POKKEN Official Pokemon Fighter Made By Bandai Namco

…go on…

Holy shit am I the only person who didn’t know regular Mewtwo was an unlockable character

probs.

This guy… Gonna beat my ass with Machamp, but doesn’t even know Mewtwo is in the game.

I’ll be using him, btw. Need some brokenness in my arsenal. Leveled up my Blaziken a bit, too. Pika Libre and Suicune are next.

I’m so happy right now, I was having trouble finding a secondary for the past two days

Lol he has a command grab and a teleport

One other thing regarding Amiibo scanning. If you use the Shadow Mewtwo card a second time(First to temporarily unlock him) it’ll count as one of your 5 Amiibo uses for bonus items.

I scanned, had to reboot, nothing came up when I entered the game. This Amiibo shit confuses me.

That said, I figured the phase shift worked something like that. Way I see it, with R.Pika if I get a raw hit I can do a full looped combo, otherwise it’s best to end with an early stunner for the Phase Shift because any more hits will just drop mid combo.

Just saw the Strong Style title for Pika Libre for the first time and marked out a little.

Namco Bandai sure doesn’t skimp on the littledetails.

But she doesn’t have the Boma Ye!

Still training to not be ass at the game, so in the meantime, have a combo vid.

I don’t think you should judge an entire forum based on just one stupid argument that happened while there wasn’t much news with the game.

If you did, SRK would definitely not be the place for you.

It speaks volumes to the kind of personalities that are going to be posting there.
The SFV board was full of the same shit, today, over a month into the game’s life, its still basically garbage. Leaving a lot of players to go to Facebook or reddit as the primary resource for sharing tech.
Its a really lousy first impression.

Getting way off topic though, I’m having trouble figuring out where Gardevoir wants to play at in field phase. Characters I don’t want getting in are doing so easier than I would like and ranged powerhouses with better projectile durability are winning at range.
Just need to lab it out I suppose.

So many Tekken inspired moves across all of the characters in this game, it’s really cool. Namco put a LOT of attention to detail in every single aspect of this game.

-Sceptile has an Izuna Drop
-Mewtwo has Kazuya’s Spinning Demon into Left Hook
-Charizard has Devil Jin’s laser
-Machamp shares a few throws with Marduk
-Shadow Mewtwo has Algol’s Beemin Acubens
-Pikachu has dat Mishima Uppercut, even works in the same fashion
-Pikachu also has Kazuya’s low triple kick and Roger’s flip kick
-Blaziken has Lee’s lower sweep into flip kick
-Blaziken has Bruce’s knee check
-Lucario has Lars’ Alternating Current
-Gardevoir has Unknown’s elbow uppercut
-Gardevoir also has Asuka’s Spinning Heel Drop
-Pika Libre has Jaycee’s Slow Power Punch Combo
-Pika Libre has Jaycee’s Hip Attack
-Pika Libre has King’s Elbow Check
-Pika Libre has King’s backwards kick
-Pika Libre has Armor King’s Moonsault Drop
-Pika Libre has Armor King’s Toe Kick into Stunner
-Sceptile has Yoshimitsu’s front flip kick
-Sceptile also has Yoshi’s poison breath
-Machamp has Paul’s Hammer Punch into Power Punch
-Machamp has Ganryu’s buttslam
-Charizard has Devil Jin’s laser grab
-Charizard has Devil Jin’s flip kick into float
-Garchomp has Bryan’s Boa Crusher, also has his uppercut
-Mewtwo has Kazuya’s backfist

I’m sure there’s a few I’ve missed too…aside from some of the moves however, there’s a couple of other easter egg’s I’ve noticed too…

-Dark Colosseum references the Astral Chaos: Pathway stage from Soul Calibur V
-Dragon’s Nest references the Dragon’s Nest stage from Tekken 5, has the exact same name even
-Magikarp Festival references Bountiful Sea stage from Tekken Tag Tournament 2
-Old Ferrum Town closely resembles Historic Town Square stage from Tekken Tag Tournament 2
-There’s over 70 Pokemon total hidden and in plain sight in the backgrounds of all the stages

Gardevoir is best at mid range in Field Phase, she has better air projectiles than she does on the ground though. Side+Y combo is one of her stronger ground specials for spaced pressure, but you’re gonna wanna make use of her arrows as well as her stance moves mostly. I think she benefits the most from the Misdraveus, Diglett, or Reshiram assists personally. Electrode works too because he does batshit crazy damage and gets people off of her. I also think she’s a lot stronger in Duel Phase than she is in Field, contrary to how it may seem.

Honestly, when it comes to the zoners in this game, I think she’s closer to the bottom. Gengar, Sceptile, and most of all Chandelure all do a better job of what she tries to do. It isn’t any surprise to me you’re having trouble with characters who do well applying close up pressure because she doesn’t seem to have as many ways to deal with it as some of the other 'Mons.

Having a hard time wrapping my head around this phrase stuff.

What exactly is confusing you? I’ll see if I can help explain.

What fucks me up is remembering that my character has different normals in each phrase. When I want to use Machamp range attacks and remembering he only has those in field phrase.

Machamp is booty in Field Phase.

But that’s ok because once you’re close, it’s fucking over.