OUTDATED! Click HEREfor the v2013 Combo Thread.
Notation:
[000] = Damage
[~000~] = More or less damage depending on Cross Art.
s. = Standing
cl. = Close Standing
c. = Crouching
j. = Directional Jump
nj. = Neutral Jump
xx = Cancel move with
, = Link
~ = Chain
LMHH = Cross Rush
LP/LK/HK/EX etc = light, medium, heavy or ex version
CDC = Charge Dash Cancel
(ch) = Counter Hit
(*) = Only if the launcher hits from a certain distance or after a Switch Cancel that launches the opponent higher into the air.
Frame Data:
NOTE: HP Smasher has been nerfed to -10 with Patch 1.0.6.
Misc:
Vitality: 1050
Forward Dash: 23 frames
Back Dash: 27 frames: 8 frames invulnerable, 10 frames airborne, 9 frames grounded
Pre-jump: 4 frames
Jump: 35 frames
Cross Rush / L~M~H~H
157 Damage
Damage-wise it does not matter which combination of attacks you use. All Lights (s.lp, c.lp, s.lk, c.lk) do 30 damage, Mediums 60 and Heavies 90.
The reach is different, tho. s.hk>s.mk/c.mk>s.hp. however, s.hk is also the slowest, making s.mk/c.mk into s.hk or s.hp the best choice from range.
Normal Links:
s.lp => s.lp/s.mp/s.lk/cl.lk/cl.mp/cl.mk/c.lp/c.mp/c.lk/c.mk
cl.mp => s.lp/ s.mp/s.lk/c.lp/c.mp/c.mk
cl.hp => s.lp
cl.lk => s.lp/s.mp/c.mp/c.lk/c.mk
cl.mk => s.lp
cl.hk => s.lp/c.lp
c.lp => s.lp/s.mp/s.lk/cl.mp/cl.lk/cl.mk/c.lp/c.mp/c.mk
c.mp => s.lp/s.mp/c.mp/c.lk
Combos:
Some combos are derivatives of each other to give “less difficult” alternatives.
Only “useful” combos are listed. There are plenty of options to alternate the combos, but usually yield less damage or use meter for negligible more damage.
Meterless
[190] Shredder, c.hk
[236] Shredder (1/2 Hit), c.mk xx Smasher
Hit Confirm:
[176+] s.lp, s.lp, L~M~H~H
[192] c.lp, c.lp, c.mp xx Smasher
[192] c.lp, s.lp, c.mk xx Smasher
[267] c.lp, c.lp, c.mp xx lk Raze, c.mk xx Smasher
Punish:
Close
[306] cl.mp, c.mp xx lk Raze, c.mk xx Smasher
[336] cl.mp, c.hp xx lk Raze, c.mk xx Smasher
Far
[282] c.mk xx lk Raze, c.mk xx Smasher
[312] s.hp xx lk Raze, c.mk xx Smasher
Jump In:
[316] j.hp, cl.mp, c.hp xx Smasher
[367] j.hp, cl.mp, c.mp xx lk Raze, c.mk xx Smasher
[368] j.hp, c.hp xx lk Shredder, c.mk xx Smasher
[389] j.hk, c.hp xx lk Shredder, c.hp xx Smasher
[391] j.hp, cl.mp, c.hp xx lk Raze, c.mk xx Smasher
Counter Hit:
[261] (ch) f.mp, s.hp xx Smasher
[267] (ch) f.mp, c.mp, c.mk xx Smasher
[334] (far ch) s.hp, f.mp, c.mp, c.mk xx Smasher
[364] (far ch) s.hp, Morta, c.mp, c.mk xx Smasher
[379] (far ch) s.hp xx CDC, cl.mp, c.mp xx lk Raze, c.mk xx Smasher
[403] (far ch) s.hp xx CDC, cl.mp, c.hp xx lk Raze, c.mk xx Smasher
Corner:
[234] (ch) f.mp, Demolition Man
[294] Demolition Man, c.mp xx Smasher
[318] (ch) f.mp, c.mp, c.mp, c.hp xx Smasher
[372] cl.mp, c.hp xx lk Raze, c.lp, s.mp, c.hp xx Smasher
[378] cl.mp, c.hp xx lk Raze, c.mp, c.mp, c.mk xx Smasher
[393] cl.mp, c.hp xx lk Raze, c.mp, c.mp, c.hp xx Smasher
[433] j.hp, cl.mp, c.hp xx lk Raze, c.mp, c.mp, c.hp xx Smasher
Post Tag (Launcher berforehand: 100 Damage, 1 hit):
[286] c.hp xx Smasher
[292] c.mp, c.mk xx Smasher
[313] s.lp, f.mp, s.hp xx Smasher
[316] f.mp, s.hp xx Smasher
[322] f.mp, c.mp, c.mk xx Smasher
[322] s.mp, s.mp, c.mk xx Smasher
[343] (*) s.mp, f.mp, s.hp xx Smasher
[343] (Corner) c.mp, c.mp, c.hp xx Smasher
Note: The more hits before the launcher (hitconfirm and/or cross rush) the better become less hits combos.
