Persona 4: The Ultimate in Mayonaka Arena

What…?!
Explain yourself!

Yeah jiyuna describes it pretty well…mitsuru and Aigis are a smudge above everyone else and then the rest of the cast is in the same category…every char can win its a good balance ATM

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I assume he means the 125 meter Naoto 100% corner combo off of some sort of training mode setup or other (I couldn’t see a counter message until the Fatal on the AOR but the Yukiko dummy was doing something)

Let’s just say if you get hit by it you probably deserve it.

Yea Mitsuru & Aigis main right hereee.

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I expected asw to at the very least have a ground bounce limit.

Like someone said before, it requires 125 SP, meaning you have to be Awakened due to the fact that the SP requirement is over 100 and Awakenings increases your max SP limit from 100 to 150, your opponent not having a burst (though this is obvious) and you needing to land a FC’d AoA followed up with D in the corner. The meter requirement seems a bit hefty but the game has ways that give you meter. First of all, since being Awakened gives you 50 SP along with bumping up your SP limit to 150, all you need to do is earn at least 75 SP on your end with Auto-Combos and AoAs since they give you nice amount of meter. But don’t forget that landing a Gold Burst gives you max SP if you manage to land one.

Doesn’t sound too bad, but still something that should be fixed eventually. Might make burst something you save vs Naoto.

After watching the move list videos, I’m definitely going to have to main Naoto. I didn’t expect her to use her gun nearly that much. (Especially not as an anti-air.)

That Raid move though looks like you’re just stuck walking forward. I hope there’s some way to cancel it.

That inf actually looks kinda cool.
But uh, why deserve it?
Looks like he just did a punish and went on from there.
I dunno, don’t know how the moves work in this game.

Funny y’all post that video somebody did that shit to me last night after I whiff bursted so not only did I deserve it but I had no escape and lost a round I should have won to it

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You can cancel into the kick anytime you want, from when you activate the super, til after the third shot should you choose to do so.

Subbed trailer.

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So i’m assuming thats the CD cover-art you get when you pre-order? Regardless this game is looking pretty good in terms of story. Hope its not TOO short (I know the game is a fighter, but its a shame since its a Persona game where its strengths are story and character development)

I was drinking my coke while reading this comment and laughed out loud, spewing liquids all over my keyboard and monitor.
You sir, owe me a keyboard.

You were not aware that the Persona series was all about STORY and CHARACTER DEVELOPMENT over general gameplay?Especially more so from Persona 3 onwards? Since this is a canon sequel of P4, and Atlus is doing the story and nothing has changed from that I am expecting a decent story mode for a fighter game (Not gonna be as good as the RpG counter-parts obviously)

I never drink anything near my keyboard due to the daily hazards of the internet that can make me laugh into a spasm.

Luckily I didn’t have a drink at had when reading this post. The laughing is too much.
My new monitor is safe… for now…

Is there video on move lists for Elisabeth / Labrys yet~?

Not that I’m aware of for the P3 characters and Labrys/Shadow Labrys

Btw was the laughter just spontaneous and was irrelevant on whatever i posted or did it have something to do with the content of my post that you did not agree with…? I assume the first one since I saw nothing that would be considered humorous to the extent of coughing up soda on your monitor/keyboard.

Maybe persona storyline is crappy for him I guess…

For me its better than MLP though, but I prefer other series/games/animations.