Thank you based DevilTrigger
[details=Spoiler]-Air movement is a lot different. Labrys has a more averaged air dash, moving slower both forward and back. Shadow Labrys has a much faster forward air dash that appears to cover more ground, and a faster back air dash that doesn’t cover much ground at all, which is more like a little hop backwards
-Pound Combo (5AAA) is much faster than Labrys
-Labrys 5B can be charged (like Haku-men’s 6C). Shadow Labrys however cannot be charged.
-Normals in general seem to follow this simple rule, Labrys is slower but does more damage and Shadow Labrys is faster but does less damage.
-This rule also seems to apply to the numerous specials they share, including the R action and Guillotine Axe/Air specials
-While they seem to share the same throw, Shadow Labrys can follow up off hers without a One More cancel of some kind, as she can still control Asterios and input him to attack before/during the throw. This also applies to Brutal Impact, where Shadow Labrys can control Asterios while charging.
-Brutal Impact for Shadow Labrys are not unblockables like Labrys’ Brutal Impact.
-Outside of Persona specials, Shadow Labrys does not have access to any of Labrys Chain Knuckle moves.
-Shadow Labrys also has no access to Labrys Axe Gauge meter as well.
-Labrys can only control her Persona in the same standard way most other characters can, as she has to summon her Persona. Shadow Labrys does not have to summon Asterios however, so Asterios is free to act during anything Shadow Labrys is currently doing. Vice versa, Shadow Labrys isn’t tied to anything Asterios does outside his TV smashing super or activating his War of the Titans super. This means you’re essentially controlling both characters at all times that both of them are on the field.
-Lastly for now, Labrys has about 10000 health while Shadow Labrys has only 8000 health.[/details]