Patch coming for the lag

Against green bar or the bright blue bar connections (rare) I would go so far as to say best fighting game netcode of the year in a commercial game. I really can’t believe that T6 online went from utter trash to utterly playable.

Yeah, didn’t bother to even search by rank after a while, just goin for those good connections

Wow…

very playable and I’m surprised. I’m still finding throw breaking very hard and blocking lows on reaction on 3bar games is still difficult. but 4 and 5 bar games are great and very doable. but I find anything below 3 bars kinda bad.

lol GG. Already have a ton of droppers and there’s no penalty.

Doesn’t matter to me though, still fun

Yeah I find no point in playing in ranked matches at the moment since I know it’s just gonna be full of sore losers. I got booted out of like 4 player match rooms for being too GDLK. Best part is when you find the obligatory room of kids complaining about someone else doing the same move over and over and not having any skill. :lol:

Netcode still spanking good. On psn, when you get ur rank up, you can fight some decent players up there. Vanquisher and Conqueror and such.

The matches get rough for me nowadays which is a very good thing. Nice quality matches.

Oh so its cool now to do the same move over and over?

http://forums.shoryuken.com/member.php?u=79246

lmao

ohh and the netcode is infinitely more awesome now and i couldnt be happier with the game

Serves him right. Hope it was an IP ban lol.

So is this the last online vs. patch we are going to get?

It would be great if they did another one along with Scenario Patch that makes it easier to find matches with better connections, or make 3 bars at least playable.

I wished online fighters had continuous updates to make the experience better like other genres.

i wish valve made fighting games.

Do they charge for that? I’m with Clear BTW.

They probably do. You’d have to call them. Other than that just check to make sure all your ports are forwarded and with that little upload you should definitely make sure you aren’t playing with a wireless connection. Direct connect to the router.

i use to work for clear. no they will not boost your upload. their fastest upload when i left a few months back was only on business accounts, and i believe that was 1meg. any clear questions direct them to me. :slight_smile:

other note. why do people even play online with shit connections. 5 bars is bad enough for me as an avid tekken player, but i can deal, and its light years above the previous code, but if you aint got 4 or 5, i cant take the frustration, and its just spamming bullshit worse then connections above it. there is no real skill. your just getting away with crap because your connection sucks. all the people now that were hating on others for saying tekken basically cannot be played properly online, should still be laughing their asses off, because they were too right. i just didnt wanna bring down anything negative while waiting for the patch.

tekken online is not like any of the other mainstream srk games played online; mvc2, sf4, hd remix. there is just shit you will get away with no matter what. its enough just keeping up with the action offline, let alone online. i must admit, 4 to 5 bars can still be fun shit though, but its still not gonna make you even an intermediate player. its gonna create horrible habits. i use snake edge more then i have in two days then i think all of 2007 and 2008. that move is trash, and even without the best reactions you can react to it offline with ease. you only throw it out hoping to catch somebody doing some random jabs, and go under them shits, and thats casuals only. that move is trash, but online its solid. trust, online tekken will get you no where but beginner. i played with the best maryland had to offer, often. good players will laugh at you and kill you for some of the shit i see done online. can still be casual fun though. :slight_smile:

i use side step 4 with feng like it wasnt something you couldnt react too online. lol! that shit will get you fucked up offline. fact! i know. i rarely used that move unless it was early in the match, and or i had proper spacing and momentum for it to be a mixup of his mid shit or the low. other wise, its easily something to react too. i dont even want to recount my learning lessons on that. i dont use fengs real shit online. i use bullshit really, and its hard to react to a lot of feng bs online. im an all around decent tekken player. i have played the best, and i have lost a ton, and i have beaten the best when im on point. shout out to law. we use to have them tekken crack sessions. come over at 8, leave at 2am. just me and him non stop until i learned every law counter hit setup on the planet. lol. so anyways, my feng is straight, and feng is a problem offline, online he is just a fucking annoying gnat.

You can say the same thing about almost any game online. Play with people who know what they’re doing and I’m positive it can take you past beginner level.

You overusing snake edge and not getting punished has everything to do with the person you’re playing. If you played these online players offline they wouldn’t punish it either because they were beginner level in the first place.

There’s a lot of things you’re overlooking. Playing online is a good foundation and it can teach you string recognition and setups. It is something that can strengthen your overall defense.

^ nah, about a hundred games in, and no they will not learn shit from playing online, but how to spam, unless they got a teacher they playing with on a good connection letting them know whats really good, and not whats online good. not to mention breaking throws. that shits a major part of the game, and i can see hundreds of new players thinking because they play on 4 or 5 bar connections it has to be at least very close. nah, not really. blocking snake edge on reaction is possible on the new shit, but everyones still getting hit by it, its just online bullshit and it always will be. you just still cant react to it as immediately as you can offline, along with shit that usually gives you frame advantage that they are just mashing through, beating setups, shits dumb to be honest, but fun for what it is.

4 and 5’s are fun. thats it. but we will agree to disagree. i put a lot of time in to tekken going on 4+ years now, and online tekken is nothing but bad habits. its only fun. they NEED to play good offline competition to learn in this game. i think people are thinking 5 bar connections cant be too bad, it wasnt bad in sf4. false. completely different game. i played plenty of sf4 online before hating it, and i can admit, an excellent connection can be a great teaching tool with that game. its just not the same for tekken. im rusty a tad, but i still got an 80 percent win ratio, and i can already recognize if i dont properly balance and keep up offline, online even on its best connection will give me horrible habits.

So if I beat almost everyone I play a hundred games in sf4 online spamming shoryuken, blanka balls, headbutts, lariats how does that make the situation any different than what you’re talking about in Tekken? Don’t even tell me that isn’t possible because I know it is.

The fact is that this has absolutely nothing to do with the netcode (assuming good conditions) and everything to do with the level of skill your opponent possesses.

The first step in leveling up your game through utilizing online play is recognizing if what you’re doing is legitimate or not in offline play. I know several people including myself who played VF online and leveled up their game to the point where we were hanging with the top players in the US. We played it utilizing frame data and played all the known players on a daily basis making sure to avoid playing scrubs. By the time we had gotten better, those scrubs were getting destroyed because we knew the game enough to punish anything that was abused.

Online 3d fighters in general are full of beginners because they are less mainstream than SF in the US. People don’t really know what advantage/disadvantage is or how to utilize frame data.

Simply put, you have a biased opinion because you’ve played good players offline and have been playing a lot of beginners online.

What is it like when someone uses a lagswitch? I played almost 20 matches tonight and they were all 4-5, except this one against someone named Jamuro and they were using Eddy. It was a ranked match and before the connection was 4-5. I let it count down all the way. Once the match started it immediately changed to 1 and was super slow. It did not fluctuate at all. It stayed exactly that slow for all 4 rounds… yeah I managed to win the first one… but after that I got my ass whipped. He blocked everything.