Power of Who? - The new Nova Team Building Thread

Hrm…I liked the matches. I’m currently learning something very similar, so the play gave me an idea where to go next. Forgive me if I seem critical, I don’t mean to be, I like your play a lot.

I do agree with other people here that a horizontal assist may be better-suited to Nova/Dorm’s game, yet I think Strider can totally work, he’s kinda one of the best assists, still, not early umvc3 status, but still pretty awesome.

Other than vajra in neutral, which did no work, not necessarily on you, I didn’t really see you using it like you could. I saw a human rocket punch backed by it, but it still looked fairly unsafe after both shots hit(1:04:11).

I just never saw Vajra connect much (except 1:02:59, that was nice), and I don’t think it’s the characters, but just how Helix was reacting to it, he never really went high up, and stayed low with shadow blade assist so he wouldn’t get shot out of the air with Mags, even his morrigan was pretty measured. So, he put himself in a position where he could easily stop both vajra and j.H, around the later matches.

So, I would like to see cr.M and human rocket/cent L strings with assists a bit more to approach (1:03:11 was a really good use of that), as he covered that horizontal area less often. You always approached at an angle that Mags st.L and morrigan’s assist can easily smack, kinda that Dorm j.S tridash area. After cr.M is blocked or advancing guarded, there’s gotta be some way with those assist to convert into pressure, ideally instant overheads galore with dark hole lockdown. You did great in matches where you kept that space covered, then when that waned a bit, helix had you number more often.

And finally, a question for you. I sometimes j.S too early after the stalking flare DHC. I see you’re cutting the Nova Force super off halfway as well, I do that too. Have you ever tried letting it pop them up? because on occasion that DHC still works, and I find the timing’s different for the j.S. Not sure which is easier yet, but yeah.

Oh, and at 1:11:09, the best Dormammu corner groundthrow combo I can currently find (for my version of the team, which has bolts in back), is call Nova, wait, lay carpet, immediately j.MMH (if you don’t start j.MMH quickly there won’t be enough hitstun for the other two jumps), j.MHS j.MHS st.MS MMHS, otg and bolts, raw liberation, dark matter x 2 dark hole super. The end will obviously be different with strider, but still, try it out.

Having just switched to Ammy, i can say with some confidence that Nova/Frank/Ammy is the best Nova/Frank team. It’s the same story, epic lockdown assist, team super, a million options for Frank backup plans, but Cold Star doesn’t rape Frank’s damage nearly as badly as Jam Session. Nova’s incoming game and confirms off Cold Star are a lot cleaner than Jam too. And Ammy is a better anchor.

Also, sorry for the lack of attention to the OP recently, this awful redesign has really put me off coming here. If anyone has anything they think needs adding i’ll do it right away. I know i need to fix the spoilers, since they don’t display a title any more (Thanks SRK)

Nova/Vergil/Strange is a really good team, because it has Vergil in it, but i wouldn’t necessarily call it a great (optimised) Nova team. Nova/Dante/Strider, Nova/Doom/Dante and a few others will be better end game in my opinion.

Also to those who were telling me Beam > Missiles, you guys win, i run Beam 75% of the time now if i do back to Nova/Frank/Doom.

Hi guys. I’m hoping to benefit from your perspective, since you guys have better insight and wisdom. I’m having a character crisis.

Since Ultimate hit, I’ve run some combination of Nova-β Cent. Rush/Hawkeye-α Greyhound (Triple Arrow)/Strider-γ Vajra. I love (I mean LOVE) but I feel it’s not an optimized team. Hawkeye and Strider work great for Nova, but Hawkeye and Strider both want meter and I don’t like them back to back. I honestly made this team for Hawkeye, since I liked the idea of Hawkeye slide + Nova Cent. assist unblockables, but this combination leaves Hawkeye open to nasty rushdown. I recently tried Strider/Nova/Hawkeye, and it “feels” really good for neutral game but Strider is no Zero and doesn’t do enough damage or build enough meter. Nova gets no Vajra and I’m also terrible at Strider’s resets.