1 Bar
[220] Shredder, ex Smasher
[282] Ex Morta Punch, c.mp, c.mk xx Smasher
[286] Lk Shredder, c.hp xx ex Smasher
[353] f.hp xx ex Smasher, f.mp, s.hp xx Smasher
[376] Ex Sway, jf.hk, c.hp xx Smasher
[382] Ex Sway, jf.hk, c.mp, c.mk xx Smasher
[382] Ex Sway, jf.hk, f.mp, c.mk xx Smasher
[403] Ex Sway, jf.hk, f.mp, s.hp xx Smasher
Hit Confirm:
[283] c.lp, c.lp, L~M~H xx ex Smasher, c.hp xx Smasher
[306] c.lp, c.lp, c.mp xx ex Smasher, c.mp, c.mk xx Smasher
[306] c.lp, c.lp, c.mp xx ex Smasher, c.hp xx Smasher
[306] c.lp, c.lp, c.mp xx ex Raze, c.mp, c.mk xx Smasher
Punish:
Close
[372] cl.mp. c.mp xx ex Smasher, f.mp, s.hp xx Smasher
[373] cl.mp. c.hp xx ex Raze, c.hp xx Smasher
[376] cl.mp. c.hp xx ex Raze, c.mp, c.mk xx Smasher
[383] cl.mp, c.mp~s.hp xx ex Smasher, f.mp, s.hp xx Smasher
[384] cl.mp. c.hp xx ex Smasher, c.mp, c.mk xx Smasher
[394] cl.mp, c.hp xx ex Raze, s.mp, s.mp, c.mk xx Smasher
[402] cl.mp. c.hp xx ex Smasher, f.mp, s.hp xx Smasher
Far
[349] c.mk~s.hp xx ex Raze, c.mp, c.mk xx Smasher
[354] c.mk~s.hp xx ex Smasher, c.hp xx Smasher
[357] c.mk~s.hp xx ex Smasher, c.mp, c.mk xx Smasher
[361] c.mk~s.hp xx ex Smasher, s.lp, f.mp, s.hp xx Smasher
[366] s.hp xx ex Smasher, c.hp xx Smasher
[367] s.hp xx ex Raze, c.mp, c.mk xx Smasher
[372] s.hp xx ex Smasher, c.mp, c.mk xx Smasher
[375] c.mk~s.hp xx ex Smasher, f.mp, s.hp xx Smasher
[393] s.hp xx ex Smasher, f.mp, s.hp xx Smasher
Jump In:
[405] j.hk, cl.hp xx lk Shredder, c.hp xx ex Smasher
[406] j.hk, cl.mp, c.mp xx ex Smasher, c.hp xx Smasher
[421] j.hk, c.hp xx ex Smasher, c.hp xx Smasher
[430] j.hk, cl.mp, c.hp xx ex Smasher, c.hp xx Smasher
[435] j.hp, cl.mp, c.hp xx ex Raze, s.mp, s.mp, c.mk xx Smasher
Counter Hit:
[398] (far ch) s.hp, c.mk xx ex Raze, c.mp, c.mk xx Smasher
[424] (far ch) s.hp, c.mk xx ex Smasher, f.mp, s.hp xx Smasher´
[424] (far ch) s.hp, c.mk~s.hp xx ex Smasher, f.mp, s.hp xx Smasher
[435] (far ch) s.hp xx ex Smasher to Super
[447] (far ch) s.hp xx ex Sway, j.hp, c.hp xx Smasher
[468] (far ch) s.hp xx ex Sway, j.hp, f.mp, s.hp xx Smasher
Corner:
[320] Demolition Man, c.mp~c.hp xx ex Smasher
[333] Ex Morta, c.mp, c.mp, c.hp xx Smasher
2 Bars
[423] Shredder, Super Art
[296] Ex Shredder, c.hp xx ex Smasher
Hitconfirm
[348] s.lp, s.lp, L~M~H xx Super Art
[347] c.lp, c.lp, c.mp xx Super Art
[404] c.lp, c.lp, c.mp xx lk Raze, c.mk xx Super Art
Punish:
Close
[376] cl.mp, c.hp xx ex Raze, c.mp, c.mk xx Smasher
[396] cl.mp, c.hp xx lk Raze, c.mk xx ex Smasher, ex Smasher
[409] cl.mp, c.mp~s.hp xx Super Art
[413] c.hp xx Super Art
[414] cl.mp, c.hp xx Super Art
[417] cl.hp, s.lp~s.mp~s.hp xx Super Art
[454] cl.hp, hk Shredder, Super Art
[469] cl.mp, c.mp xx lk Raze, c.mk~s.hp xx Super Art
[483] cl.mp, c.hp xx lk Raze, c.mk xx Super Art
[499] cl.mp, c.hp xx lk Raze, c.mk~s.hp xx Super Art
