Ninetales has Drought. That nigga ain’t goin’ nowhere anytime soon…
I really hope that Fennekin evolves to Fire/Psychic, though. Would love to see an alternate triangle of Psychic/Dark/Fighting for the starters this time.
I’m also really intrigued by the new legendaries, Xerneas and Yveltal… They look really cool to me.
I hope they have interesting Abilities and Typing.
Both Legendaries are pure Dragon or Dragon and some random type *
le sigh *
Seriously though, as much as I love most Dragon-types, and as good as they are, I hope they don’t randomly give these two dragon types. Give me something really off the wall like… Ghost/Steel or something. :razzy:
Oh word? Nice.
As an aside, I actually like that they’ve kept those original cries thus far. As “out-of-date” as they may sound compared to the newer sounds, they hold a certain nostalgia for me when I play.
Articuno, Charizard and Beedrill cries still warm the ol’ heart.
EDIT (Sorry, I’m way behind lol)
Okay yeah, add me to the list of people that… was really disappointed when Dragonair evolved. Still am. I used to keep Dragonairs on deck and never evolved them way back when just because of that… design.
That said, Salamence is boss. Of the traditional dragons it’s still my favorite.
I’m all about Flygon though, being all fascinated with bug-types and all.
People claim Dragon is overpowered, but Water types truly run the show. They can fully cover their 2 semi-common weaknesses, are great offensively, and usually have decent stat spreads.
Fix sleep turns resetting on switch, the bullshit explosion nerf and do something about drizzletoed/droughtails and I’ll be the first throwing money at the screen.
Huh, didn’t know all that. I just thought the X legendary reminded me of a forest god from Princess Mononoke (and based off all the previous deer related pokemon some designer really liked them) and the flying one was just meant to look really cool.
So my cousin pointed something out: if, as the videos are showing, the starters are leaning towards being Grass/Dark, Fire/Psychic, and Water/Fighting, isn’t that kinda unfair for the Fire/Psychic one given Dark nullifies Psychic? Then again there was that Grass/Ground starter…
Btw, Grass/Dark has a 4x Weakness to Bug-type moves… It’ll be the only one of the 3 with that kind of weakness, most likely making it the least viable by default.