Based on info on this forum, it seems the optimized Nova team needs: (1) Good beam assist, (2) Lockdown assist, and (3) Combo potential after Nova’s throws. This seems to mean basically Doom, Dante, or Taskmaster. Unfortunately, I’m not a fan of those characters (I HATE Doom), even though I think Marvelo’s Nova/Dante/Strider team is sexy. Characters I do like that everyone agrees are good for Nova are Strange and Amaterasu.

I was thinking of mixing my team up to something along the lines of:
Nova-β Cent. Rush/Strange-β Eye of Agamotto/Amaterasu-β Cold Star
Nova-β Cent. Rush/Strange-β Eye of Agamotto/Hawkeye-α Greyhound (Triple Arrow)
Maybe even Nova-β Cent. Rush/Strider-γ Vajra/Amaterasu-β Cold Star

But even with these teams I’m always left with the same dilemma: Strange is no Dante. I’m not sure how optimized a Nova/Strange team would be, especially for safe DHCs, though I definitely like the idea of Okami Shuffle + Strange teleports. It also hurts to let go of my original characters.

Any input on my original or new teams would be appreciated.

Ah, the problem with Nova/x/Strider. Limited character choices :confused:

Of the teams you mentioned, Nova/Strange/Ammy is pretty godlike. If you’re insistent on playing your original team, it’s best order would be Hawkeye/Nova/Strider. IMO. Hawkeye with Nova assist is actually pretty damn great.

If you’re insistent on playing Nova and Strider here are your choices. I’ll skip some that don’t provide an assist that you need. Deadpool, Felicia, Wesker, for example.

MODOK - You can raw tag him for unscaled, he benefits from Vajra, he gives Nova very strong TAC’s, and his beam assist is Cent Rush confirmable and it has massive durability. Nova/DOK/Strider is very gooooood. Only problem is his assist doesn’t lockdown long.

Chris - Gunfire assist is a ghetto plasma beam. It’s just as good. If you play optimized, you can DHC into Grenade super from Nova Force and get flamethrower confirms after. Takes advantage of Vajra. Lots of damage from a DHC. TAC isn’t good though. His assist doesn’t lockdown that long. Airthrow raw tags.

Doom - Plasma Beam doesn’t let you get zoned out. Access to TAC’s. Takes advantage of Vajra. Plasma Beam unfortunately doesn’t lockdown that long. Cent Rush confirmable. Air throw raw tags.

Dante - Weasel Shot pins down for a long time, but you can get zoned out much easier. Dante takes advantage of Vajra amazingly. Arguably the best person that uses Vajra. S+ tier Shell. Dante gives you many different DHC options. No TAC’s, but his meaty resets with Weasel Shot are very strong. Weasel Shot doesn’t scale much. You can raw tag him anywhere after any airthrow for 820K+. Maybe there’s some more technology with using Jam Session, but I haven’t really found it better than Weasel Shot for Nova. Only at extending combos really.

Strange - doesn’t use Vajra that well. Gives you TAC’s. Great DHC’s. Bolts is very good for Nova. Can’t raw tag after throws.

Vergil - Gives you TOD. No need for raw tags. Nova becomes vulnerable to zoning. Rapid Slash great for extensions. Vergil takes advantage of Strider.

RR - Provides some of the BEST assists for Nova. Doesn’t give you TAC’s, but provides great meaty reset options. AFAIK you can’t raw tag for unscaled. Great DHC options for Nova. Takes advantage of Vajra.

Frank - Nova can level him really nicely. He takes great advantage of Vajra. Gives you great TAC’s. No need for resets. Nova becomes vulnerable to zoning and Strider doesn’t have many ways of leveling Frank. :confused:

Dormammu - Darkhole isn’t that bad for Nova. Pins down a long time and is easily confirmable. Gives you amazing TAC’s. One of the best DHC’s for Nova being Stalking Flare. Lets you kill of any hit. Only problem is Dorm’s assist being lackluster and him being OKAY at using Vajra. No need to really raw tag from throws since his DHC is so amazing.

