Petition for arcade release of SSF4

That and times have been changing for a while now. Arcades ARE NOT what they were 10 years ago, and thinking that they’re still thriving in America is naive at best.

This is why you make weekends out of it, or Mondays, or whatever. Planning has made the community strong. Sure, randoms are wonderful, and hanging out at the arcade with nothing else to do is great but we NOW live in a world where EVERYONE is connected, and there’s no reason that we should shun this because life in the past was “great”. Embrace your ability to have open lines of communication with everyone you need to make something happen, and make that something happen.

Deci, the us and europe made sf4 successful, not japan. Majority of console sales were from those 2 markets

The real world is always a bitch, at least with arcades you can walk in and there be people you can fight with. I don’t have time to make an appointment.

Well i know a lot of people who do, and if signing something is not a huge ordeal for you, do it for the people that care about it. Assuming thats the only reason you wont sign a petition to have an arcade release of ssiv.

Regardless of what happens with arcades, this is vital for everyone to get involved with.

Hit the regional forums, start a thread if you need to…get everyone in your local area to agree on a game night.

Its pretty easy, you pick at least one night a week, every week and someone volunteers a location.

Doesn’t help that Japan has very low Xbox360 sales though.

it is irrelevent dumb ass. anybody CANT be like justin wong if there not near an arcade… or did u even read what u wrote?:confused:

I like watching the best of the US duke it out with the best of Japan its awesome. It may still happen, but both communities may not as big and etc. etc.

Why should I buy the console version when I can play it at the arcade?

That’s why it didn’t sold well in Japan. Remember it was also on the PS3 and that didn’t do jackshit.

qft!

Never stopped us from importing. The issue here is not that there’s no American release. It’s that there’s no release, period.
No arcade release means greatly reduced competition. You can’t step into an arcade and fight dozens of people a day anymore. Now it’s limited mostly to your friends at your house unless there’s a local tournament going on. That’s the biggest problem here.

People are saying we can do fine on console only, but let’s look at the players here. How many guys are placing well who don’t play regularly in an arcade or didn’t used to at some point? Maybe Dr. Chaos and a few others, but even then, almost all of our top players are established arcade names like Wong, Valle, Ma, Marn, Combo, Sanford, etc. Same goes for Europe. The only top player I can think of over there who doesn’t play in arcades is Alioune. Look at new names like Ironfist. Would he have come up without the California arcade scene? I doubt it. Without a healthy arcade scene, you better get used to seeing nothing but the same names for a while.

I think it’s easy to say we don’t need an arcade release when you’re someone who’s already spent years leveling up in them, and you’ve got most of your fundamentals down. What about new players coming up? Where are they supposed to go for regular competition and training? Tournaments don’t happen everyday, and traveling is expensive and time consuming. What if you haven’t established yourself in the tournament scene, and you don’t know any of the good players? Not everyone can call someone like Arturo over to their place to play SF every other week. Where would our top players be without the interactions and relationships they forged over years of arcade play?
Arturo’s in Japan right now, and we all know he’s gonna come back a lot stronger. Why? Not just because of drive and dedication but because he had access to the right comp’. I mean, Alex, where would you be now without arcade SF?

Look at Amerikan in Japan. How did he get so good? By playing guys like Mago and Shiro everyday, not by sitting at home and fighting scrubs with 3 bars online.

Besides, you’ll always have certain players who do more with a character than anyone else could, and if the game is severely limited to one region and one format, we’ll be losing a lot of these players and the things they could have shown us. Imagine A3 Boxer without Apoc, V-Akuma without BAS, Q without Kuroda, Urien without RX, Hugo without Hayao, Honda without Akimo, Fuerte without Tetsu and TKD. The list is pretty much endless.

do it so that we can watch tournaments with a variety of characters

Arcades died a long time ago around here and yeah I adapted. But the arcade environment, even the minuscule version we have here, fosters competitive and advanced play that can’t be matched. Even though Valle didn’t watch Japanese players, he still got great practice at an arcade. It isn’t the same as playing online and it never will be. I rarely ever even talk to the people I play with online, much less discuss strategy. I’ve had a few SF get togethers, but the same people always show with the exact same greeting, “Yo I saw this new combo on the web” or “I read how to counter this on a forum.” It’s so inefficient. While I’m not adverse to change (obviously), I think that as long as there is business to be had, it’s important to help it. I’ve waited a long time for SF to be relevant again and I don’t really want to see it saunter off into the sunset again.

This is true. But Sabre, don’t you agree that Japan adds to the global scene as a whole?

I understand why many people don’t give a damn. It doesn’t affect them directly. Well, put yourself in their shoes. What if So-Cal was Japan. What if it was the last true arcade scene in the world. And Capcom just said console only. I think you’d be singing a different tune, and I bet some of your buddies you rubbed elbows with in Japan would be on your side.

Everyone who plays this game competitively is a brother. That’s one of the great things about our scene. Nationwide, it is like an arcade, because I can go to any tournament and immediately make friends, share strategies, and get better. It’s that sense of unity and looking out for the global health of the scene that keeps us strong.

People who refuse to buy this game because of lack of arcade release are cutting off their nose despite their face. Whether or not this game has an arcade release the majority of the community will move on to it and you will be left behind. And do you honestly think that the best way to tell Capcom to spend MORE on an arcade release is to make the game fail?!?

That’s what we do in Massachusetts. We meet up in a game store every Tuesday evening and play some games. We got the Street Fighter community, Guilty Gear community, Blazblue community, Soul Calibur community, and the Smash community up in there. Always a good time too.

I do feel for Asia and I would like for them to have an arcade version of SSF4, and it’s no skin off of my teeth signing some petition. I just think Asia bitching about not having an arcade version is more effective, since it’s their problem and not ours.

I’ll sign it though.

yep this is true. (i’d like to see some figures on how much money capcom made selling sf4 arcade cabs in jap though)

but developing new video games is a risky financial endeavor.
a company likes to have as much positive feedback or hype for an idea before it starts dumping financial resources into it.

the hype or opinion of the game in any large demographic weighs heavily on the decision to proceed with development, not just the demographics that sold the most.

an easier way to look at it is: a game that is popular in japan, america, and europe has more chance of being put into production that a game that is only popular in america and europe.

i work at sony computer entertainment america and while i’m a part of the networking department, i do get a chance to interact with producers and developers quite a bit (since i work on the network qa part of their titles).
from what i’ve noticed, even if a game doesn’t sell well in a region of the world… sony seems to still care quite a bit how much interest that region has in the next installment of their game.

in capcom’s case… i would even guess that the japanese opinion matters more to them than the american or european opinion does, even though it sold more in these areas.
i could be completely wrong about this, but that’s what the opinion of japanese producers at sony leads me to believe.

SF4: Arcade Release $ >>> Console Release $$$$$
now think as a company why would you put money in development for Arcade Cabs + console version if you can get more profit in just developing it for console.

But maybe they release for arcades after the console release. who knows

Wow…just wow…

I didn’t write it, Justin did. I guess I can’t expect intellectual retards like yourself to even fathom the point, but here it is again. A lot of people look to the higher echelon of players to both see what they are doing and to try and match their ability. You take that away and the level of competition drops. Try to connect the dots, if you can. Just because I don’t live near an arcade doesn’t mean I’m not interested in what they are doing. Of course, I would prefer to play right next to them, but I’ll still support their scene because it in turn helps me. To conclude, again, our best players come from arcades and that is what everyone uses as a measuring stick. You can basically toss it if the arcade players don’t play the game. Jfc…need some remedial education threads in this place.