I can’t stop bragging about dudley in this game…
He can link cr.mps into each other
He can be a great assist in tag outs because of mgb…
His short swing blow is back to PROPER FUCKING FORM
HIS JUMP IN IS STILL AMAZING AND IT’S EVEN BETTER WITH A GAME LIKE THIS!
he does retarded dmg still
He’s stolen akumas walk speed
his counter can’t be blocked and actually lands and when landed you get a free trade in, your opponent has to roll forward to get there on time and you can bait it and overhead him once he rolls forward to bait switch and do over 400+ dmg
he’s still got THAT HEAVY PUNCH
he can cancel his f.mp
All his specials WORK and not FAIL.
he can link into anything… More then Rolento hands down.
This is where I need frame data!
His duck move recovers quicker then steve fox duck move?
St.rh into low duck 0 on block?
Don’t ever do duck straight, duck upper, mgb on block and expect not to get Giefed
Thirtyfours anti air tuts work. His tuts weren’t in vain, go celebrate thirtyfour.
Cool things
After rolling thunder he can overhead without moving WHICH IS MAX overhead RANGE, CAPCOM SETTED IT UP PERFECTLY TO WHERE OVERHEAD TIPS THEM IN THEY ASS. Also if they roll behind you, you can still overhead them without moving! LOL 50-50 BITCH decide where you want to lose health!
If dudley lands a counterhit your opponent should rage quit.
he’s so scary with ex meter it’s not even funny. Cause if he HITS YOU, you don’t know what he’s going to do with that meter.
Bad things
“Getting in” but once again it’s not bad at all. If you played ssf4 dudley then getting in here will give you a sigh of relief. Trust
Dudley has problems starting good combos from a distance. He’s gotta be in your face to put out good damage, don’t rely on duck straights to get in.
he’s no threat at medium distance
When he’s turtling the things to fear of dudley is that jumping elbow, cross counter, also it seems like dudleys f.hp slides in more hit or blocked. Not sure what frame data is on block or hit.
His st.hp covers alot more ground same for his f.hp
**So basically all of dudleys weaknesses is opposite of steve because steve can pressure mid distance and zone, cause of hell fire/f.mp **
But steves weakness is what dudley covers because dudley can anti air =+D and has a “GET THE HELL OFF ME MOVE”
Okay i’m done rambling on =d
PS… Frame dataaaaaaaaa =(