Sentinel - Uses Vajra well. Gives you decent TAC’s. Lets you raw tag from airthrows. Drones is fucking AMAZING for Nova. Great DHC’s. Not a bad option if you want to play Sentinel. Nova/Sentinel/Strider is pretty decent.

Anyway, that’s what I could come up with while here bored at work. I play both Doom and Dante depending on the matchup, but there are other options. Doom/Dante are just the most obvious picks.

Nova/Strange/Ammy seems by far the best of those options. Like you said Strange/Ammy THC is Doom/Ammy on crack. DHC wise, Vishanti is pretty safe against a lot of characters as long as you can get them to block it and you’re a decent distance from them, so Speed Tackle, ride away and then Vishanti should be ok in some situations. Like you said, not great though. Also, no airthrow unscales with that team unless you learn the new Nova/Strange raw tag tech.

If you want to run the first team still, i think you’d be better off with Hawkeye/Nova/Strider as your order for a lot of matchups. Hawk/Strider is really good zoning and Cent rush leads to multiple poison arrows in combos which is the only way Hawk gets good damage. Plus you get the option to run one of the easiest TAC infinites in the game.

haha @Ewig both limit and limit- were taken, and I hate adding numbers on my username, so…I had no choice! It’s what I’ve been using as a tag for a while now ):

Anyway my gameplan is basically to just have the ability to transition smoothly between zoning and my Nova’s mediocre rushdown. I have missiles to kind of control what’s going on in the game if my opponent gives me space, and I have T’s arrows to cover my centurion rushes/pressure and for some incoming mixups…things like that. I have no super elaborate game-plan.

After reading what you guys have thrown out there it looks like I made a pretty solid choice for a Nova-Missiles team anyway…that’s what I thought from the first day of when I started using it. I thoroughly enjoy the team though.

I was basically just asking for people to namedrop a couple of cool Nova Missiles teams I guess, I just like fooling around and experimenting with other people’s ideas.

and also it’s not that I don’t like the Doom/Sent or Sent/Doom pairing with Nova. The team is actually pretty good but drones just come out way too slow for my liking. I use plasma beam if I have those two on the team but then I lose out on some vertical control.

@discovigilante I have figured out a way to TAC into doom off of any confirm, I just have to get the arrow assist timing down consistently so I can do it. It’s different from plasma beam.

Thanks alot for your feedback guys , ha funny you guys say my Dorm is my best character cause he was the one holding my team back until i trained alot with Rayzrburn and Godric here in Socal alot so i been trying to get him to an ok level. I feel like i need to space with him better as far as my standing b carpet x charge and pillar spacing. But yeah I agree Nova is like My Zero or Mag in this particular team that i have him dish out as much damage as possible and have Dorm and Strider clean up. The Synergy in this team is kinda wonky since i have tried to use both assists in one combo and one will work and the other won’t connect, though I do have combos using Dorm Liberation and maybe i should go back to experimenting with that. Just lately Nova with Dark Hole is kinda like my only way in to lock them down for overhead shenanigans but i could see how Liberation would help as well. BTW i stole the Nova magic series into Vajra jump cancel centurion H rush from Marvelo thanks bro :slight_smile: Was considering playing Dante in the future but Dorm is soooo fun. Also in the vid did you guys peep how i sniffed out X factor i think i was doing Nova crouch B. flight cancel x back dash thought that was kinda cool.

