back at the California Extreme Expo in San Jose)
4696 asked:
Steve:
âi actually wouldnt mind hearing from the developers now, like, whatâs their involvement with Midway these days?â
I was laid off from Midway Games West in 2002, bumped around and worked for a few months on contract at Midway San Diego in 2005. Both studios are now closed. Weird!
Hanzo_Hasashi asked:
âAre you still in touch with Jason, Larry and the other guys?â
Steve:
I had a Primal Rage Reunion lunch while I was working at Electronic Arts at Redwood Shores, In attendance were Dennis Harper, Cameron Petty, Eu-Ming Lee, Jason Leong, Gilbert Valadez, and Don Livingston! At that time, everyone but Ming and Cam was at EA with me!
As far as I know, Jason Leong is still at EARS.
I last heard from Larry Cadelina a few months ago. He and some ex-Atari Alumni are at TvHead Inc.
Hanzo_Hasashi asked:
âWhat are you doing now? I hope still game developing!â
Currently at EA Los Angeles working on Medal Of Honor: Airborne (X360, PS3, PC)
Hanzo_Hasashi asked:
âWill we ever see a return of Primal Rage to any console? A niontendo DS port with WIFI connection would be great!â
Steve:
If I know Midway, its only a matter of time before they reach back into the âvaultâ and update Primal Rage. After watching many MUGEN vids, I had a vision of Blizzard drawn in the style of a Capcom fighting game.
Thanks for the questions!"
If anyone has more doubts and stuff to ask, please leave your posts here!