Far
[387] c.mk~s.hp xx Super Art
[413] s.hp xx Super Art
[437] c.mk xx lk Raze, c.mk xx Super Art
[467] s.hp xx lk Raze, c.mk xx Super Art
[491] s.hp xx lk Raze, c.mk~s.hp xx Super Art
Jump In:
[447] j.hk, cl.mp, c.mp xx Super Art
[454] j.hk, s.hp xx Super Art
[471] j.hp, cl.mp, c.hp xx Super Art
[504] j.hp, cl.mp, c.mp xx lk Raze, c.mk xx Super Art
[509] j.hk, cl.hp xx hk Shredder, Super Art
[515] j.hk, c.hp xx lk Shredder, c.mk xx Super Art
[523] j.hk, c.hp xx lk Raze, c.mk xx Super Art
[528] j.hp, cl.mp, c.hp xx lk Raze, c.mk xx Super Art
[533] j.hk, cl.mp, c.hp xx lk Raze, c.mk~s.hp xx Super Art
[536] j.hk, c.hp xx lk Shredder, c.hp xx Super Art
[539] j.hk, c.hp xx lk Raze, c.mk~s.hp xx Super Art
Counter Hit:
[422] (ch) f.mp, c.mp, c.mk xx Super Art
[481] (far ch) s.hp, f.mp, c.mp, c.mk xx Super Art
[511] (far ch) s.hp, Morta, c.mp, c.mk xx Super Art
[516] (far ch) s.hp xx CDC, cl.mp, c.hp xx lk Raze, c.mk xx Super Art
[521] (far ch) s.hp xx CDC, cl.hp xx hk Shredder, Super Art
[540] (far ch) s.hp xx CDC, cl.mp, c.hp xx lk Raze, c.mk xx Super Art
[545] (far ch) s.hp xx CDC, cl.mp, c.hp xx lk Raze, c.mk~s.hp xx Super Art
Corner:
[441] Demolition Man, c.mp xx Super Art
[465] (ch) f.mp, c.mp, c,mp, c.hp xx Super Art
[546] j.hp, cl.mp, c.hp xx lk Raze, c.mp, c.hp xx Super Art
Post Tag (Launcher berforehand: 100 Damage, 1 hit):
[447] c.mp, c.mk xx Super Art
[454] c.hp xx Super Art
[460] s.lp, f.mp, s.hp xx Super Art
[469] f.mp, c.mp, c.mk xx Super Art
[469] s.mp, s.mp, c.mk xx Super Art
[471] f.mp, s.hp xx Super Art
[490] (*) s.mp, f.mp, s.hp xx Super Art
[490] (Corner) c.mp, c.mp, c.hp xx Super Art
Note: The more hits before the launcher (hitconfirm and/or cross rush) the better become less hits combos.
3 Bars
[423] Ex Shredder, Super Art
[437] Ex Morta, c.mp, c.mk xx Super Art
[500] f.hp xx ex Smasher, f.mp, s.hp xx Super Art
[~531~] Shredder, Cross Art
[531] Ex sway, j.hp, c.hp xx Super Art
[562] Ex sway, j.hp, f.mp, s.hp xx Super Art
Hitconfirm:
[387] s.lp, s.lp, L~M~H xx ex Smasher, c.hp xx Super Art
[~441~] c.lp, c.lp, c.mp xx Cross Art
[443] c.lp, c.lp, c.mp xx ex Smasher, c.hp xx Super Art
[~484~] c.lp, c.lp, c.mp xx lk Raze, c.mk xx Cross Art
Punish:
Close
[433] cl.mp, c.hp xx ex Raze, c.hp xx ex Smasher, ex Smasher
[~476~] cl.mp, c.mp xx Cross Art
[~506~] cl.mp, c.hp xx Cross Art
[498] c.lp, c.mp xx ex Smasher, c.hp xx Super Art
[509] cl.mp, c.mp xx ex Smasher, f.mp, s.hp xx Super Art
[528] cl.mp, c.mp xx ex Raze, c.hp xx Super Art
[520] cl.mp, c.hp xx ex Raze, c.hp xx Super Art
[528] cl.mp, c.hp xx ex Smasher, c.hp xx Super Art
[539] cl.mp, c.hp xx ex Smasher, f.mp, s.hp xx Super Art
Far
[479] c.mk xx ex Raze, c.mp, c.mk xx Super Art
[493] c.mk xx ex Raze, s.mp, s.mp, c.mk xx Super Art