@Ewig:Appreciate the feedback fam, yeah this team lacks real synergy but i try to make it work since I like my little Nova Strider Shell, and the Dorm DHC is super good. Thanks again for the Liberation recommendation cause i’ve used it before but im def gonna look back into that assist. Also crazy how you mentioned Dante cause in the future I might switch to Marvelo’s team full time when i play this Nova Strider shell. :slight_smile:

@DukeOfFortuneMan: I had a question about cent L strings so i would do regular block string L centurian plus Darkhole? About Nova super into Dorm i find that if you let stalking flare rock to the top, hit stun tends to ramp up so much that u end up wiffing the teleport S into Nova x Dark Matter x darkholex Chaotic Flame. I tend to let Nova super rock for like 50 to maybe 70-80 hits max Stalking flare hits count 20 hits then H teleport S, wait for opponent body to bounce once call Nova x flame carpet x dark matter x2 x Chaotic flame. Thanks for the tips on the Dorm Combo gonna try to see if it works with Strider…

Just checked, Dormammu corner ground throw, Centurion Rush, flame carpet, j.MMH j.MHS j.MHS, st.MS MMHS, strider and purification, purification Chaotic Flame, I got 679,100, not sure if I mashed fully, but yeah.

However! I also got Centurion Rush, flame carpet, j.MMH j.MHS j.MHS, st.MS MMHS, strider and purification, charge red twice, Dark Dimension, charge third red, splodey, dark matter x 2, dark hole chaotic flame st.L, 1,195,900, not terrible for a throw.

Nova/Dorm strings, not sure, but cr.h+dark hole into centurion rush L locks down on advancing guard and regular guard, but seems to only happen when it’s just the cr.H that’s blocked. I need to look into it in matches more. I’m still really new with Nova/Dorm, so I’ll be slow in acquiring non-Dorm tech.

For real, what was up with the design change, its like they just decided to make ti worst. ¬¬
But anyways, you really think the Dante teams are better than Nova/Vergil/Strange? Cant claim to have any experience with it, dont use Strange myself, but to be honest I actually thought that was probably the best of the teams I listed. I get Rapid Slash is not as good as Vajra(then again what is) but you get access to two different sure kills in swords loops and fof loops, so even if your Vergil or Strange get snapped in you still have a way to guarantee the kill off of any hit. You get whats probably the best horizontal assist for Nova, you get good mixups on incoming with rapid slash, in fact I remember seeing someone else, a couple people in fact, touting Vergil as one of the best partners for Nova. And if Nova dies youre still left with Vergil, a godly beam assist to help him on his teleport mixups, a not so shabby anchor in Strange, and the option to either wreck shop with xfl2 vergil or safe dhc strange in to save dark vergil for last. And in case Strange gets snapped in you’re left with Vergil/Nova which is a pretty good shell in its own right, Nova can reset the ground bounce for vergil and allow him to combo off of helm breaker as well as set up hi/lows. So the team has potential to work in almost any order with Strange point being the weakest I can think of.
So while some more vertical coverage and more lockdown would always be nice I feel like all in all it is a really optimized team, whereas I feel the lack of a fully horizontal assist and lower damage output for the Nova/Dante/Strider team and the lack of a real anchor and lower damage outside of tacs for the Nova/Doom/Dante keep them from being better end game material.
That said, as I’ve mentioned before Im mostly going by theory as my actual experience is very limited, and even most of what Ive mentioned are things that Ive learned from reading this topic so I could just be totally wrong, so if I am mistaken I would appreciate being corrected.

Hahaha, I feel ya man, you’d think with as weird a name as Ewig, Id have no issues but Ive often found myself in the same situation, so I usually just tag the D at the end by default now and save myself the trouble. …doesnt save me from getting mispronounced though, it gets a tad irritating when you do a podcast and every week you have to correct the people you do it with. --;
But yeah, from what little I understand your team really seems to be as good as it gets to use with missiles, and if you really enjoy it thats a definite plus, and experimenting for new teams is never a bad thing, as long as you dont devolve into full character crisis, as I seem to do every other month. -
-;

@strider86
Glad to help man, like I said I thought you were playing pretty solid but your team just kept forcing you to play one on one, but as Duke said, might just have been that Helix knew how to disrupt its synergy. I defintely think the Nova/Dante/Strider will work best and you can always have a secondary dedicated Dormy team, but if you find a way to make the three of them work together, all the more power to you man, good luck.