[501] c.mk~s.hp xx ex Smasher, c.hp xx Super Art
[512] c.mk~s.hp xx ex Smasher, f.mp, s.hp xx Super Art
[521] s.hp xx ex Smasher, c.hp xx Super Art
[540] s.hp xx ex Smasher, f.mp, s.hp xx Super Art
Jump In:
[~541~] j.hk, cl.mp, c.mp xx Cross Art
[~546~] j.hk, s.hp xx Cross Art
[567] j.hp, cl.mp, c.hp xx ex Smasher, c.hp xx Super Art
[579] j.hk, c.hp xx ex Smasher, f.mp, c.hp xx Super Art
[~602~] j.hp, c.hp xx lk Shredder, c.mk xx Cross Art
[~603~] j.hp, cl.hp xx hk Shredder, Cross Art
[~608~] j.hp, cl.mp, c.hp xx lk Raze, c.mk xx Cross Art
[~623~] j.hk, c.hp xx lk Shredder, c.hp xx Cross Art
Counter Hit:
[459] (ch) f.mp, ex Smasher, Super Art art
[~521~] (ch) f.mp, s.hp xx Cross Art
[535] (far ch) s.hp, c.mk xx ex Raze, c.mp, c.mk xx Super Art
[~528~] (far ch) s.hp, Cross Art
[543] (far ch) s.hp xx CDC, cl.mp, c.hp xx ex Mortar, c.mp, c.mk xx Super Art
[557] (far ch) s.hp, c.mk~s.hp xx ex Smasher, f.mp, s.hp xx Super Art
[557] (far ch) s.hp, c.mk~s.hp xx ex Smasher, c.hp xx Super Art
[~558~] (far ch) s.hp, s.hp xx Cross Art
[~562~] (far ch) s.hp, f.mp, c.mp, c.mk xx Cross Art
[~592~] (far ch) s.hp, Morta, c.mp, c.mk xx Cross Art
[594] (far ch) s.hp xx ex Sway, j.hp, c.hp xx Super Art
[596] (far ch) s.hp xx CDC, cl.mp, c.mp xx lk Raze, c.mk xx Cross Art
[609] (far ch) s.hp xx ex Sway, j.hk, f.mp, s.hp xx Super Art
[~615~] (far ch) s.hp xx CDC, cl.hp xx hk Shredder, Cross Art
[~620~] (far ch) s.hp xx CDC, cl.mp, c.hp xx lk Raze, c.mk xx Cross Art
Corner:
[480] Ex Morta, c.mp, c.mp, c.hp xx Super Art
[~522~] Demolition Man, c.mp xx Cross Art
[~546~] (ch) f.mp, c.mp, c,mp, c.hp xx Cross Art
[555] j.hp, cl.hp xx ex Morta, c.mp, c.mp, c.hp xx Super Art
[~559~] nj.hp, s.mp, c.mk xx lk Raze, c.mp, c.mp, c.hp xx Cross Art
[~614~] j.hk, cl.mp, c.hp xx lk Raze, c.mp, c.hp xx Cross Art
[~647~] (far ch) s.hp xx CDC, c.hp xx lk Raze, c.mp, c.hp xx Cross Art
Post Tag (Launcher berforehand: 100 Damage, 1 hit):
[~535~] s.lp, s.hp xx Cross Art
[~541~] c.mp, c.mk xx Cross Art
[~550~] s.mp, s.mp, c.mk xx Cross Art
[~550~] f.mp, c.mp, c.mk xx Cross Art
[~565~] f.mp, s.hp xx Cross Art
[~571~] (*) s.mp, f.mp, s.hp xx Cross Art
[~571~] (Corner) c.mp, c.mp, c.hp xx Cross Art
Note: The more hits before the launcher (hitconfirm and/or cross rush) the better become less hits combos.
Team Combos (Switch Cancel opportunities)
[90+] [Corner] hk Raze xx Switch Cancel
[90+] Ex Morta xx Switch Cancel - 2 Bars
[100+] Shredder xx Switch Cancel
[110+] Ex Raze xx Switch Cancel - 2 Bars
[120+] Ex Smasher xx Switch Cancel - 2 Bars
[180+] Ex Smasher, f.mp xx Switch Cancel - 2 Bars
[220+] Ex Sway, jf.hk xx Switch Cancel - 2 Bars
[262+] j.hk, cl.hp xx ex Morta xx Switch Cancel - 2 Bars
[292+] Ex Sway, jf.hk, c.hp xx Switch Cancel - 2 Bars
[344+] j.hk, c.hp xx lk Shredder, c.mk xx lk Shredder xx Switch Cancel