I will cosign on Nova Stange Hawkeye ! Eye of Agamotto gives Nova combo extensions for nasty damage. DHCs from anywhere and Hawkeye isn’t bad at all.

I kind of agree with everything you said, but Vergil second is just good because Vergil second is always good. He doesn’t really do anything specific to Nova, Bolts and Rapid Slash are both wide open assists for punishment, there’s no raw tag unscale with this team unless you’re going to reliably hit the human rocket tag 100%. Bolts is great, but it’s not true lockdown, the fact that you have the chance to move in the middle is a weakness, not a strength, no matter how often people try to tell you otherwise and you literally have no way of reliably locking down pixie characters. If you lose the first hit, any good team will be able to kill Nova massively meter positive and have Vergil drop like a rock into a mixup with all of their resources available.

In short, i don’t think the team is strong enough in neutral to ensure a first hit, and losing the first hit will send things south quickly once people stop getting hit by fucking incoming helm breaker/dimension slash.

Tbh I think Nova/Strange/Vergil is a more optimal order than Nova/Vergil/Strange for the same reason Rog uses Doom/Vergil. Just my two cents.

I see what you mean, but I’d like to point out the couple things I disagree with. mostly the idea that Vergil’s benefits being more generic as opposed to specific to Nova makes the team less optimized. I very much agree that he doesnt do anything specific for Nova, like say Spencer, but while this may make the team more generic it doesnt make it less optimized as the benefit is still there and just as good. Again comparing to Spencer I feel this team is better as Rapid Slash is a better neutral assist and Vergil is both a better character, and more dangerous with bolts backup than Spencer is. The last two may be debatable, but the better neutral assist is, I believe, a fact.
The second point I disagreed with was the part about the raw tag unscales, again I agree you miss out on those with this team, but the idea is you don’t really need them with Vergil on deck to help you sword loop people to death. This means you wont be as meter effective, which is a downside, but while not as reliable it is possible to go for the human rocket tag so the option is not completely lost, so you have the tod covered by Vergil in one hand, and an option to go for the human rocket tag fof loops if you feel you need them, even if this requires more lab time to make it consistent enough. The option is still there though.
Everything else you said I fully agree with, and even these two points I don’t entirely disagree with, just dont think they make the team less optimal. Another weakness is that as I pointed out the weakest order is Strange on point, which makes him more susceptible to getting snapped and taken out before your Nova can do much, leaving your Vergil to come in on a mixup and leaving you a single Nova in the end, an underrated anchor imo, but definitely not what you want happen.
That said, I feel the team really has potential to be one of the best nova teams, though questioning the validity of that claim, for this and the other three teams, was the reason I posted them here. But compared to one of the most popular Nova teams (Nova/Spencer/Doom) I feel this team actually offers better options altogether, better neutral assists, better anchor (not by much though), access to Dark Vergil as needed, no Doom raw tags or Spencer extensions, but in turn access to sword loops and a way to work in fof loops as needed. While comparing it to Nemo’s pretty much comes down to a matter of Vergil vs Spencer, and while Spencer’s benefits may be more specific, Vergil;s generic advantages still feel like they come up on top for me.
The one thing that I feel could stop this team from being one of the best end game Nova teams is what you mentioned at the end, on paper it may look good, but if in practice its neutral is too weak to guarantee the all important first hit, particularly against wolverine or zero teams backed by beam or tatsu, the team may just crumple faster than if hit by a Nova Strike H. This could potentially be a very serious weakness, serious enough to keep it from being end game material, but I dont think its a given it will automatically fail against those teams.

Well the thing about that is that while Vergil is definitely a better anchor the point of running him with Nova is to be able to convert any hit from Nova into a full swords loop combo, so you need him on the second position to dhc into. In PR Rog’s(NC Long?) case he is using Vergil for the anchor rather than the dhc. Its a tradeoff, but the strategy with this team centers around getting in with Nova and dhc’ing as necessary into sword loops to guarantee the kill, plus, though this is more my own ignorance than anything else, I dont use Strange to know what benefits he would get out of Vergil assist, whereas I know Vergil would benefit from Strange, your team order is not bad, but it doesnt fit with the strategy of the team, and I feel for the strategy of that order a team of Nova/Doom/Strider would probably be more effective.

Couple quick questions guys:
1.- Who would be the best third/assists for a Nova/Trish team?
2.-How much synergy, if any, does Nova have with Viper or Storm?

To answer:

  1. Try Taskmaster, he benefits from both characters and helps them both with getting in and creating mixups. You also get free unblockables with Task/Trish after a DHC and the resulting combo is self-sufficient in terms of meter gained.
  2. Not much

Viper Nova is cool, Nova Viper is eh…at least in my opinion…I could see Viper Nova Doom being godlike.

I think Taskmaster is a good choice, but you can pretty much put anyone in the back and do some cool unblockable setups. The problem is you’re stuck with Trish whose assists really don’t do a hell of a lot for Nova. That said you still have access to her TAC infinite and stuff so you can still make a decent team. Strange and Doom would also work well.

Viper and Nova have two good things about them. One is that you can tag Viper in off of an air throw and kill pretty much anyone. Second is you can do a Moons Ammy style unblockable reset since Viper can keep the opponent standing for so long using Nova’s assist. This will kill anyone guaranteed. Again their assists don’t really help each other out in neutral so you’ll have to use Plasma Beam to keep the team solid.

Hmm, Tasky sounds good, I used to run him anchor back when ultimate came out in my Nova/Spencer/Tasky team, I was trying him out earlier today and Ive totally forgotten how to use him though, but at least I like him, unlike Strange or Ammy. Problem I see with him is that he is not that good an anchor, so that would be two downsides to the team already, a bad assist in Trish and a weak anchor, so that makes me somewhat iffy about it.
I was considering Doom at first, but Im kind of tired of running him in every single one of my teams. :confused: I dont really like Strange, Ammy, Sentinel or Frank, sadly, as I think either of those might work too. Honestly hadnt considered Tasky until you guys pointed him out, so i will hit the lab to give him a spin.
What assist should I be using with Trish, first time I thought of this team I was thinking of using LV as a horizontal assist for Nova, but it seemed subpar at the time.
And what other options are there that might better supplement this shell? Two characters Im always curious about but havent really been able to find a place for are Dormy and the other Tony, is there anything that could be worked in with them?
Also, I think Ive said it before, but you guys rock, this is easily the best board Ive ever been at and without a doubt the one with the fastest helpful replies.

Hmm, and kind of what I expected with Viper, wasnt really planning to use her myself, but I was thinking it might be a cool team if there was something there, Viper/Nova/Doom was all I could think about too though.

Nova/Vipers gives you raw tag combos after an air-throw which lead to a lot of unscaled damage. Not as strong as Dante or Doom (in my experience) but amazing nonetheless. Nova/Viper with Ammy, Doom or Strider on Anchor would make for a pretty respectful team to be honest.

The raw tags are nice, but as you mentioned even for that there are better options out there, and it forces you to play Nova in a subpar, in my opinion, position, plus while Nova likes Strider/Ammy, he’d be missing an horizontal assist, which is why Viper/Nova/Doom was the best option, but personally I feel its a handicapped team, I was just wondering if there was something I was missing or some secret tech that made it better
It does have cool stuff in the raw tags, and the Moons tech Disco mentioned, which Im not familiar with, I like Moons, but Ive never paid much attention to his Ammy. -_-; But overall I dont feel its enough to make a solid team. Just one of those random ‘hmm, I wonder how this would work’ moments, same for Storm.